- *Hotfix Update v1.2.6*
- - Fixed problem that could not allow an alliance to become canceled. Now all alliances can become canceled with a successful diplomatic action, when a war is over.
- - Fixed a bug that did not allow trade for used ships. Now you should receive orders for your mothballed ships.
- - Fixed a UI bug that was caused in the "Shared Designs" interface when browsing design years while a gun category was selected.
- - Fixed a critical bug that could make the research UI to not function properly and not allow to see research history per category.
- - Reduced significantly the power of submarines against many warships.
- - Possible fix for a very rare case that could make a gun not able to rotate at target (still, if a player turns his fast ships too much and plays in super fast forward, it may happen, but very sporadically).
- - Fixed errors that could make initial ship formations too close to each other and so very hard to switch to another state without collisions.
- - Improved auto-targeting to switch more effectively.
- - Some minor text errors due to "wip" localization fixed.
- - Further increase in ship maintenance cost, in order to progressively increase the campaign's financial challenge.