1. Difficulty Modes Update
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  3. Difficulty Modes
  4. The biggest change of this patch is addition of difficulty modes. No matter if you're a new player, or have an existing save file, you will be asked to make a selection.
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  6. The choices are:
  7. Story Mode
  8. Combat is simplified, so you can enjoy the point and click experience.
  9. Tactical Mode
  10. In addition to puzzles and exploration, you also like tactical challenges.
  11. This is the default mode.
  12. Custom Mode
  13. Adjust all settings individually. (not recommended to new players)
  14. If you've already played the game a bit and you feel like you know what you're doing, you may try customizing the difficulty to your liking, adjusting the difficulty further, perhaps making the fun even more challenging.
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  16. You can change the difficulty at any time, but the effects will only be applied on entering a new dream (game level).
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  18. Other New Content and changes
  19. Added new interaction to fountains:
  20. "Wait" button (skipping turn) now requires to be held to avoid accidental turn skips.
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  23. Bug fixes
  24. Fixed several instances of game softlocking on spam-clicking. There are still some cases that will require fixing, stay tuned.
  25. In the final level
  26. Fixed several instances of sounds being played at volume unaffected by in-game volume sliders.
  27. Fixed several grammar mistakes/typos for both English and Polish languages.
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  30. What's next?
  31. Thank you so much for all your support, comments and feedback so far.
  32. I'm continuing to improve the game wherever it is required. You can expect more bug fixes in the future, since there are still some glitches that haven't been fully resolved.
  33. I'm also in the early process of designing Steam cards and badges!
  34. For now however, that's all. I hope this update makes the game more accessible to people and also provides options for more challenges.
  35. Cheers!
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