- Patch 1.1.1 - Just King
- The King announces new Patch Notes!
- Another season, another patch! This week we are bringing in changes to how our points system along some balance changes.
- -Vish Team
- -- SYSTEMS --
- Matchmaker
- -Increased number of "close" players from 3 to 5. This should make it easier to face higher ranked players and climb ranks.
- -Increased minimum number of points gained from 10 to 10 + 10% of your opponents points.
- -Decreased % of points awarded to opponents on losses.
- -Updated rules on the "Rules" page in Duel's first screen to better explain how points work
- -- HEROES --
- Archer - NERF
- -Lvl 3 damage 4 -> 3
- -Lvl 3 duration 5s -> 4s
- Bard - NERF
- -Spam cooldown 0.35s -> 0.5s
- Knight - NERF
- -Block scale 200% -> 150%
- Paladin - NERF
- -Base armor 4 -> 3
- Wizard - NERF
- -Lvl 3 (fire) burn 3 -> 2
- -Lvl 3 (fire) radius increase 0.5 -> 0.25
- Artificer - BUFF
- -Build turret delay 0.5s -> 0.25s
- -Build turret cooldown 1s -> 0.5s
- Slayer - BUFF
- -First target damage (3/6/9)(60%) -> (5/10/15)(100%)
- Plague Doctor - BUFF
- -Potion AoE 1 -> 1.25
- -Potion recovery 1.5s -> 0.5s
- Cyclops - BUFF
- -Delay for first boulder 1s -> 0.5s
- -Lvl3 STR to HP rate 200% -> 250%
- -Lvl3 item upgrade level 1 -> 2