1. RIFT Patch #2
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  3. Hi everyone! We've got a quick patch with some quality of life changes, and quick bug fixes.
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  5. If you see a 🎸 emoji, know that you as a community helped us make this change, whether that was by providing feedback or reporting bugs!
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  7. 🔁 Changes
  8. The displayed difficulty on Track Select, Story, and Custom Music menus is now saved when the menu is exited
  9. Remix Mode activation state now persists when returning to the main menu or exiting the game
  10. Track Select and Custom Music sorting order now persists when returning to the main menu or exiting the game
  11. Leaderboards are now visible by default on the Rhythm Rift Results screen
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  13. ⚒️ Fixes
  14. 🎸 Fixed a race condition that prevented the Feedback Form from opening
  15. Fixed modifiers enabled in Custom Music from influencing gameplay in other areas of the game
  16. 🎸 Fixed incorrect end points in Practice Mode for Got Danged
  17. 🎸 Fixed What's in the Box Impossible not showing double BPM on the track select screen
  18. 🎸 Fixed duplicates of custom music appearing in the list
  19. 🎸 Fixed stereo audio getting downmixed to mono for custom music, causing crunchy-sounding audio
  20. 🎸 Fixed a NecroDancer boss battle softlock (again)
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  22. 🪲 Known Issues
  23. We're moving to action on these as quickly as possible, but some of these issues have fixes that require more delicate handling. Thanks for your patience!
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  25. Skulls sometimes spawn their skeletons two beats back instead of one
  26. Inputs are not registered for a brief period after closing a tutorial dialogue box
  27. Audio calibration blips are sometimes off by a few milliseconds, which can result in inaccurate calibration results
  28. Custom music can desync when using practice mode
  29. Exiting a boss battle tutorial will return the player to the top of the Story Mode menu
  30. After completing a boss battle it's possible to see all boss portraits in the menu when scrolling up and down the list
  31. The kerning on text in artist names is broken if the name contains 'GI'
  32. Boss battles sometimes do not load the correct difficulty if Play Back-to-Back is enabled
  33. An animation bug occurs in Show Time! Hard difficulty that makes the game more difficult to play than intended
  34. NVIDIA graphics card settings may cause framerate issues
  35. Workaround: Edit the SaveData file (via C:\Users\your username\AppData\LocalLow\Brace Yourself Games\Rift of the NecroDancer) and set the FramerateLimit value to match your monitor's refresh rate (e.g. 60, 144, etc.)
  36. Japanese and Chinese fonts do not display punctuation correctly
  37. New High Score banner sometimes doesn't display correctly (both in Remix and in Custom Music)
  38. Assist indicators for the minigames can disappear occasionally
  39. The Final Hit VFX appears prematurely in some circumstances
  40. Flames on the intensity bar can be missing in some circumstances
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