- Update Build 170934:
- Game
- Stability & Performance
- Improved Trade Cart collision and pathfinding logic, preventing the deterioration of performance to an unstable state under some circumstances.
- UI
- Fixed the Burmese Tech Tree from showing the Padded Archer Armor as Unavailable.
- Gameplay
- Fixes
- Inca Monks now use their unique voice lines as intended instead of Female Villager lines.
- Fixed an issue causing Shift + Click to Ungarrison a specific type of Unit from Transport Ships to unload all Units instead of just the selected type.
- Fixed an issue making Rams exceedingly fast if Villagers garrisoned in them were transformed into Flemish Militia with Burgundians’ “Flemish Revolution†Unique Technology.
- Fixed an issue where Archer-type units and Fortifications upgraded with Tupi’s “Curare†Unique Technology did not apply poison damage to Cavalry Archer-type units.
- Fixed an issue replacing all drop off buildings with Settlements for every Civilization when starting a game with the Full Tech Tree option enabled.
- Fixed an issue where Elite Longboats would not use the correct Hotkey.
- Fixed an issue where Snakes would not display a dying animation when swimming in water.
- Fixed an issue where creating Sound mods for Female Monks (including South American and Chronicles civilizations) was not fully possible without a data mod.
- Fixed an issue where Heavy Demolition Ships had less line of sight than Demolition Ships.
- Fixed an issue where Dragon Ships trained slower than Fire Ships.
- Campaign
- Campaign Missions
- El Dorado 5: ‘The Golden King’: Fixed an issue preventing Ambushers’ (Green) Units from evacuating Foundations if the players tried to construct a Building near ambush sites.
- Lautaro 4: ‘The Elusive Snake’: Fixed an issue where multiple morale statuses could be displayed for the same allied player.
- Lautaro 4: ‘The Elusive Snake’: Players are now correctly awarded with Skirmishers at the beginning of the scenario if they decided to choose the Skirmishers Tribe in Lautaro 1: ‘Gods of Death and Terror’.
- Lautaro 5: ‘A Taste of Freedom’: Players can now trade with the Mapuche Tribes (Orange) market.
- Tamar 4: ‘Tamar the Builder’: Fixed an issue making Alexios’ (Yellow) Cataphracts to attack the Player’s Units despite Alexios being allied to the Player.
- Balance Changes
- General
- Champi Scout Adjustments:
- Champi Scout speed reduced from 1.1 → 1.0 (Runner, Warrior and Elite versions unchanged)
- Champi Scout attack reduced from 4 → 3.
- Gain +1 attack vs. Cavalry
- Gain +1 attack vs. Camels
- Gain +2 attack vs. Shock Infantry (+1 → +3)
- Developer Note: These attack bonuses are only applied to the Champi Scout and not to the Runner, Warrior and Elite. This is targeting the specific interactions between starting scouts in Dark Age.
- Champi Runner adjustments:
- Champi Runner bonus vs buildings removed (1 → 0)
- Champi Runner upgrade cost increased from 100f 60g → 120f 60g
- Champi Runner upgrade research time increased from 40 seconds to 50 seconds
- Champi Warrior adjustments:
- Champi Warrior upgrade cost increased from 125f 100g → 200f 175g
- Champi-line cost increased from 45f 25g → 50f 25g
- Champi-line Outpost build time changed from 15 → 30/25/20/15 seconds (with Scout/Runner/Warrior/Elite)
- Champi-line Train time increased from 30/30/21/21 seconds → 45/40/26/21 seconds (with Scout/Runner/Warrior/Elite)
- Mapuche
- Settlement train times adjusted:
- Skirmisher 52 → 56 seconds.
- Elite Skirmisher 33 → 36 seconds.
- Spearman 44 → 47 seconds.
- Pikeman 33 → 36 seconds.
- Tupi
- Curare effect on Blackwood Archers reduced from 3 damage over 15 seconds to 2 damage over 15 seconds (Archer-line unchanged at 5 damage over 15 seconds).
- The dead unit refund bonus for Blackwood Archers now correctly refunds 15% of the total cost (7.5% per each Blackwood Archer).
- Localization
- Fixed several text display issues affecting the Vietnamese language.