1. Version 1.0.9.254 and what's happening next
  2.  
  3. Hello executives,
  4. I've released a small patch which fixes a few little bugs:
  5. Fixed rare bug where unit goes invincible.
  6. Fixed AI not constructing correct amount of shipyards in multiplayer games.
  7. Fixed a button interaction bug where sometimes a button would remember the player if they were teleported away near it.
  8. I also felt now was a good time to let you know what's going on.
  9. After the open testing of Hostile Takeover and going over the feedback I came to the realisation that it needed a lot more work. The work specifically would have impacted the original game mode mechanics and I felt that I couldn't do that again.
  10. Trying to yeet another game mode into the game wasn't working as I felt I was going to need to make more changes to the galaxy mode to try and keep the 2 modes synced and that was going to cause more problems.
  11. So I've decided to start fresh with a new game.
  12. This has allowed me to start with fresh new code and take everything I've learnt from EA1 and 2 and put it into the new game. I've stepped back and taken a good look at what was working and what wasn't and have decided on a new direction of gameplay. New game mechanics, better network code aka LAN/servers, better optimisation, a lot more freedom, no limits and caps on buildings, modding etc. It's more focused on base building, unit design, defending, economy, spy, sabotage and cunning strategies with smaller armies trying to outwit the other person's defences and base design rather than spamming fleets of ships. I've moved back to a single map too as this just worked better in lots of ways.
  13. In terms of a time frame I've already laid down the groundwork and have already had a few test games including multiplayer which have been encouraging and a lot of fun.
  14. Don't worry about EA2 as I will continue to support it with patches.
  15. As a consequence the staff will rearrange the discord a bit so that it will now become the hub for all the games and not just EA2.
  16. I'm really enjoying developing it and I hope I will get your support on this as it's going to be amazing! Watch out for more announcements.
  17. Cheers,
  18. Rob
  19.