1. Hotfix 1.1227, uploaded August 30, 2023:
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  3. Further fixes and improvements WIP (eg. AI spamming small groups in campaign) up soon!
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  5. Campaign:
  6. AI now slightly more reactive when carrying out defensive operations
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  8. Battles:
  9. AI single units only take entry points alone, not tearing whole groups to map edges
  10. preventing units being routed just because rout malus is applied
  11. rebalanced battle supplies
  12. fixed: first battle malus not disappearing after first battle, along with other battle variables not taken over to campaign
  13. added battle unit size limitations and memory optimizations
  14. AI now slightly more reactive when carrying out defensive operations
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  16. DLC - Whiskey & Lemons:
  17. no automatic defeat if all player units have left field
  18. switching to more active commands now becomes cheaper the longer commander is serving in the same command level
  19. removing relations for commanders KIA
  20. fixed: AI choosing group perks for player units
  21. fixed: AI changing stance order for player groups
  22. fixed: In career battery commander cannot get promoted and advance to higher places
  23. chances for duels rebalanced
  24. fix: campaign incidents may be launched immediately after returning from battle
  25. battle morale rebalanced
  26. fixed: diary entry showing not engaged although unit is in battle
  27. fixed: exception related to orders constructing buildings on the campaign map
  28. fixed: high level officers (eg corps commander) cannot control subordinate units on the battlemap
  29. fixed: excessive incidents, preferably “bipolar disorder”
  30. fixed: player removed as commander if his unit was depleted
  31.