1. Update v1.04.01:
  2. Free content and features
  3. New Magical Objects and Reworks
  4.  
  5. New Magical Objects:
  6.  
  7. Moonstone (Common): DMG+2 for every other Magical Object or Talent referring to DEFENSE
  8.  
  9. Cryptic Prophecy (Rare): +1 Star(s) of Fate. DMG +6 for each complete collection of Common or Rare Magical Objects
  10.  
  11. Joker Card (Epic): Grants the effects of other card types owned
  12.  
  13. Sun Crown (Legendary): Improves the rarity of all Talents already learned and all future Talents once selected
  14.  
  15. Devil’s Pocket (Cursed): 50% of collected dream fragments are absorbed by the Devil’s Pocket until it is full (400 required). Once full, increases crit chance by 50%
  16.  
  17. 🐦 Reworked Magical Objects
  18.  
  19. Goldilocks Porridge: The base effect and collection effect have been reworked
  20.  
  21. New effect: Health orb grants 5 SHIELD when picked up
  22.  
  23. New collection effect: DMG +30 while a SHIELD is active
  24.  
  25. Leprechaun’s Coin: Removed the +1 Star of Fate but increased the Dream Shards gain at +25 (from 15)
  26.  
  27. Voodoo Doll: The collection effect has been reworked
  28.  
  29. New collection effect: 30% damage dealt ignores enemies’ armor
  30.  
  31. Dreamcatcher: Now all prices are reduced by 10% (previously only the Sandman)
  32.  
  33. Queen of Hearts: The base effect has been reworked
  34.  
  35. New effect: Passively heals 1% Max Health every 5 seconds (previously only out of combat)
  36.  
  37. Unicorn Horn:
  38.  
  39. Reduced the cooldown to max every 45 seconds (from 60 seconds)
  40.  
  41. Reduced the critical threshold to 40% (from 30%), making the Uncorn Horn proc earlier
  42.  
  43. Unicorn Horn now proc on self-hit damage (Carmilla, Sacrificial Idols, Mad Hat…)
  44.  
  45. Dragon Hide: The base effect has been reworked
  46.  
  47. New effect: +1/+2/+3/+4 ARMOR for each Common, Rare, Epic or Legendary Talent
  48.  
  49. Fairy Dust: Reduced to 10 SHIELD gained (from 12), but SHIELD now scales with the player’s levels, increasing over time
  50.  
  51. Raven Eye: The collection effect has been reworked
  52.  
  53. New collection effect: ULTIMATE deals +40% damage
  54.  
  55. Father Time Hourglass: The base effect has been reworked
  56.  
  57. New effect: Reduces POWER, SPECIAL, and DEFENSE cooldowns by 20%
  58.  
  59. Water of Life: The base effect has been reworked
  60.  
  61. New effect: VITALITY +25. Prevents lethal damage and restores all health instead (once per chapter)
  62.  
  63. Mad Hat: The base effect has been reworked
  64.  
  65. New effect: DMG +70. Every 60 seconds, inflicts damage equal to 50% of maximum health
  66.  
  67. Baba Yaga’s Mortar: The base effect has been reworked
  68.  
  69. New effect: All current and future Legendary Magical Objects are destroyed. DMG +50 for each object destroyed in this way
  70.  
  71. Fast Walker Boots: Reduced the loss of Armor to -10 (from -15)
  72.  
  73. General Adjustments
  74. 🐦 Aggro and Leashing system: Now, enemies will be less inclined to follow you past walls and obstacles, and are more prone to leash due to their distance from their spawn
  75.  
  76. 🐦 Magical Objects: Philosopher’s Stone, Excalibur, Ogre Blood, Green Armor, Bloody Mary's Mirror, and Hungry Grass now display the amount of added VITALITY and DAMAGE
  77.  
  78. 🐦 Chests: Chests now have at least one guaranteed Rare/Epic Magical Object if they are Yellow/Red. Rerolling the chest does not guarantee a Rare/Epic item.
  79.  
  80. 🐦 New Tiles Difficulty: Reduced the difficulty of the Yellow and Red camps from the new tiles added in the Hourglass of Dreams update
  81.  
  82. 🐦 Brigid, the White Lady: Decreased the spawning delay of the Brigid, the White Lady’s minions
  83.  
  84. 🐦 Charges: Charges now come fully charged when picked up
  85.  
  86. 🐦 Mini-Map:
  87.  
  88. Objects on the ground that were not picked up are now marked on the Mini-Map
  89.  
  90. Chests in Mini-Bosses’ dens now have an icon on the Mini-Map
  91.  
  92. 🐦 Refugees: Prices from the Refugees are now impacted by Modifiers (Inflation)
  93.  
  94. Network: General improvement to limit/avoid disconnections
  95.  
  96.  
  97. Heroes improvements, fixes, and balancing
  98. Scarlet
  99.  
  100. 🐦 In the Belly: The Ultimate ‘In the Belly’ now gives XP when Scarlet-Wolf eats an enemy
  101.  
  102. The Pied Piper
  103.  
  104. 🐦 Unchained Melody: Reduced the timing where The Pied Piper is tied to the animation at the end of the Ultimate ‘Unchained Melody’
  105.  
