1. Update v1.1.73p (v1.1 Patch 2):
  2. Improvements & Fixes
  3. Fix a bug where Bosco was able to get into a state where he would refuse to pick up eggs in Egg Hunt
  4.  
  5. Fix a potential crash if reload speed got too high on the Carrier Drone weapon
  6.  
  7. Fix certain stat upgrade unlocks from masteries not having their reward text formatted correctly
  8.  
  9. Fixed an issue where ‘Equip 2 Favourite Overclocks’ didn’t count Proximity Mines
  10.  
  11. Fixed more RockDozer audio issues that could potentially cause a crash
  12.  
  13. Fixed an issue where XP cubes could get stuck and remain stationary in the air
  14.  
  15. Fixed issue where Gunner Weapon Specialist class mod effect was not dealing damage to enemies
  16.  
  17. Fixed “Collect 4 eggs before alien threat level 2” milestone not completing if threat level has gone above 2 at any point in the run
  18.  
  19. Fixed flickering loading screen when retrying run or returning to menu
  20.  
  21. Fixed OC Afterburner, Frequency Amp, and Marker Lights not counting correctly
  22.  
  23. Gear Elite Targeter’s Max HP bonus trigger is changed to when an elite is killed
  24.  
  25. Fixed an issue where the Brood Nexus Sprout didn’t damage the player
  26.  
  27. Fixed an issue where colliders on Cargo Pod, Drop Pod, and the like didn’t block bullets
  28.  
  29. Balance changes
  30. Cloth Armor Mutator nerfed: -100% Armor → -50% Armor
  31.  
  32. Combined Reload Mutator nerfed: Reload speed +20%
  33.  
  34. Springloaded Ripper buffed: Base potency 24 → 36
  35.  
  36. Slither Drones buffed: Collider made bigger, so they hit targets easier
  37.  
  38. Drone Carrier buffed: Sub drones’ range increased by 30%, Base Potency 7 → 9
  39.  
  40. Voltaic Stun Sweeper buffed: Base Damage 55 → 60
  41.  
  42. Chimera Fragcannon buffed: Clip size 8 → 10 (we tried this before - let’s hope it works this time around)
  43.  
  44. Proximity Mines fuse timer reduced: 1.1 sec → 0.8 sec
  45.  
  46. Favourite tag upgrade buffed:
  47.  
  48. Rare: Damage +20% → +30%
  49.  
  50. Epic: Damage +30% → 40%
  51.  
  52. Legendary Damage +40% → +60%
  53.  
  54. Spray tag upgrade changed: Changed fire rate stat mod to piercing and damage
  55.  
  56. Gear:
  57.  
  58. Buffed Lifetime on all gear about 100%
  59.  
  60. Buffed Status Effect Damage on all gear 50%
  61.  
  62. Hex Key changed: Extra beams changed to [BEAM] weapon range, damage, and potency buff
  63.  
  64. Kinetic Chip buffed: increased Bosco's mining area by 25%, Bosco's base damage 45 → 55
  65.  
  66. Acid Chip buffed: Bosco base damage 24 → 30, damage bonus for killing loot bugs 7,5% → 10%
  67.  
  68. Electrical Chip buffed: Bosco XP pickup radius 4,5 → 5, Bosco base damage 16 → 18
  69.  
  70. Fire Chip buffed: Nitra interest Legendary 5% → 10%
  71.  
  72. Plasma Chip buffed: Bonus for killing loot bugs Piercing +0.8% → Piercing 0.5% and damage +0.5%, Bosco base damage 10 → 12
  73.  
  74. Overclocks:
  75.  
  76. Cluster Grenade nerfed: Explosive radius 0% → -20%
  77.  
  78. Diffractor prism nerfed: Weapon Range +30% → +10%
  79.  
  80. Fan of Axes buffed: Potency 0% → +20%
  81.  
  82. Impact Punch buffed: Damage 60% → 75%
  83.  
  84. A little more oomph! buffed: Damage 15% → 25%
  85.  
  86. Overheat buffed: Damage -35% → -30%
  87.  
  88. Sidearm Carrier Drone buffed: Damage for this weapon -20% → -10%
  89.  
  90. Gas Rerouting buffed: Fire rate +25% → +30%, Damage +25% → +30%
  91.  
  92. Battery Bullets for the Warthog: Damage +10% → +25%
  93.  
  94. Thermal Oscillator nerfed: Damage +50% → +25%, Slow potency reduced ~30%
  95.  
  96. Centralized Reflector buffed: Potency 0% → +10%
  97.  
  98. Focused Lens buffed: Damage +100% → +200%
  99.  
  100. Extra Capacity Seismic Repulsor buffed: Damage 0% → +10%
  101.  
  102. Fusion Turbines buffed: Life time +20% → +25%
  103.  
  104. One-Handed: Now adds Akimbo tag
  105.  
  106. Extra Capacity LMG Gun Platform buffed: Damage +10% → +25%
  107.  
  108. Extra Capacity Krakatoa Sentinel buffed: Weapon Range +10% → +20%
  109.  
  110. Extra Capacity Seismic Repulsor buffed: Damage +15% → +25%
  111.  
  112. The Reaper buffed: No longer reduce clip size to 1
  113.  
  114. Update v1.1 Hotfix 4:
  115. Improvements & Fixes
  116. Fixed an issue with exploder visuals
  117.  
  118. Update v1.1 Hotfix 3:
  119. Improvements & Fixes
  120. Fixed an issue where audio sliders had no impact on audio levels
  121.  
