- Hot Fix - 1.0.8.-
- Heyo dear Cafe Owners, Seth here!
- I was able to make a small patch in between all the other projects and work, that brings some necessary fixes!
- Since I'm currently working on the new shops and feedback for Cluttermancer, the next bigger update for MLCN will still take some time.
- I do have at least one update planned for december, but we will see how much I can get running for it. Especially since - the cake is a lie 🎂 - at the moment. (:
- ☕ Hope you all have a wonderful time, cheers! ☕
- Here are the full Patch-Notes:
- [Added]
- ðŸ•¯ï¸ Accessibility Option - Alternative Font - I was finally able to add a font swapper option, that switches all important text into a more readable font without fancy letter
- [Changed]
- 🎃 Customer - Product Asking Dialog - Changed how it builds the question internally to make it possible for a product name to be inserted in the middle of the question for other languages
- 🎃 Season Event durations for the upcoming year have been slightly increased - Easter Event now lasts for whole month of April instead of just 10 days. - Birthday Event now lasts from 28th til 31st Octobre because a lot of people reported they missed the party heads!
- 🎃 Pause Bar - Adjusted button sizes and text fitting for multiple languages
- 🎃 Options Tab Bar - Adjusted button sizes and text fitting for multiple languages
- 🎃 Font Material - Adjusted dialtion and sharpness to make text more readably with different fonts and on lower resolutions
- [Fixed]
- 🔨 Computer - Wiki - Last entry is out of selectable bounds - adjusted Hint Button sizes
- 🔨 Furniture - Alice Bar Corner - Fixed surface placement
- 🔨 Furniture - Alice Bar Corner Inside - Fixed surface placement
- 🔨 Input Bindings - Left and Right Bindings were swapped. Mapping was correct, only the displayed name was wrong
- 🔨 Achievements - Gamemode Override >Unlock Everything< had the wrong Check. It always blocked the Achievement no matter the configuration
- [ "Might be Fixed" ] Loading - Pricing Board - Moved the "Load Board Products" function > responsible for loading all the saved offered products, to the last step of game load. On some systems it appeared to be skipped so that none of the saved products were loaded.
- 🔨 Loading & Anomalies - even when no Anoamaly was saved, loading a higher leveled save file resulted in an active anomaly -> A check for the Level Up Event during the Load process was missing
- 🔨 Options - Language dropdown value mapping is incorrect for languages especially with WIP languages in between fully implemented ones
- 🔨 UI - Toggles - Tween Key was identical for On and Off which caused confusion of current states when pressed quickly enough
- 🔨 UI - Toggles - Received unnessary animation calls during inactive states
- 🔨 Localization - A lot of labels in the HUD and Computer did not have any connection to the Loca table, which resulted in a default english translation in other languages.
- 🔨 Titlescreen - Game Mode Selection - Mode Difference Summary got it's text sizes fixed for other languages - was overshooting the box
- 🔨 Titlescreen - Game Mode Selection - Mode Hover Description overlapped into the toggles
- 🔨 Computer - Finances - Missing Localization for