1. Update v1.0.0.8:
  2. Fixed “Tricked by a Cheeky Merchant” achievement. Achievement will now trigger on completion and is now rewarded if already completed.
  3. Increased tree spawn rate at Paw Village.
  4. Renamed several monsters.
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  6. Update v1.0.0.7:
  7. In-game time is now 66% slower
  8. Opening a menu (inventory, shop, chest, etc) will now pause time
  9. Implemented a better sleep time system. Now the time you wake up is determined by what time you went to sleep. If you go to sleep at dawn/morning you will wake up at dusk. Go to sleep at noon and wake up at night. Go to sleep at night and wake up in the morning
  10. Using a sword now targets the closest enemy at some distance. You can still use Lock-On to lock on to an enemy
  11. Increased collider accuracy. Hopefully this will prevent you or monsters going behind walls
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  13. Update v1.0.0.6:
  14. Fixed an issue where the character got stuck in mid-air while using skills after being stunned or frozen
  15. Fixed an issue where the character would not stop moving on some controller configurations
  16. Fixed an issue where the game would be detected as a false-positive virus on some antivirus software or crash on launch on some PCs. (We are still looking into this issue further)
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  18. Update v1.0.0.5:
  19. Fixed where you cannot get items on an elevated terrain.
  20. Adjust stone/log spawn duration at Paw Village & Thunderbunn Farm
  21. Reset any event state back to default on game start to avoid any strange issue related to in-game events.
  22. Fixed no-sign key image while using a usable controller. (We still need to watch this issue if it's might still happening)
  23. It seems the fix of player that strangely fall down to darkness is causing another issue which player could be spawned into un-walkable area, hopefully this patch fix it.
  24. Remove undetected screen refresh rate display at resolution settings
  25. Optimize DLC check to speed up loading time on every map transition.
  26. Automatic default language selection on Brazilian and Italian (It won't affect your modified settings)
  27. Fixed several minor issues
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  29. Update v1.0.0.4:
  30. Fixed several translation issue.
  31. Fixed player gets stuck sometimes on the last battle if the character dies.
  32. When the monsters are strangely fall down to the darkness, it will teleports them back to their spawn position.
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  34. Update v1.0.0.3:
  35. Fixed controller and keyboard mapping go back to default after re-launching the game.
  36. When you use keyboard and mouse to start the game, it automatically detects unassigned controller and assign it to the player without have to unplug-plug it.
  37. Fixed character that suddenly fall down to the darkness (We are not able to reproduce it, so when it happens it would teleports you back to the surface to avoid game breaking). Hopefully, It would also fix the issue where you stuck in some place that has red boundaries while there is no more monster around.
  38. Fixed Capri and Basil miss-placed tail position and rotation.
  39. Fixed miss leading several attribute and buff effect descriptions.
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  41. Update v1.0.0.2:
  42. The mouse that suddenly stop working is now fixed.
  43. Poison or any DPS status effect will no longer damage or kill you on map transition.
  44. There will be several adjustments on equipment upgrade, the requirement would be much easier for early-mid game.
  45. Fixed Siammese text on Vanity Menu
  46. It will now detects controller automatically when player plug it in the middle of the game, and the gamepad mapping menu will adapt based on the condition.