  122. Update v1.1 Patch 1:
  123. Improvements & Fixes
  124. Updated to Unity version 6000.4.7f1 - fixing a memory leak
  125.  
  126. Adjusted some texture resolutions for memory preservation
  127.  
  128. Improved the way assets are stored in memory for considerable gains
  129.  
  130. Drone based Sidearm overclocks are now part of the 3 sidearm mission goal
  131.  
  132. Addressed an issue with glyphids standing still
  133.  
  134. Fixed issue with Warden teleporting, see yeeting, across the map
  135.  
  136. Fixed an issue where unlocks would show a mix of thunderhead auto cannon and Lok-1 Smart rifle
  137.  
  138. Fixed an issue where audio files not playing could cause a crash between stages
  139.  
  140. Fixed an issue where sectors could be unlocked without clearing the gate
  141.  
  142. Fixed an issue with Kaisong Scissor Ray beams overlapping
  143.  
  144. Fixed an issue where Kaisong Scissor Ray would unlock status effect damage upgrade cards, without having a relevant tag
  145.  
  146. Fixed an issue where some overclocks could be picked multiple times
  147.  
  148. Fixed an issue where proximity mines would explode extremely loudly when entering the drop pod
  149.  
  150. Fixed an issue where Voltaic Field generator wouldn't show all stats
  151.  
  152. Tweaked Egg Hunt Collect Gold biome goal, making it easier to achieve
  153.  
  154. Fixed an issue where the demolisher classes turn radius was out of sync, they now all have the same, improved, turn radius
  155.  
  156. Brood sprouts will now properly deal damage to players
  157.  
  158. Improved scroll speed in UI views
  159.  
  160. Improved the ordering of milestones
  161.  
  162. Update v1.1 Hotfix 2:
  163. Improvements & Fixes
  164. Fixed an issue where the Demolisher could get stuck on detonators, supply pods, cargo pods and the like
  165.  
  166. Fixed audio bugs on Rock Dozer
  167.  
  168. Fixed an issue where some weapon audio would continue through pausing and shops
  169.  
  170. Improved video settings tab
  171.  
  172. Fixed display and resolution application bug on startup
  173.  
  174. Fixed Q'ronar not taking damage from player projectiles
  175.  
  176. Fixed an issue where a specific Cryo effect could scale up more than intended
  177.  
  178. Fixed an issue where a specific Warden effect could scale up more
  179.  
  180. Carrier Drone now displays all sub-drone damage types when inspected in pause menu
  181.  
  182. Fixed incorrect icon in certain demolisher milestones
  183.  
  184. Fixed Path of Mastery display bug
  185.  
  186. Detonator collider removed as soon as the detonator is activated - fixing an issue that would get Demolisher stuck on them
  187.  
  188. Fixed an issue where you could get DLC notifications without the DLC
  189.  
  190. Fixed an issue with players could die in between mining red sugar and recieving the health benefits
  191.  
  192. Balance changes
  193. Demolisher controls are tighter in both standard and simplified mode
  194.  
  195. E1M1 Caustic Scattergun buffed: Base damage 18 → 20, Potency 18 → 20
  196.  
  197. Chimera Fragcannon buffed: Target highest HP
  198.  
  199. Carrier Drone buffed: Potency 6 → 7
  200.  
  201. Springloaded Ripper buffed: Fire rate 1/sec → 0,67/sec, is not also a projectile weapon, allowing for more synergies
  202.  
  203. Toxic Sludge Spreader buffed: Base damage 10 → 12, status effect damage 6 → 7
  204.  
  205. Slither Drones buffed: Base damage 60 → 75
  206.  
  207. Kaisong Scissor Ray mastery bonus set to damage
  208.  
  209. AKIMBO tag upgrade added: Bigger Cogs
  210.  
  211. Update v1.1 Hotfix 1:
  212. Improvements & Fixes
  213. Deepcore PGL: Cluster grenade performance issues fixed
  214.  
  215. Improved Demolisher drop pod ramp gameplay
  216.  
  217. Fixed a milestone pop up issue
  218.  
  219. Doubled the chance of honk and stone
  220.  
  221. Balance changes
  222. Demolisher handling buffed: Increased turning speed
  223.  
  224. Demolisher Contractor buffed:
  225.  
  226. Move speed: Moved from class mod to class
  227.  
  228. Armor: +10% → +20%
  229.  
  230. Base HP: 150 → 175
  231.  
  232. Max HP: +10%
  233.  
  234. Demolisher Gridrunner buffed:
  235.  
  236. Move speed: moved from Class mod to class
  237.  
  238. Armor: +10% → +15%
  239.  
  240. Pickup Radius: +20% → +30%
  241.  
  242. Base HP: 150 → 175
  243.  
  244. Life Regen: +5
  245.  
  246. Potency: +10% → +20%
  247.  
  248. Demolisher Operator buffed:
  249.  
  250. Move speed: moved from Class mod to class
  251.  
  252. Armor: +10% → +20%
  253.  
  254. Base HP: 150 → 175
  255.  
  256. Life Regen: +5
  257.  
  258. Dragonstorm Incinerator buffed: Groundzone damage buffed 50%
  259.  
  260. Slither Drones buffed: Base damage 50 → 65
  261.  
  262. Carrier Drone buffed: Base damage 18 → 22
  263.  
  264. Chimera Fragcannon buffed: Clip size 8 → 10, base damage 140 → 160
  265.  
  266. Twincoil Archbuster buffed: Reload speed 3 sec → 2 sec