1. Update v1.24.02:
  2. no changelog was posted.
  3.  
  4. Update v1.23.03:
  5. Fixed an issue with not showing the session that player has previously joined and left
  6. Fixed an issue with Blaster Pistol not receiving proficiency points and leveling up
  7. Patch Notes are redirecting to the Steam News overlay
  8.  
  9. Update v1.22.03:
  10. New Sidearm - Blaster Pistol
  11. A new sidearm Blaster Pistol is added to the game. Besides shooting out blaster projectiles each projectile will deal fire damage to any enemy it hits.
  12.  
  13. New Melee weapons
  14. Mace
  15. Spear
  16. New Suits
  17. Bio Punk and Cadaver
  18. New UI/UX
  19. Main Menu Resdesign
  20. Game Menu Redesign
  21. Settings Redesign
  22. Join game Redesign
  23. Character Selection Redesign
  24. Armed bandit Redesign
  25. Shuttle Terminal Redesign
  26. Special Holiday Gift - Pumpkin Master Suit
  27.  
  28. Hotfixes
  29. Fixed crash for clients joining while the host is using melee weapon heavy attack
  30. Added new support mod icons
  31. Added new HUD critter and pet icons
  32. Fixed an issue with wrong icons being displayed in the HUD for Enhancements
  33. Reworked Flamethrower and Rocket Launcher projectile implementation
  34. Fixed an issue with the Quest Fall 4 Objective missing a subtask
  35. Added VFX and SFX when modules interact with power surge hazard
  36. Enabled critical damage for explosive weapons
  37. Collectible rewards rework - added notification for when collectibles are picked up and ability to be shown in the Mission Summary screen
  38. Fixed an issue when Clients joined the session after the Boss was killed
  39. Fixed missile pistol sound
  40. Fixed inconsistent critical damage indication
  41. Reduced melee weapon hit radius from
  42. Nerfed Melee heavy attack, crit chance, and damage
  43. Enabled for all sounds (except UI sounds) to be paused when the game is paused
  44.  
  45. Update v1.17.05:
  46. Weapon Proficiency Leveling
  47. Weapon proficiency leveling system is added to the game. With this system, players can level up their proficiency with main weapon mods, sidearms, melee weapons and their Pets. By leveling up the player will receive additional buffs for those weapons.
  48.  
  49. Complete Garment Set Buffs
  50. With the new update, we are bringing an additional bonuses that will be applied to players when they equip all parts of the same suit.
  51.  
  52. UI/UX
  53. Mission Summary Redesign
  54. Pet Scan Redesign
  55. HUD and Briefing Screen Redesign
  56. Enhancement Station Redesign
  57.  
  58. Hotfixes
  59. Added a new voice for Synthia the AI companion
  60. Fixed an issue with Payload pickup getting stuck in the docking hub
  61. Fixed an issue with Laser beam hazard sometimes not dealing damage to a player
  62. Fixed an issue with players getting stuck near the kill zone on Killi Zone levels
  63. Reworked power surge hazard and how it interacts with enemies and critters
  64. Fixed an issue with critters taking damage after death
  65. Fixed an issue where when Pet is thrown and still in release animation will abandon the critter target that has attached to the enemy
  66. Fixed an issue with garments, long guns, and tech-scan schematics not being available after the tutorial
  67. Fixed an issue with controller focus and navigation on the character selection page
  68. Fixed an issue with the "Gear Up" achievement not unlocking when equipping new sidearms