1. Update v1.14:
  2. Global:
  3. - Fixed issues for controller support.
  4. - Fixed an issue where localization wasn't working properly in some levels (English should not appear in non-English settings.)
  5. - HDR support re-enabled.
  6.  
  7. Moon Mages:
  8. - Fixed an issue where loading into the level after starting could block player progress.
  9. - The Artist's Room now loads properly after fighting the water mages.
  10. - Fixed an issue where the room before Edgar displayed a debug arrow on the floor.
  11. - Added proper collisions in the Sewers Priest room.
  12. - Removed a visible debug cylinder underneath the bridge.
  13. - Resolved a potential crash that could occur after loading a save.
  14.  
  15. Ritual Grounds:
  16. - Fixed an issue where loading a save after defeating Moroi would place the player back into the boss fight.
  17. - Fixed a bug where completing the Ritual Grounds, starting a New Game, and progressing could corrupt future saves in that area.
  18.  
  19. Foreverdark Town:
  20. - George's dialogue occasionally became invisible despite triggering correctly - this is now fixed.
  21. - Adjusted mini moon headgear behavior; it no longer floats unpredictably or blocks the camera.
  22. - Fixed an issue from the bartender's cinematic where Leo’s code failed to apply, causing the main character to have an uncapped hole where the missing arm is.
  23.  
  24. Sun Palace:
  25. - The hole the player falls into during the King cinematic is now dark.
  26.  
  27. Sun Garden:
  28. - Added missing animations for the guardians in the final cinematic.
  29. - Removed unintended blood from the doll's shader.
  30.  
  31. Sun Factories:
  32. - Corrected icon for the Candles lore entry.
  33. - Fixed an issue where the equipped weapon did not disappear when using it as a rotating key.
  34. - Resolved a bug where the player camera could see through a pipe in of the smelter cinematics.
  35. - Prevented the player from getting stuck by jumping into the moving magnet.