- Update v1.1.73p (v1.1 Patch 2):
- Improvements & Fixes
- Fix a bug where Bosco was able to get into a state where he would refuse to pick up eggs in Egg Hunt
- Fix a potential crash if reload speed got too high on the Carrier Drone weapon
- Fix certain stat upgrade unlocks from masteries not having their reward text formatted correctly
- Fixed an issue where ‘Equip 2 Favourite Overclocks’ didn’t count Proximity Mines
- Fixed more RockDozer audio issues that could potentially cause a crash
- Fixed an issue where XP cubes could get stuck and remain stationary in the air
- Fixed issue where Gunner Weapon Specialist class mod effect was not dealing damage to enemies
- Fixed “Collect 4 eggs before alien threat level 2†milestone not completing if threat level has gone above 2 at any point in the run
- Fixed flickering loading screen when retrying run or returning to menu
- Fixed OC Afterburner, Frequency Amp, and Marker Lights not counting correctly
- Gear Elite Targeter’s Max HP bonus trigger is changed to when an elite is killed
- Fixed an issue where the Brood Nexus Sprout didn’t damage the player
- Fixed an issue where colliders on Cargo Pod, Drop Pod, and the like didn’t block bullets
- Balance changes
- Cloth Armor Mutator nerfed: -100% Armor → -50% Armor
- Combined Reload Mutator nerfed: Reload speed +20%
- Springloaded Ripper buffed: Base potency 24 → 36
- Slither Drones buffed: Collider made bigger, so they hit targets easier
- Drone Carrier buffed: Sub drones’ range increased by 30%, Base Potency 7 → 9
- Voltaic Stun Sweeper buffed: Base Damage 55 → 60
- Chimera Fragcannon buffed: Clip size 8 → 10 (we tried this before - let’s hope it works this time around)
- Proximity Mines fuse timer reduced: 1.1 sec → 0.8 sec
- Favourite tag upgrade buffed:
- Rare: Damage +20% → +30%
- Epic: Damage +30% → 40%
- Legendary Damage +40% → +60%
- Spray tag upgrade changed: Changed fire rate stat mod to piercing and damage
- Gear:
- Buffed Lifetime on all gear about 100%
- Buffed Status Effect Damage on all gear 50%
- Hex Key changed: Extra beams changed to [BEAM] weapon range, damage, and potency buff
- Kinetic Chip buffed: increased Bosco's mining area by 25%, Bosco's base damage 45 → 55
- Acid Chip buffed: Bosco base damage 24 → 30, damage bonus for killing loot bugs 7,5% → 10%
- Electrical Chip buffed: Bosco XP pickup radius 4,5 → 5, Bosco base damage 16 → 18
- Fire Chip buffed: Nitra interest Legendary 5% → 10%
- Plasma Chip buffed: Bonus for killing loot bugs Piercing +0.8% → Piercing 0.5% and damage +0.5%, Bosco base damage 10 → 12
- Overclocks:
- Cluster Grenade nerfed: Explosive radius 0% → -20%
- Diffractor prism nerfed: Weapon Range +30% → +10%
- Fan of Axes buffed: Potency 0% → +20%
- Impact Punch buffed: Damage 60% → 75%
- A little more oomph! buffed: Damage 15% → 25%
- Overheat buffed: Damage -35% → -30%
- Sidearm Carrier Drone buffed: Damage for this weapon -20% → -10%
- Gas Rerouting buffed: Fire rate +25% → +30%, Damage +25% → +30%
- Battery Bullets for the Warthog: Damage +10% → +25%
- Thermal Oscillator nerfed: Damage +50% → +25%, Slow potency reduced ~30%
- Centralized Reflector buffed: Potency 0% → +10%
- Focused Lens buffed: Damage +100% → +200%
- Extra Capacity Seismic Repulsor buffed: Damage 0% → +10%
- Fusion Turbines buffed: Life time +20% → +25%
- One-Handed: Now adds Akimbo tag
- Extra Capacity LMG Gun Platform buffed: Damage +10% → +25%
- Extra Capacity Krakatoa Sentinel buffed: Weapon Range +10% → +20%
- Extra Capacity Seismic Repulsor buffed: Damage +15% → +25%
- The Reaper buffed: No longer reduce clip size to 1
- Update v1.1 Hotfix 4:
- Improvements & Fixes
- Fixed an issue with exploder visuals
- Update v1.1 Hotfix 3:
- Improvements & Fixes
- Fixed an issue where audio sliders had no impact on audio levels
- Update v1.1 Patch 1:
- Improvements & Fixes
- Updated to Unity version 6000.4.7f1 - fixing a memory leak
