- Difficulty Modes Update
- Difficulty Modes
- The biggest change of this patch is addition of difficulty modes. No matter if you're a new player, or have an existing save file, you will be asked to make a selection.
- The choices are:
- Story Mode
- Combat is simplified, so you can enjoy the point and click experience.
- Tactical Mode
- In addition to puzzles and exploration, you also like tactical challenges.
- This is the default mode.
- Custom Mode
- Adjust all settings individually. (not recommended to new players)
- If you've already played the game a bit and you feel like you know what you're doing, you may try customizing the difficulty to your liking, adjusting the difficulty further, perhaps making the fun even more challenging.
- You can change the difficulty at any time, but the effects will only be applied on entering a new dream (game level).
- Other New Content and changes
- Added new interaction to fountains:
- "Wait" button (skipping turn) now requires to be held to avoid accidental turn skips.
- Bug fixes
- Fixed several instances of game softlocking on spam-clicking. There are still some cases that will require fixing, stay tuned.
- In the final level
- Fixed several instances of sounds being played at volume unaffected by in-game volume sliders.
- Fixed several grammar mistakes/typos for both English and Polish languages.
- What's next?
- Thank you so much for all your support, comments and feedback so far.
- I'm continuing to improve the game wherever it is required. You can expect more bug fixes in the future, since there are still some glitches that haven't been fully resolved.
- I'm also in the early process of designing Steam cards and badges!
- For now however, that's all. I hope this update makes the game more accessible to people and also provides options for more challenges.
- Cheers!