1. Update v1.0.1.90500:
  2. BlazBlue Entropy Effect Rachel Character Pack includes the following content:
  3. New Prototype: Rachel.
  4. She performs attacks with the aid of her familiars. She can also summon lightning and wind to dance gracefully through the battlefield.
  5. A set of Prototype Palettes applicable to all characters (including future IP characters).
  6. A new exclusive Avatar trail effect.
  7.  
  8. Update v20240718:
  9. Optimizations
  10. Fixed an issue where Perfect Kills of Elite enemies Defiling Eye and Sweeper were not being recorded in the Profile.
  11. Fixed an issue in online mode where both players needed to press the direction key again for their characters to respond when dashing into the next space.
  12. Fixed an issue where defeating Elite enemies in Mind Training and entering the Potential Trial caused abnormal HP recovery.
  13. Fixed an issue where the Black Market effect [Perfect Slaughter] did not correctly count Elite Perfect Kill.
  14. Fixed an issue where enemies in some stages failed to spawn.
  15. Completed the basic description of Kokonoe's Potential [Dash]. This completion does not affect its existing in-game effect.
  16.  
  17. Update v20240711:
  18. New Mechanisms
  19. Jin's Potential [Kokuujin: Yukikaze] has a new effect for the three consecutive Blink enhancement: Successfully performing three consecutive Blink will return 25 MP;
  20. Jin's Potential [Kokuujin: Yukikaze] has a new effect for the five consecutive Blink enhancement: Successfully performing a five consecutive Blink will return 50 MP, and each successful Blink will grant a damage increase effect buff, up to 5 stacks;
  21. Jin's Potential [Kokuujin: Yukikaze] has a new hidden effect: Pressing the skill button during a ground Blink will halve the MP consumption;
  22. Jin's Potential [Rengoku Hyouya] has a new hidden effect: Each successful block will grant 5 SP;
  23. Optimizations
  24. Increased the damage of Jin's Potential [Rengoku Hyouya];
  25. Fixed an issue where the enhanced Blink MP consumption of Jin's Potentials [Fubuki/Sekkajin] and [Crystal Moonstorm EX] was abnormal;
  26. Fixed an issue where some of Noel's Potentials and moves did not deal damage correctly;
  27. Fixed an issue where Ragna's Potential [Black Onslaught] had an abnormal HP recovery effect;
  28. Fixed an issue where the Elite enemy Sweeper could be knocked out of the combat area;
  29. Fixed an issue where the BGM would play abnormally when the Elite enemy Sweeper entered the combat area;
  30. Fixed an issue where the Elite enemy Floating Mind could remain invincible under certain conditions;
  31. Fixed an issue where the butterfly attack warning position of the Elite enemy Oread was inaccurate;
  32. Fixed an issue where the VFX of freezing traps might not play correctly;
  33. Fixed an issue where the damage increase effect of the Tactic [Rending Impact] did not work on Elite enemies.
  34. Added a reconnection feature in online mode. After disconnection, you can re-enter the game and reopen the corresponding mode. If the last online battle is not finished, a reconnection prompt will appear;
  35. Optimized the speed test and the prompt performance for automatically selecting servers in the online team interface;
  36. Fixed an issue where the online invitation window could not be closed properly;
  37. Fixed an issue where HP would be deducted again after recovering in online mode;
  38. In the settings, adjusting "Teammate Effect Intensity" to "Low" will now also disable teammate hit effects;
  39. Fixed an issue where direction keys could not be used in Space Omega;
  40. Fixed an issue where talking to NPCs while simultaneously getting on the elevator could cause a freeze;
  41. Fixed an issue where some levels could get stuck;
  42. Optimized the special effects performance of some enemies.
  43.  
  44. Update v20240702:
  45. Optimizations
  46. Fixed an issue where the Global Server might not connect.
  47. Fixed an issue where Taokaka would remain spinning and invincible after dying.
  48. Fixed an issue where opening the pause menu while entering the next space in online mode could cause the game to freeze.
  49. Optimized the process so that after exiting a battle in online Mind Training, the previously selected Prototype and Legacy Evotypes will be automatically selected.
  50. Fixed an issue where you might not see your teammate's Prototype selection in the online Mind Training team lobby.
  51. Once all Potentials have been acquired, the exchange will no longer offer Potential options, and fixed a possible error that could occur after acquiring all Potentials.
  52. Fixed an issue where the Profile did not correctly record Perfect Kill of Susanoo.
  53. Fixed an issue where Susanoo could not be killed during combat.
  54. Fixed an issue where exiting the game during a battle with the Sweeper caused abnormal sound effects.
  55. Fixed an issue where some enemies did not spawn correctly in coop levels.
  56. Increased the limit for in-game friends.
  57. Fixed an issue where voice settings were reset after the game restart.
  58. Fixed an issue where NPC VFX played abnormally on Speed Zones.
  59.  
  60. Update v20270628:
  61. New Content
  62. Added new two-player cooperative Mind Training
  63. Unlocked after completing the main quest "Pass The Torch" and can be accessed before selecting a Prototype in Mind Training;
  64. The fifth stage of cooperative Mind Training has been changed to the new Alpha Space;
  65. Online mode supports inviting Steam friends;
  66. Added new Mind Trial mode, an Elite enemy gauntlet mode that supports two-player co-op;
  67. Unlocked after completing the main quest "Mind Upload V";
  68. Online mode supports inviting platform friends;
  69. Upon first completion, you will receive a corresponding Prototype color skin reward, which can be used during Mind Training;
  70. Added new in-game achievements and lobby decoration-related features;
  71. Unlocked after completing the main quest "Mind Upload III" and talking to NPC CL-1 to receive and complete the side quest "New Employee";
  72. Settings now allow adjustment of teammate effect intensity and teammate damage numbers;
  73. Added an Auto Connect option in the settings;
  74.  
  75. Optimizations
  76. When the Entropy in Mind Training is greater than or equal to 50, new battle BGM will be used;
  77. Added online mode data display in the Profile;
  78. Added detailed rating and combat statistics to the Mind Training result page;
  79. Redesigned the mechanism of the Elite enemy Floating Mind;
  80. Added the defense-breaking weakness mechanism to the Elite enemies NAN-FIRE BITE, NAN-01, Oread, Sweeper and Arakune;
  81. Changed the warning color for unavoidable attacks from Elite enemies to purple;
  82. Fixed several issues where Jin's input commands did not match the resulting moves;
  83. Fixed an issue where Jin would still be stunned after successfully blocking Susanoo's slash.
  84. Fixed an issue where the Tactic-released Blade Ring would keep auto-releasing under certain circumstances;
  85. Fixed an issue where the Tactic-released Blade Ring pull would drag enemies too far under certain circumstances;
  86. Added the names of ACERs to the producer list, thank you all for your continuous support!
  87. Fixed some other issues and localization errors.