1. Update v2.05:
  2. • Minor update was deployed, focusing on further refinements.
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  4. Update v2.04:
  5. New Additions
  6. • New Photo mode added.
  7. • New Valentine's Day themed outfit, "Rosebound Court Attire" for Ryn & Abram (players who have already located the specific chest will automatically unlock the outfits via the menu).
  8. Chapter Adjustments
  9. •Expanded hint trigger size within the puzzle area in the first rotating puzzle, with further highlighting on the two puzzle actors.
  10. • Size of the hint triggers increased in the chapter 1 torch lake puzzle to encompass the entire puzzle area, with an added POI to the rotating control to look at the waterwheel.
  11. • POI delay removed on the rotating control panel, which now starts the POI as soon as the player interacts with the rotating panel.
  12. • Added more visual indication that Ryn can climb on the balance beam in the chapter 2 collapsed zipline area.
  13. • Removed a throwable rock in chapter 2: Dalsman fort that was in the way of a critical shiftable, blocking player visibility.
  14. • UI can no longer get blocked by a Stone rot interactable in the chapter 2 main puzzle.
  15. • Rope swing in a side path in chapter 3 was not being simulated correctly and is not fixed, with slight adjustments to the prior balancing section.
  16. • Targeting some stasis objects with Abram's ability in chapter 3 is now easier.
  17. • Look-at functionality added to all the rotating control panels in chapter 4.
  18. • Walking volume added on the second 180° gravity ramp in "Second Prism Puzzle".
  19. • Improvements to hints during the "Trust walk" section in chapter 5; ensuring reliability.
  20. • Animated energy added to improve visual telegraphing to certain flipped gravity ramps.
  21. • Fixed a bug in Chapter 6 where if a cairn interaction could affect the spawning of a Brenniskel (lava snail).
  22. • Fixed out of bounds issues in the canyon section of Chapter 7.
  23. • Increased visual indication of a balancing beam in chapter 7 tomb.
  24. • Increased visual indication of a rope swing in chapter 7 canyon.
  25. • Fixed out of bounds issues in the slide at the end of Chapter 6
  26. • Fixed underwater post proccesing not aligning correctly with the water.
  27. • Improved readability of a climbing section in the cave at the beginning of Chapter 1.
  28. • Improved readability on water wheels in Chapter 1.
  29. • Collision added to some boxes missing it in Chapter 1.
  30. Settings
  31. • Eobard intro: Skip is now disabled while loading the throne room, as it was possible to skip during the loading sequence, potentially soft-locking the game.
  32. • Fixes to hints sometimes not triggering after mantling or climbing.
  33. • "Disable Hints" option added into settings for PlayStation 5 and Xbox X|S.
  34. • Fixed an issue where an outfit would not always be equipped when it was unlocked.
  35. Companion
  36. • Fixed an issue where the companion could sometimes block Ryn during rope swinging.
  37. • Fixed issue with Companion falling through floor when helping you climb up
  38. Performance Improvements
  39. • Fog materials and Eobard rock particles now better adapt to resolution scaling.
  40. • Dissolve test particles set to ignore scalability in Eobards Arena.
  41. • Fix geometry showing up in Eobard's arena after death.
  42. • Illusion rift material changed to let more intense colors through.
  43. • Reduced input lag on jump. Also, reduced delay until you can double jump.
  44. • Performance improvements to skyboxes.
  45. • Fixing rare crashes when switching time freeze very quickly.
  46. • Foliage now properly fades when colliding with the camera.