- Update v1.0.32279:
- Base Game
- Battle
- Fixed a crash that occured during the beast fight in Harag at the end of the first round.
- The inventory cannot be opened between arena rounds.
- World
- Fixed an issue where the pendulum could be used while the game was paused.
- Fixed an issue where players could get stuck when saving during minigames in tombs of the ancients.
- Fixed an issue where players could still give food to the praino village after quest completion.
- Fixed an issue where bears couldn’t be used to follow scent trails.
- Update v1.0.32238:
- Base Game
- Battle
- Fixed an issue where enemies wouldn’t end their turn.
- Fixed an issue where mud would disappear after reloading the save.
- Fixed an issue where guard’s defenders were equipped with the wrong shields.
- Fix an issue during Arena fights where crowd requirements would trigger on riposte and DoT damages.
- The Skill "Harmed and Dangerous" now works as intended.
- The upgraded Skill "Ovation" now works as intended.
- Battles that can be escaped can also be won if there are no enemies left.
- Battles involving merchants attacked by bandits, in which you come to the merchants' rescue, now scale to the region's level in Region Locked mode.
- Capture can now be done regardless of armour value as long as the target’s health is below 50%.
- World
- Fixed an issue where the Old Wilburt would change face after talking to him.
- Fixed an issue where players could get stuck on destroyed bridges.
- Items with a sell price greater than their discount price can't be discounted anymore.
- Fixed the quest “There’s strength in numbers†rewards.
- UI
- Guard stats are now displayed in the unit window.
- Fixed an issue where tooltip windows would stay displayed during battle when playing with controllers.
- Fixed an issue where the troop would forget their relations with a jailed unit.
- Co-Op
- Trading routes can not be bought multiple times at once anymore.
- Fixed an issue where you couldn’t transfer units between 3 or more players if a controller was being used.
- Pirates of Belerion
- Fixed a crash that occured when animals would come to reinforce the enemy troop during sea battles.
- Sea Lords won’t attack the player right after the final setting fight.
- Fixed issues when pushing units into targeting zones.
- Skill "Small Spikes" now works as intended when used while engaged.
- The skill "Natural Born Hunter" doesn't work when resting at sea anymore.
- Fixed an issue where the smuggler’s debris road wasn't always visible due to the camera angle.
- Belerian meals can now be delicious.
- Fixed tge weight of boat components.
- Update v1.0.32080:
- Pirates of Belerion
- "Double Strike", "Quick Attacks" and "Adaptation" skills fixed
- "Attack!" and ballista's skills can't be used while being engaged
- Can't fire with ballista and use a base action in the same turn
- AI improvements in boat battles
- Ballista rotates when an AI uses it
- Ballista rotation fixed in coop
- Last fight of setting available for team exceeding 35 units by using ally renforts
- End turn issue fixed for the last fight of setting
- Issue with navigation bonuses unlocked from inventory
- Sea fish can now be dried
- Sea fishing fixed in coop
- Some item icons fixed
- "Ihrian Remedy" can now be used from inventory
- Wave Race achievement unlocks when having 10 knots
- The Ghost Ship’s chest can be opened again even if it was previously looted, making it possible to retrieve the figurehead recipe.
- Base game
- Dying during a multi hit attack (eg: from "Riposte" passive) stops the attack
- Issue when using "Second Weapon" skill with an empty slot
- Issue with weapon not restored when recovering from a disarm
- "Die!" bonus in arena fixed
- Rouste titles unlocked only in hard mode
- "Traditional Athletes" title fixed
- Reward for tiltren rouste activity in hard mode
- Issue with rouste skills when having ordered skills
- Character icons refreshed before and after rouste activities to handle the helmets
- Issue with inquisition when giving money
- Repatriate an item will remove the right item from the city chest
- Update v1.0.31946:
- Pirates of Belerion
- Fixed a crash that would happen when animals would flee during a boarding battle.
- Rival Sea Lords can’t attack you during cutscenes.
