1. *Hotfix Update v1.2.6*
  2. - Fixed problem that could not allow an alliance to become canceled. Now all alliances can become canceled with a successful diplomatic action, when a war is over.
  3. - Fixed a bug that did not allow trade for used ships. Now you should receive orders for your mothballed ships.
  4. - Fixed a UI bug that was caused in the "Shared Designs" interface when browsing design years while a gun category was selected.
  5. - Fixed a critical bug that could make the research UI to not function properly and not allow to see research history per category.
  6. - Reduced significantly the power of submarines against many warships.
  7. - Possible fix for a very rare case that could make a gun not able to rotate at target (still, if a player turns his fast ships too much and plays in super fast forward, it may happen, but very sporadically).
  8. - Fixed errors that could make initial ship formations too close to each other and so very hard to switch to another state without collisions.
  9. - Improved auto-targeting to switch more effectively.
  10. - Some minor text errors due to "wip" localization fixed.
  11. - Further increase in ship maintenance cost, in order to progressively increase the campaign's financial challenge.
  12.