1. V2.4 Major Update
  2.  
  3. New Strategic Weapons
  4. The new strategic weapons are called by pressing the "Strategic" key.
  5. [Note: The original "Accelerate" key, Lalt, has been replaced by the "Strategic" key, and the new accelerate key is now Ralt.]
  6. The strategic weapons system has been completely overhauled, and the new strategic weapons system is:
  7. Air Raid: Heavy Machine Gun
  8. Aerial Bombardment
  9. Air Raid: Cluster Bombing
  10. Air Raid: Precision Bombing
  11. 500kg Guided Bombing
  12. [Inferno] Napalm Bomb
  13. [Thunder] Electrostatic Field Bomb
  14. [Frost] Liquid Nitrogen Bomb
  15. Orbital Airburst Shrapnel Bomb
  16. Orbital Saturation Barrage Bombing
  17. Orbital Elemental Bombing
  18. Orbital Continuous Precision Bombing
  19. 122mm Artillery Fire Grid
  20. 155mm Artillery Fire Grid
  21. Airdrop Shield Generator
  22. Airdrop Fusion Reactor
  23. Airdrop Bunker
  24.  
  25.  
  26.  
  27. Weapon Aging Mechanism
  28. The weapon aging mechanism has been changed from "random probability of aging" to "fixed durability reduction."
  29. The durability reduction value is related to the weapon's output capability and will increase as the weapon is enhanced.
  30. A new "Good Maintenance" mechanism has been added. When a weapon's durability is restored to greater than 100, the rate of durability decrease will slow down.
  31. The following accessories have been added:
  32. Overloader:The overall attributes of the weapon have slightly increasednWeapon durability decreases +xx%.
  33. Limit Break Module:The lower the weapon durability, the more bonus range and DMG it gains (up to 50%).
  34.  
  35.  
  36. Weapon Temperature Mechanism
  37. A new overheating mechanism has been added. Some weapons will heat up when fired, and the temperature will return to normal after ceasing fire.
  38. Some accessories now have the feature: "Attributes increase as weapon temperature rises."
  39. New functional accessories have been added:
  40. Differential
  41. Magazine
  42. Reloading Module
  43. Spitzer Bullet
  44. Crit Module
  45. Crit Damage Module
  46. ArP Bullet Module
  47. Soft-Point Bullet Module
  48. Magnetic Flux Amplifier 1
  49. High-temperature bullet
  50.  
  51.  
  52. Artistic Optimization
  53. The combat HUD interface has been beautified.
  54. Character combat animation has been added.
  55. Character animation for the maintenance interface has been added.
  56.  
  57.  
  58. Important Optimizations
  59. Turrets can now equip shield modules.
  60. The feel of melee weapon clashes has been optimized.
  61. A "Friend Ranking" feature has been added to global scoring.
  62. The process for each mode has been re-optimized based on new content.
  63.  
  64.  
  65. Performance Optimizations
  66. Performance optimization for cases with excessive explosion generation.
  67. Performance optimization for excessive elemental reaction generation.
  68. Preloading resources for the game have been optimized.
  69. Physical effects in the game have been optimized.
  70.  
  71.  
  72. Bug Fixes
  73. Fixed icon overlap issues on the combat HUD.
  74. Fixed a bug where arcs would pass through some obstacles.
  75. Fixed incorrect turret attribute descriptions.
  76. Fixed various abnormal behaviors when accelerating.
  77. Fixed an issue where some shoulder-mounted weapons did not correctly aim at targets.
  78. Optimized missing language characters.
  79. Fixed several button interaction and localization issues.
  80.  
  81.