1. Full patch notes:
  2.  
  3. Fixed burn so it takes effect before enemies lose their shield.
  4. Fixed the modded debug menu.
  5. Fixed relics and pets not spawning.
  6. Fixed modded relics that were not spawning.
  7. Fixed some modded items spawning too low on the screen (components & relics).
  8. Fixed unique/relic items not spawning if another item with the same name is already spawned.
  9. Fixed modded items with custom sprite scale are the incorrect scale when reloading a save.
  10. Descriptions in modded items can now be hidden for movement and add_modifier effects
  11. Disabled Managed Stripping to restore compatibility with certain mods
  12. Updated translations
  13.