- V2.4 Major Update
- New Strategic Weapons
- The new strategic weapons are called by pressing the "Strategic" key.
- [Note: The original "Accelerate" key, Lalt, has been replaced by the "Strategic" key, and the new accelerate key is now Ralt.]
- The strategic weapons system has been completely overhauled, and the new strategic weapons system is:
- Air Raid: Heavy Machine Gun
- Aerial Bombardment
- Air Raid: Cluster Bombing
- Air Raid: Precision Bombing
- 500kg Guided Bombing
- [Inferno] Napalm Bomb
- [Thunder] Electrostatic Field Bomb
- [Frost] Liquid Nitrogen Bomb
- Orbital Airburst Shrapnel Bomb
- Orbital Saturation Barrage Bombing
- Orbital Elemental Bombing
- Orbital Continuous Precision Bombing
- 122mm Artillery Fire Grid
- 155mm Artillery Fire Grid
- Airdrop Shield Generator
- Airdrop Fusion Reactor
- Airdrop Bunker
- Weapon Aging Mechanism
- The weapon aging mechanism has been changed from "random probability of aging" to "fixed durability reduction."
- The durability reduction value is related to the weapon's output capability and will increase as the weapon is enhanced.
- A new "Good Maintenance" mechanism has been added. When a weapon's durability is restored to greater than 100, the rate of durability decrease will slow down.
- The following accessories have been added:
- Overloader:The overall attributes of the weapon have slightly increasednWeapon durability decreases +xx%.
- Limit Break Module:The lower the weapon durability, the more bonus range and DMG it gains (up to 50%).
- Weapon Temperature Mechanism
- A new overheating mechanism has been added. Some weapons will heat up when fired, and the temperature will return to normal after ceasing fire.
- Some accessories now have the feature: "Attributes increase as weapon temperature rises."
- New functional accessories have been added:
- Differential
- Magazine
- Reloading Module
- Spitzer Bullet
- Crit Module
- Crit Damage Module
- ArP Bullet Module
- Soft-Point Bullet Module
- Magnetic Flux Amplifier 1
- High-temperature bullet
- Artistic Optimization
- The combat HUD interface has been beautified.
- Character combat animation has been added.
- Character animation for the maintenance interface has been added.
- Important Optimizations
- Turrets can now equip shield modules.
- The feel of melee weapon clashes has been optimized.
- A "Friend Ranking" feature has been added to global scoring.
- The process for each mode has been re-optimized based on new content.
- Performance Optimizations
- Performance optimization for cases with excessive explosion generation.
- Performance optimization for excessive elemental reaction generation.
- Preloading resources for the game have been optimized.
- Physical effects in the game have been optimized.
- Bug Fixes
- Fixed icon overlap issues on the combat HUD.
- Fixed a bug where arcs would pass through some obstacles.
- Fixed incorrect turret attribute descriptions.
- Fixed various abnormal behaviors when accelerating.
- Fixed an issue where some shoulder-mounted weapons did not correctly aim at targets.
- Optimized missing language characters.
- Fixed several button interaction and localization issues.