- Update v1.1.7:
- New Features
- New Cannon - Impact Driver
- Experience the brand new Impact Driver cannon mode! This cannon is all about close combat. Bust through walls, destroy environments, and make soldiers fly!
- Firefight Playlists
- With Firefight playlists, you can create a non-stop session of your favorite firefight maps. Move seamlessly from one map to the next.
- Fixes and Improvements
- New explosion effects*
- Improved localization
- Fixed issue where excessive ragdoll force would make npc bodies dissappear
- Cannon recharges faster
- can kill pyros w/ kicks now
- Added more decimal places to mouse sensitivity config
- Update v1.1.6:
- Tones down some areas with overblown post processing
- Turning bloom off now also turns off object edges glowing
- Can enable/disable fans in level editor events
- Update v1.1.5:
- New Game + mode (Random extra enemies and enemy respawns)
- Can use firefight mutator unlocks in campaign mode
- Gravity gun arm cannon mode
- Lots of new small objects in world to throw around with grav gun
- 13 new achievements tied to campaign
- Workshop levels can have campaign objectives
- Overhauled apartments campaign level
- Clearer enemy and objective outlines
- lobber and rpg rounds now have tracer effect
- Level editor now supports user made props
- Reduced frequency of NPCs crouching in combat
- Update UE4 to 4.27.1
- Updated DLSS to latest
- Added hidden debug cam for content creators
- Fixed issue where kicking a door would sometimes hit door frame
- Fixed enemies hiding too well in lower admin campaign
- Fixed toilet shattering
- Fixed issue where NPCs would spawn without squad orders
- Estate can now also be damaged by explosives
- Option to disable camera roll
- Can no longer pickup empty weapons
- Added wffle to firefight unlocks
- Update v1.1.5 Hotfix:
- Fix for grav gun.
- Can pickup empty weapons again, this is needed for a tutorial level.
- Fixed issue where cannon sometimes wouldn't spawn in campaign.