- v1.4 QoL & Star Balancing
- Heya Heroes!
- This update is aimed at addressing difficulty/star balance issues, and making the game more enjoyable overall.
- v1.4
- Balance
- 3 stars should be much more obtainable in all modes!
- - Results deaths only remove 5 score (from 10)
- - Bonus objectives add +20% of the Total score (instead of multiplying your current score)
- - Reduced the requirements for ALL Kill/Headshots bonus objectives
- - Assassin Hp raised to 80 (from 75)
- - Tank Hp lowered to 130 (from 140)
- - Medics "Self Revive" heal reduced to 30% (from 50%)
- - Base Item inventory increased to 72 (from 66)
- - Base Shop limit increased to 12 (from 9)
- - Shops now refresh 2 items per Match completed (from 1 item)
- Gameplay
- - AI will no longer have Passives or Abilities above their level
- - Low Lv AI now has no Passive/Ability/Gadgets equipped, with a chance to equip them based on their level.
- - Riggs now uses his AUG instead of RPG, to reduce the amount of teamkilling
- - Teammates are 2x more likely to go for objectives in Domination
- - AI will no longer Teabag (crouch on) each other. This will be added back in the future as a toggle in the settings.
- - Toad now disappears when killed on mission 18
- Menus
- - Max Lv no longer says "(Demo)"
- - Fixed Slot machine feat saying wrong info
- Note:
- Next update should fix the falling through walls bug, it's almost ready, just needs a few more tweaks. :)
- As always, thanks for your patience as we continue to update the game daily!
- <3 Sky9 Games