1. Update v1.0.4.1855058:
  2. Health and armor pickups dropped by enemies in coop session are now consistently visible to all players.
  3. The challenge portal no longer states that there are enemies nearby despite none being alive.
  4. Players are no longer able to make a Melee Bash at a greater distance than on the Melee Finisher Intel description.
  5. The portal in the Cathedral now disappears when entering the arena.
  6. The Sketchy Sam's ultimate no longer allows the player to phase through raising elevators.
  7. Zombies are reacting sooner to the player’s presence.
  8. The Reptiloid Spell Book will no longer turn invisible after being swapped while charging a Laser Pistol.
  9. Highlighting newly acquired trinkets no longer causes equipped trinket highlights to go away.
  10. Navigating through the Trinket equipment interface no longer causes the exclamation toast on the Trinket to move randomly.
  11. Selecting any option using the Enter key in the “Settings” tab no longer automatically opens a window that allows Player to reassign a random key binding.
  12. Alien Sam's Reptiloid Endurance now appears as a Boon instead of an Intel in the player's inventory.
  13.  
  14. Update v1.0.3.1854971:
  15. All pings done by others in multiplayer sessions would register as ping from the player.
  16. Challenge Rooms could fail to load for clients in multiplayer sessions.
  17. Weapons could reload multiples times in a row when coming out of Dual Wielding.
  18. A crash could occurs while fighting Inverse Sam and skipping his cutscene.
  19. A UI element could show the wrong price when viewing Intel in the shop
  20. Updated Credits
  21.  
  22. Update v1.0.2.1854902:
  23. Gameplay & Balance
  24. Reworked the starting difficulty of Mental and Shatterverse for a smoother difficulty curve. Runs now start easier and ramp up faster, while still reaching the same maximum difficulty.
  25. Reduced the health of enemies, Elites, and bosses on Serious difficulty, making the first run more approachable and helping players unlock content faster.
  26. Reduced Elite HP scaling to make Elites less bullet-spongy.
  27. Reduced difficulty scaling when playing with 2 players.
  28. Added Health drops to Elites.
  29. Increased Rogue Netricsa's timer and extended her explosion animation, giving players a more generous final chance to take her down before she explodes.
  30.  
  31. Weapons & Progression
  32. Rebalanced weapon type drops so random loot offers more variety.
  33. Weapons can now appear earlier during a run.
  34. Reduced the Catalyst Orb cost of weapons in the Armory.
  35. Increased both the chance and amount of Catalyst Orbs dropped by regular enemies across all Acts.
  36. The Sniper Rifle is now unlocked by default.
  37. All Weapons and Intel can now appear in the pre-boss shop regardless of Armory unlocks, giving players a chance to try them before permanently unlocking them for future runs.
  38.  
  39. Fixes & Quality of Life
  40. Fixed an issue that could cause a network crash.
  41. Reduced the frequency of several dialogue lines.
  42. Jump back into the Shatterverse and let us know how the changes feel!
  43.  
  44. Update v1.0.1.1854821:
  45. Gameplay & Quality of Life
  46. Added a blend delay for the SOP38 Pistol when aiming for smoother transitions.
  47. Default Camera Smoothing is now off for mouse & keyboard and on for controllers.
  48. Fixed the weapon wheel getting stuck on screen when using the ping function.
  49. Fixed the weapon wheel getting stuck after clicking on it.
  50. Fixed the Flying Razors Intel description, which previously made it look like the Intel got worse at higher ranks. The displayed percentage will now correctly increase with each rank.
  51. Fixed Small Lava Golems ignoring Retro Sam’s decoy clone after upgrading it with the Luring Intel.
  52. Fixed several spots where standing on certain decorations could cause enemies to completely ignore the player. Nice try.
  53. Fixed weapons sometimes failing to spawn alongside the weapon chest in Clockwork Arena.
  54.  
  55. Stability & Other Fixes
  56. Fixed a possible crash when defeating Rogue Netricsa in solo mode.
  57. Fixed unnecessary empty achievement updates.