- Duels will now be triggered when the opponent’s captain’s health reaches 1hp regardless of their armor.
- The path menu cannot be opened by pressing W when using the ballista.
- The boat management menu cannot be opened during activities.
- Fixed a crash that would happen with the skill “Arterial precision†(Pugilist) level 2 while trying to hit an non-engaged unit.
- Fixed an issue where the last scenario reward effect would incorrectly affect your own unit.
- Base Game
- Fixed a crash when allied reinforcements would spawn in battle.
- Master daggers can now be crafted without the DLC.
- Recruited Pugilist prisoners now have stances.
- Update v1.0.31912:
- Pirates of Belerion
- Fixes
- The Ghost Ship’s chest can be opened again even if it was previously looted, making it possible to retrieve the figurehead recipe.
- Fixed an issue that would cause a crash after clearing Belerion’s Rat Nest for the second time.
- It is now possible to use the Belerion Restoration book.
- It is now possible to upgrade the Lord of the Seas Crown.
- You will now obtain shark teeth when catching sharks.
- Balancing
- When the required reputation threshold has been reached, the Lords of the Sea’s “Hot on your heels†status will now only trigger after a rest. And it is only a few in-game hours later that they will come to hunt you down.
- Base Game
- Fixes
- Forests are now functioning as usual again.
- Fixed an issue that would cause crashes when removing a shield after changing the skills’ order.
- Fixed some client-side issues in Co-op mode.
- Fixed an issue that caused crashes during reinforcements in Gosenberg’s battlemaps.
- Fixed an issue with fleeing merchants.
- Fixed an issue in the Arena of Legends that caused companions to misalign with their starting positions.
- The Jam recipe is now available in New Asthel’s tavern even if the taverner was replaced.
- Removed a recipe that couldn’t be obtained yet.
- Balancing
- The damage inflicted by the Traitor’s Dagger was significantly increased.
- Update v1.0.31873:
- Pirates of Belerion
- Fixes
- We have corrected many of the issues related to the boat's boarding (no interaction with boat after a reload, can’t board from a beach…). We also added a rowboat on a beach to facilitate interactions with the boat.
- We've added a mark in the menu indicating that you have activated the DLC.
- Upon launching a game after buying the DLC, you immediately receive a notification indicating the region’s direction.
- Eokeld no longer stops playing after a landing.
- The skills “Trample†and “Raise†can now be used without a weapon.
- Fixed an interaction with the skills “Barrage†and “Landing†where Barrage would be triggered while the unit was hanging.
- Fixed an issue with areas triggered by the pushback of the skill “Squallâ€.
- You can now loot grapnels on pirates and Belerian guards.
- You can now find a new recipe in the ghost ship’s locked chest.
- You can now find a new recipe in Per Bast’s tavern.
- The rocks in Belerion’s ocean now remain visible even if “World Details†are toggled off in graphics options.
- Mystery path bonus now scales with the new sepulchre.
- Fixed an issue which allowed to build a trade route between Tiltren and Belerion (the routes you already built have been refunded).
- Fixed an issue which caused the same group of rats to attack you twice on Ioc’h island.
- The position of Kjerti now appears on the map when it becomes possible to confront him.
- Fixed a few translation errors.
- Fixed a few wrong icons.
- “Gotta Catch ‘Em All†can now be unlocked and fish caught in shoals are now taken into account.
- “Hopping madâ€, “Explorers of the seven seas†and “The Miraculous Catch of Fish†can now be unlocked (backward compatibility applies)
- Balancing
- Reputation gains were significantly reduced to prevent Lords of the Seas’ aggressions from happening too frequently.
- The reputation gain boost given by Akhedian steel figureheads was reduced. On the other hand, they now apply the same damage protection as the Akehdian steel ram.
- Duels
- Tutorials have been changed to be clearer on how the duel plays.
- The first Sea lord encountered displays his actions to demonstrate that the captain’s words are linked to his actions.
- The duel’s interface has also been modified to make the different actions’ effects clearer.
