1. Update v1.01b:
  2. Fixed an issue where the hand holding the Paint Bucket would sometimes remain in the “holding” state after painting a message.
  3.  
  4. Fixed a bug that allowed messages to be painted on surfaces where it should not be possible.
  5.  
  6. Fixed an issue where certain dialogue with administrators in Gehenna would not progress under specific conditions.
  7.  
  8. Fixed a graphical bug that caused flashing polygons on water surfaces when using certain AMD graphics cards.
  9.  
  10. Fixed various issues with gamepad key icons appearing incorrectly in input prompts.
  11.  
  12. Fixed several sensitivity issues when navigating menus and settings using a gamepad.
  13.  
  14. Fixed multiple issues related to Chinese, Japanese and Korean font rendering.
  15.  
  16. Update v1.01:
  17. Updated DLSS to the latest version and added an option to select the upscaling model (CNN/Transformer).
  18.  
  19. The key for stopping a developer comment must now be held for 1 second, rather than just pressed once.
  20.  
  21. Fixed a bug where the “Press the Serpent” achievement would not be awarded. If you have already met the conditions to obtain it, it will now be retroactively granted upon loading your save game.
  22.  
  23. Fixed a bug where the music would start glitching after spending a long time in a single level.
  24.  
  25. Fixed a bug where NPC robot names would often not appear when looking at them.
  26.  
  27. Fixed a bug where the ItB intro cutscene would not progress if the text language was set to Japanese.
  28.  
  29. Improved the sequence for collecting the B7 purple sigil.
  30.  
  31. Fixed a bug where a mine that was already jammed could not be jammed by another jammer if a Plasma Door was behind it.
  32.  
  33. Fixed a bug where avatars on tombstones would sometimes not appear.
  34.  
  35. Fixed a bug where dev comments were not being stopped when the player reached the game’s ending.
  36.  
  37. Fixed an issue where the terminal cursor sound was audible during the credits sequences.
  38.  
  39. Fixed a bug where a certain credits sequence after a specific ending was not functioning properly.
  40.  
  41. Fixed a bug where already collected Messenger Tokens would continue to produce sounds.
  42.  
  43. Fixed a bug where skipping the “In the Beginning” intro cutscene behaved differently from how intro cutscenes for other game types are skipped.
  44.  
  45. Fixed various visual and collision bugs across levels.
  46.  
  47. Fixed various localization bugs.
  48.  
  49. Puzzle Editor
  50. Added the “Terminal Swapper” actor, which allows creators to swap the contents of two terminals upon activation.
  51.  
  52. Added an “Enable Sun” checkbox.
  53.  
  54. Added the ability to place Purple Sigils and use them in Arrangers.
  55.  
  56. Disabled the redundant auto-rotation of wire tips.
  57.  
  58. Fixed a bug where the Jammer could jam items through the ground.
  59.  
  60. Fixed a bug where the “Draw Plasma Door” tool sometimes created gaps between the Plasma Door and nearby walls or columns.
  61.  
  62. Fixed a conflict between the “Toggle Grid” and “Toggle Group” hotkeys.