- Adjusted some texture resolutions for memory preservation
- Improved the way assets are stored in memory for considerable gains
- Drone based Sidearm overclocks are now part of the 3 sidearm mission goal
- Addressed an issue with glyphids standing still
- Fixed issue with Warden teleporting, see yeeting, across the map
- Fixed an issue where unlocks would show a mix of thunderhead auto cannon and Lok-1 Smart rifle
- Fixed an issue where audio files not playing could cause a crash between stages
- Fixed an issue where sectors could be unlocked without clearing the gate
- Fixed an issue with Kaisong Scissor Ray beams overlapping
- Fixed an issue where Kaisong Scissor Ray would unlock status effect damage upgrade cards, without having a relevant tag
- Fixed an issue where some overclocks could be picked multiple times
- Fixed an issue where proximity mines would explode extremely loudly when entering the drop pod
- Fixed an issue where Voltaic Field generator wouldn't show all stats
- Tweaked Egg Hunt Collect Gold biome goal, making it easier to achieve
- Fixed an issue where the demolisher classes turn radius was out of sync, they now all have the same, improved, turn radius
- Brood sprouts will now properly deal damage to players
- Improved scroll speed in UI views
- Improved the ordering of milestones
- Update v1.1 Hotfix 2:
- Improvements & Fixes
- Fixed an issue where the Demolisher could get stuck on detonators, supply pods, cargo pods and the like
- Fixed audio bugs on Rock Dozer
- Fixed an issue where some weapon audio would continue through pausing and shops
- Improved video settings tab
- Fixed display and resolution application bug on startup
- Fixed Q'ronar not taking damage from player projectiles
- Fixed an issue where a specific Cryo effect could scale up more than intended
- Fixed an issue where a specific Warden effect could scale up more
- Carrier Drone now displays all sub-drone damage types when inspected in pause menu
- Fixed incorrect icon in certain demolisher milestones
- Fixed Path of Mastery display bug
- Detonator collider removed as soon as the detonator is activated - fixing an issue that would get Demolisher stuck on them
- Fixed an issue where you could get DLC notifications without the DLC
- Fixed an issue with players could die in between mining red sugar and recieving the health benefits
- Balance changes
- Demolisher controls are tighter in both standard and simplified mode
- E1M1 Caustic Scattergun buffed: Base damage 18 → 20, Potency 18 → 20
- Chimera Fragcannon buffed: Target highest HP
- Carrier Drone buffed: Potency 6 → 7
- Springloaded Ripper buffed: Fire rate 1/sec → 0,67/sec, is not also a projectile weapon, allowing for more synergies
- Toxic Sludge Spreader buffed: Base damage 10 → 12, status effect damage 6 → 7
- Slither Drones buffed: Base damage 60 → 75
- Kaisong Scissor Ray mastery bonus set to damage
- AKIMBO tag upgrade added: Bigger Cogs
- Update v1.1 Hotfix 1:
- Improvements & Fixes
- Deepcore PGL: Cluster grenade performance issues fixed
- Improved Demolisher drop pod ramp gameplay
- Fixed a milestone pop up issue
- Doubled the chance of honk and stone
- Balance changes
- Demolisher handling buffed: Increased turning speed
- Demolisher Contractor buffed:
- Move speed: Moved from class mod to class
- Armor: +10% → +20%
- Base HP: 150 → 175
- Max HP: +10%
- Demolisher Gridrunner buffed:
- Move speed: moved from Class mod to class
- Armor: +10% → +15%
- Pickup Radius: +20% → +30%
- Base HP: 150 → 175
- Life Regen: +5
- Potency: +10% → +20%
- Demolisher Operator buffed:
- Move speed: moved from Class mod to class
- Armor: +10% → +20%
- Base HP: 150 → 175
- Life Regen: +5
- Dragonstorm Incinerator buffed: Groundzone damage buffed 50%
- Slither Drones buffed: Base damage 50 → 65
- Carrier Drone buffed: Base damage 18 → 22
- Chimera Fragcannon buffed: Clip size 8 → 10, base damage 140 → 160
- Twincoil Archbuster buffed: Reload speed 3 sec → 2 sec