- Update v1.0.22:
- Introduced a method to bypass compilation for players whose game fails to launch at this stage.
- Update v10.21:
- Fix for civilian turn freezing when a mine explodes simultaneously
- Added automatic downloading of the Microsoft Visual C++ Redistributable package
- Update v1.0.2:
- Meta-economy improvements: Rebalanced the campaign progression for a smoother and more balanced experience.
- New armor type – Exoskeleton: This late-game armor can be found in loot or purchased on the Black Market.
- Rookie class selection: Added the ability to choose a class for your rookies—by popular community request.
- New localization support: Added 4 new languages: Portuguese (Brazil), Korean, Japanese, and Turkish.
- New character editor items: Added various patches, armor kits, and a new headgear option.
- UI & Quality of Life:
- Improved the shot accuracy calculation window.
- Added a countdown timer until the Black Market closes.
- Added a marker to loot-containing grid cells.
- Added progress bars for recon operations and covert missions.
- Added Injured and Tired status duration display in the hangar post-mission.
- Refined the strategic counter at the end of the campaign.
- Added the option to skip the tutorial on subsequent playthroughs.
- Added pop-ups explaining how to find the Character Editor and how the Da’amat Power counter works.
- Layout fixes for the Steam Deck.
- Added audio cues for successful mission completion.
- Bug Fixes:
- Fix for Rescue mission rewards not being issued.
- Fix for a bug with the spawning of Joint Operation missions.
- Fix for several issues affecting random events.
- Fix for various script, object, and grid cell errors on regular and story missions.
- Fix for specific bugs related to city recon operations.
- Fix for a number of interface layout and display errors.
- Fix for specific issues with the scanning mechanics.
- Fix for a bug causing tutorials to re-trigger across multiple missions.
- Fix for the character ability reset button functionality.
- Fix for an error leading to instant death after losing a knife fight.
- Fix for the functionality of the following abilities: Bullet in the knee, Health Check, Medical Practice, Double shot, and I’m covering.
- Fix for pop-up overlapping issues and bugs causing them to appear on incorrect screens.
- Fix for inverted colors in the Character Editor.
- Fix for the behavior of certain abilities inside smoke.
- Fix for a global map cursor issue on Ultrawide monitors.
- Fix for incorrect drone ability displays in the meta-mode.
- Fix for specific issues with Julia's incorrect voice lines during missions.
- Fix for accuracy calculation discrepancies on lines of sight.
- Fix for specific bugs with saving statuses during save and load operations.
- Fix for manual extraction being allowed on story missions (now disabled).
- Fix for VFX on the drone's self-destruction.
- Fix for missing taser weapon for the player-controlled Cai Shen squad.
- Fix for UAV filtering issues in the cargo hold.
- Fix for specific issues with zone highlights.
- Fix for specific enemy behavior bugs.
- Fix for specific animation errors.
- Fix for specific SFX errors.
- Fix for specific localization issues.