1. 1.0.11
  2. Changelog
  3. Feats
  4. - Keyboard key bindings under “Settings → Gameplay → Keyboard Layout” option when playing with keyboard/mouse. Your key bindings are saved in a file named “keyboard-mapping.json” which can be shared outside the game.
  5. - Added a having children tutorial after the birth of your first child. It’s also available for players who already have children.
  6. - Romanceable NPCs are aware if either of you is in a Union when .
  7. - If manually choosing a gamepad, the last selection is saved for future sessions.
  8. - If not using VSync, you can now select a target framerate.
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  10. Fixes
  11. - Issues targeting stone boxes and processors when there were too many objects around them.
  12. - Couldn’t use right-click in the fields to bring up the context actions for the player (Eat/Dance/Drop).
  13. - Dialogues mentioning newborns were not getting the right variables.
  14. - The last upgrade for the Animal Shed thatch roof didn’t change with the seasons.
  15. - Multiplayer clients got stuck in a black screen if they joined a game where a scheduled event had happened earlier that day, like .
  16. - Buffs not updating when just fully bonded. It required unequipping and equipping them back.
  17. - Southern field pathfinding errors caused animals not to go outside or cross fences.
  18. - Ores were sometimes not blocking a path in .
  19. - Resources in the field now have square colliders to prevent getting stuck in between them.
  20. - The torch radius buff wasn’t working.
  21. - Wolf pack minimap location corrected.
  22. - Yakuans and Mograni were visible in a Union even when they were not involved in the ceremony.
  23. - Duplicated NPCs in Competition Day and Winter Festival.
  24. - Being able to pick honey infinite times.
  25. - Irrigation trenches couldn’t be removed if they ended up disconnected from a pump or extender.
  26. - Corner farm tile near the path to the beach was not interactable in Fall and Winter.
  27. - Tools that can hit multiple tiles were not being handled correctly for some objects, resulting in weird interactions, .
  28. - Nursery seeds user interface placeholder information was shown at times.
  29. - Buffs UI visual and functional errors.
  30. - Myco fertilizer doesn’t remain in the soil if a plant is harvested in a valid season. It now only clears if out of season.
  31. - Some dialogue conditions.
  32. - Some schedule errors.
  33. - Some typos.
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  35. Notes
  36. Translations for new features/fixes are a WIP. The new localization company is accommodating time for the weekly patches but will fully review them for their final delivery.
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