- The player now has 1 more hit point.
- The Sea lords now have 1 less hit point.
- Being defeated in a duel no longer results in a “Dying†status. The defeated unit only takes a few damages before being pushed back and disengaged.
- Where it applies, the time limit was significantly expanded.
- After losing a duel, the Sea lord’s hit points are not restored.
- Triggering a duel against a disarmed unit no longer causes crashes.
- It is now possible to trigger a duel by attacking a captain with Stubbornness even though they are already engaged in combat.
- Fixed an issue in which completing a duel in co-op mode would cause a crash.
- Base Game
- Fixes
- Fixed an issue with the use of the skill “Barrage†in Forsaken Villages.
- Title from Arena of Legends is now unlocked when all fights are done in hard mode instead of only 1.
- Objectives in the Arena of Legends no longer fail when enemies are healed and the round changes.
- In the Arena of Legends, Hiltrerd is still considered a champion after her recovery.
- Fixed an issue in which Arena objectives could only fail at the end of the round.
- Fixed an issue with the item “Salt Scoopâ€.
- Fixed a crash happening when a camp tool had to produce a resource with no assigned companion.
- In battle, it is no longer possible to inspect environmental elements such as rocks or lightning.
- The skill “Arterial Precision†no longer applies its effects more than once per use.
- Militia will no longer chase you while you’re inside a town.
- The skill “Animal Cooperation†no longer triggers an opportunity attack from the unit the first time it’s used in battle.
- Recipes that could previously only be bought from Ludern’s Large Tracker Camp can now be found in other places too, so that they don’t become unavailable when the trackers leave.
- Fixed an issue that made old saves impossible to load.
- Fixed an issue where The Alazarian Ambassador wouldn’t act during his turn.
- Balancing
- The zone in which the skill “Ovation†applies has been expanded from 8 to 12 meters.
- Update v1.0.31776:
- Pirates of Belerion
- Fixes
- Entering & leaving your camp will trigger a notification that indicates where to find Belerion, to the south of Tiltren, if you purchased the DLC.
- AI no longer uses “Forced Recoil†against allies.
- AI no longer struggles to use the ballista in battle.
- The skill “Stance Knowledge†no longer ignores armor.
- The skill “Landing†can no longer push suspended units.
- The skill “Beastmaster†no longer loses control of ally animals when boarding or hanging to an edge.
- Being pushed on a mine by a landing unit no longer prevents the turn from finishing.
- Companions are no longer duplicated on the timeline after a boarding.
- The reward for siding with the smugglers against the ambassador now matches the one they promised.
- Balancing
- The Wood requirement for entering the new region has been reduced from 50 to 10. Players who already gave the 50 wood will find the difference in their Ship’s inventory.
- You can now buy Akhedian Steel from blacksmiths in Belerion.
- The recipe for Boards has been simplified and now gives two items.
- It now takes 7 applications of Fervour instead of 5 to trigger the pirates’ “Chronic Pyromaniaâ€.
- Base Game
- Fixes
- The crafting recipes that were momentarily unavailable have been brought back.
- Daggers’ crafting recipes can now be found in a separate bundle along with the newly introduced brawling weapons.
- The Banner & Strategy Table can be crafted again.
- Unlocked recipes are now visible even if no companion has reached the corresponding job level.
- The skill “Animal Cooperation†no longer causes crashes when targeting an animal.
- Using new skills on a unit with “Dodge†no longer prevents the turn from finishing.
- The additional damages applied by the skills “Violent Impact†and “Rushing Gale†when the target is pushed against an obstacle have been restored.
- Having no unit inside the tent no longer prevents players from closing its interface.
- Emissaries no longer offer trade missions leading to Belerion if you don’t own the DLC.
- Missing icons have been added.
- Balancing
- Regional restorations now increase Raw Materials’ armor reparation efficiency by 10 points instead of 5.
- The chances of contextual tools appearing in the camp have been brought back to 100% instead of 60.