  106. Stimulant Vibes: Fixed an issue where the Talent ‘Stimulant Vibes’ could be stacked with multiple SPECIAL charges
  107.  
  108. Giant Rats: Fixed an issue where the effect of the Talent ‘Giant Rats’ was not applied to Rat Kings
  109.  
  110. 🐦 Compendium: Night abilities from The Pied Piper can now be consulted in the Compendium
  111.  
  112. Beowulf
  113.  
  114. 🐦 Hidden Skin: Fixed an issue where Beowulf’s Hidden Skin could not be unlocked
  115.  
  116. The Snow Queen
  117.  
  118. Ice Clone: Fixed an issue where the timer of the ‘Ice Clone’ Talent was misleading in mutliplayer
  119.  
  120. Aladdin
  121.  
  122. Wish of Omnipotence:
  123.  
  124. Fixed an issue where the Omnipotence status didn’t properly refresh abilities with charges
  125.  
  126. Fixed an issue where the Omnipotence status could not correctly stacked
  127.  
  128. Geppetto
  129.  
  130. Laser Lenses: Fixed an issue where dummies’ attacks from the ‘Laser Lenses’ Talent were invisible in multiplayer
  131.  
  132. Melusine
  133.  
  134. Wisp Ballet: Fixed an issue where the Wisps from the ‘Wisp Ballet’ Ultimate could still explode even if the Ultimate was cancelled before 4 seconds
  135.  
  136. Sun Wukong
  137.  
  138. 🐦 Thundercloud: Fixed a crash that could occur when using the ‘Thundercloud’ Talent on enemies with the Strength status effect
  139.  
  140. Divine Beverage:
  141.  
  142. Fixed an issue where the Omnipotence status didn’t properly refresh abilities with charges
  143.  
  144. Fixed an issue where the Omnipotence status could not correctly stacked
  145.  
  146. Carmilla
  147.  
  148. 🐦 Seductive Provocation: the Talent has been tweaked
  149.  
  150. New effect: Using DASH without specifying a move direction makes Carmilla seduce up to 2 non-boss enemies in front of her, applying WEAKENED and VULNERABLE to them for 6 seconds
  151.  
  152. Romeo & Juliet
  153.  
  154. 🐦 Wild Waltz: Romeo & Juliet are now intangible during their Ultimate ‘Wild Waltz’, instead of simply blocking the attacks
  155.  
  156. 🐦 Bullet Ballet: Fixed an issue where Juliet’s Talent ‘Bullet Ballet’ didn’t ricochet her bullets between enemies
  157.  
  158. Fixed bugs
  159. General
  160. 🐦 Jack’s Bean / Keys: Fixed an issue where Jack’s bean and Keys would sometimes disappear after being interacted with
  161.  
  162. 🐦 Crash: Fixed various crashes during Loading screens
  163.  
  164. 🐦 Blacklist: Fixed an issue where the Blacklist feature would not work properly if used during a run
  165.  
  166. 🐦 Network: Fixed an issue where players could not connect after being ‘Ready’ or would be ‘Stuck in Starting’ (PC and consoles)
  167.  
  168. 🐦 Localization: Various localization fixes
  169.  
  170. Enemies
  171. Phoenix Eggs: Fixed an issue where the explosion of the Phoenix Eggs was cut in slopes
  172.  
  173. Elite Hook Hog:
  174.  
  175. Fixed an issue where blocking attacks from the Elite Hook Hog were not counted for specific Hero quests
  176.  
  177. 🐦 Fixed an issue where a player (Peer) out of range from the Hog’s hook could still be grabbed
  178.  
  179. Wolves: Fixed an issue where using the Witch Broom’s intangible dash did not prevent wolves from trapping Heroes
  180.  
  181. Magical Objects
  182. 🐦 Unicorn Horn: Fixed an issue where the Unicorn Horn would trigger when a Hero was in Deathdoor or dead
  183.  
  184. 🐦 Thunderstone: Fixed an issue where the collection effect of the Thunderstone sometimes did not trigger
  185.  
  186. 🐦Black Lotus: Fixed misleading text
  187.  
  188. Merlin Hero DLC
  189.  
  190. Merlin joins the Ravenswatch with a unique set of abilities composed of:
  191.  
  192. 1 Trait
  193.  
  194. 1 Basic Attack
  195.  
  196. 9 Abilities bound to POWER, SPECIAL, and DEFENSE
  197.  
  198. Nature Spells: Giant Brambles, Starfall, Stone Shield
  199.  
  200. Arcane Spells: Fork of Lightning, Fireball, Frost Orb
  201.  
  202. Sacred Spells: Blessing, Light Nova, Blink
  203.  
  204. 4 Ultimate abilities
  205.  
  206. 26 unlockable Talents
  207.  
  208. 7 fully-voiced pages of Merlin's Memoirs
  209.  
  210. 4 unlockable Outfits (Explorer, Signature, Master, Hidden)
  211.  
  212. 3 premium Outfits (Raven, Nightmare, Royal Counselor)
  213.  
  214. 3 new achievements (Steam only)