- Update v1.0.1.90500:
- BlazBlue Entropy Effect Rachel Character Pack includes the following content:
- New Prototype: Rachel.
- She performs attacks with the aid of her familiars. She can also summon lightning and wind to dance gracefully through the battlefield.
- A set of Prototype Palettes applicable to all characters (including future IP characters).
- A new exclusive Avatar trail effect.
- Update v20240718:
- Optimizations
- Fixed an issue where Perfect Kills of Elite enemies Defiling Eye and Sweeper were not being recorded in the Profile.
- Fixed an issue in online mode where both players needed to press the direction key again for their characters to respond when dashing into the next space.
- Fixed an issue where defeating Elite enemies in Mind Training and entering the Potential Trial caused abnormal HP recovery.
- Fixed an issue where the Black Market effect [Perfect Slaughter] did not correctly count Elite Perfect Kill.
- Fixed an issue where enemies in some stages failed to spawn.
- Completed the basic description of Kokonoe's Potential [Dash]. This completion does not affect its existing in-game effect.
- Update v20240711:
- New Mechanisms
- Jin's Potential [Kokuujin: Yukikaze] has a new effect for the three consecutive Blink enhancement: Successfully performing three consecutive Blink will return 25 MP;
- Jin's Potential [Kokuujin: Yukikaze] has a new effect for the five consecutive Blink enhancement: Successfully performing a five consecutive Blink will return 50 MP, and each successful Blink will grant a damage increase effect buff, up to 5 stacks;
- Jin's Potential [Kokuujin: Yukikaze] has a new hidden effect: Pressing the skill button during a ground Blink will halve the MP consumption;
- Jin's Potential [Rengoku Hyouya] has a new hidden effect: Each successful block will grant 5 SP;
- Optimizations
- Increased the damage of Jin's Potential [Rengoku Hyouya];
- Fixed an issue where the enhanced Blink MP consumption of Jin's Potentials [Fubuki/Sekkajin] and [Crystal Moonstorm EX] was abnormal;
- Fixed an issue where some of Noel's Potentials and moves did not deal damage correctly;
- Fixed an issue where Ragna's Potential [Black Onslaught] had an abnormal HP recovery effect;
- Fixed an issue where the Elite enemy Sweeper could be knocked out of the combat area;
- Fixed an issue where the BGM would play abnormally when the Elite enemy Sweeper entered the combat area;
- Fixed an issue where the Elite enemy Floating Mind could remain invincible under certain conditions;
- Fixed an issue where the butterfly attack warning position of the Elite enemy Oread was inaccurate;
- Fixed an issue where the VFX of freezing traps might not play correctly;
- Fixed an issue where the damage increase effect of the Tactic [Rending Impact] did not work on Elite enemies.
- Added a reconnection feature in online mode. After disconnection, you can re-enter the game and reopen the corresponding mode. If the last online battle is not finished, a reconnection prompt will appear;
- Optimized the speed test and the prompt performance for automatically selecting servers in the online team interface;
- Fixed an issue where the online invitation window could not be closed properly;
- Fixed an issue where HP would be deducted again after recovering in online mode;
- In the settings, adjusting "Teammate Effect Intensity" to "Low" will now also disable teammate hit effects;
- Fixed an issue where direction keys could not be used in Space Omega;
- Fixed an issue where talking to NPCs while simultaneously getting on the elevator could cause a freeze;
- Fixed an issue where some levels could get stuck;
- Optimized the special effects performance of some enemies.
- Update v20240702:
- Optimizations
- Fixed an issue where the Global Server might not connect.
- Fixed an issue where Taokaka would remain spinning and invincible after dying.
- Fixed an issue where opening the pause menu while entering the next space in online mode could cause the game to freeze.
- Optimized the process so that after exiting a battle in online Mind Training, the previously selected Prototype and Legacy Evotypes will be automatically selected.
- Fixed an issue where you might not see your teammate's Prototype selection in the online Mind Training team lobby.
- Once all Potentials have been acquired, the exchange will no longer offer Potential options, and fixed a possible error that could occur after acquiring all Potentials.
- Fixed an issue where the Profile did not correctly record Perfect Kill of Susanoo.
- Fixed an issue where Susanoo could not be killed during combat.
- Fixed an issue where exiting the game during a battle with the Sweeper caused abnormal sound effects.
- Fixed an issue where some enemies did not spawn correctly in coop levels.
- Increased the limit for in-game friends.
- Fixed an issue where voice settings were reset after the game restart.
- Fixed an issue where NPC VFX played abnormally on Speed Zones.
- Update v20270628:
- New Content
- Added new two-player cooperative Mind Training
- Unlocked after completing the main quest "Pass The Torch" and can be accessed before selecting a Prototype in Mind Training;
- The fifth stage of cooperative Mind Training has been changed to the new Alpha Space;
- Online mode supports inviting Steam friends;
- Added new Mind Trial mode, an Elite enemy gauntlet mode that supports two-player co-op;
- Unlocked after completing the main quest "Mind Upload V";
- Online mode supports inviting platform friends;
- Upon first completion, you will receive a corresponding Prototype color skin reward, which can be used during Mind Training;
- Added new in-game achievements and lobby decoration-related features;
- Unlocked after completing the main quest "Mind Upload III" and talking to NPC CL-1 to receive and complete the side quest "New Employee";
- Settings now allow adjustment of teammate effect intensity and teammate damage numbers;
- Added an Auto Connect option in the settings;
- Optimizations
- When the Entropy in Mind Training is greater than or equal to 50, new battle BGM will be used;
- Added online mode data display in the Profile;
- Added detailed rating and combat statistics to the Mind Training result page;
- Redesigned the mechanism of the Elite enemy Floating Mind;
- Added the defense-breaking weakness mechanism to the Elite enemies NAN-FIRE BITE, NAN-01, Oread, Sweeper and Arakune;
- Changed the warning color for unavoidable attacks from Elite enemies to purple;
- Fixed several issues where Jin's input commands did not match the resulting moves;
- Fixed an issue where Jin would still be stunned after successfully blocking Susanoo's slash.
- Fixed an issue where the Tactic-released Blade Ring would keep auto-releasing under certain circumstances;
- Fixed an issue where the Tactic-released Blade Ring pull would drag enemies too far under certain circumstances;
- Added the names of ACERs to the producer list, thank you all for your continuous support!
- Fixed some other issues and localization errors.