- Update v1.6.9.1:
- GENERAL
- Re-enabled player auto-fuelling for race sessions based on AI fuel calculations (auto-refuelling remains disabled for practice / qualifying so fuel load is always as defined in default or user setup)
- UI & HUD
- Addressed various button and panel corner style inconsistencies following latest design updates
- Updated UI statistics for new cars introduced in latest release
- PHYSICS
- Further minor tread adjustments for Ligier P4, F-3, Mini Cooper JCW, Copa Truck, Super Truck, TSI Cup, F-Vee (both gens), GT Classics
- Corrected medium / hard compounds for formula series not being fully updated with the latest developments
- StockUSA Gen3: Slightly reduced rear spoiler yaw sensitivity
- AM Valyrie: Adjusted active rear wing activation properties
- AM Vantage GT3 Evo: Adjusted default front ARB
- F-Vee Gen2: Adjusted default rear ride height
- AI
- AI fast path redone for Daytona Oval & Monza 1971 10K Chicana layout
- AI calibration pass for Stock USA Gen2 & 3 Superspeedway configuration
- Adjusted AI aggression and overtaking threshold for Hypercars / Supercars, made it less likely for for an AI driver in those classes to take a defensive line
- F-V10 Gen1: adjusted AI brake aggression
- AI calibration pass for F-3, F-Retro Gen1 performance with slick tires on a wet track
- VEHICLES
- Livery overrides: Added Stock USA G2 roll cage and front grill tape
- Maserati GT2 Stradale: fixed LODB windscreen Z-fighting, added laptime elements to display removed currently unused 2nd display
- page
- Aston Martin Valkyrie: Added oil/water temp and low fuel icons alarms on display, updated cockpit lights; updated RPM LEDs range with new flashing shift LEDs; fixed fuel level container thresholds
- McLaren Senna: Adjusted rear wing activation rate in AI cars
- Update v1.6.9.0 hotfix:
- Fixed brake temperature and position info not correctly updating on default HUD
- Fixed main menu 'Single Race' text wrapping in some localization options
- Minor suspension adjustments & updated UI statistics for AMR Valkyrie, Dodge Viper ACR & Maserati GT2 Stradale
- Enabled Presets for Stock USA Gen1-3
- Fixed restricted Stock USA Gen3 engine bogging down at max revs
- Further reduced AI speed slow down ratio during single and double yellow flags
- Further AI performance calibration & behavior fine-tuning for Stock USA Gen1-3
- Adjusted dynamic AI corridors for Daytona & Pocono to prevent AI cars from needlessly dipping into the apron or off the track
- Nurburgring 2025: Adjusted AI paths exiting the Tourist Center in Tourist layout
- Update v1.6.9.0:
- CONTENT
- Tracks
- Racin´ USA Bonus Pack
- Added Pocono Raceway (5 layouts)
- Added Fontana Oval Historic
- Nurburgring 2025 DLC
- Added Nordschleife Tourist layout to Nurburgring 2025
- Cars
- Racin´USA Bonus Pack
- Added Stock USA Gen1 Class
- Added Stock USA gen2 Class
- Added Stock USA Gen3 Class
- Added Stock USA Gen3 LM Class
- Supercars Pt2 DLC
- Added Audi R8 V10 GT to Supercars Class
- Added Dodge Viper ACR to Supercars Class
- Added Maserati GT2 Stradale to Supercars Class
- Added Aston Martin Valkyrie to Hypercars Class
- GENERAL
- Further greatly optimized the packet transfer that occurs near the end of a Multiplayer practice, qualifying and race session, to prevent lags and mass disconnections at that moment
- Fixed issue that could cause wrong vehicle setup in MP to be loaded if the vehicle was a low downforce or oval specification
- Fixed an issue where the weather progression setting in championship mode would be set incorrectly to a random value when using real weather, instead of being set to the same value as the time progression setting as expected
- Improved TAA performance and VRAM usage especially at higher resolutions such as VR or triples
- Unlocked super-sampling graphics option when TAA is enabled allowing them to be combined
- Significantly reduced shadow flickering with TAA enabled and shadow acne when using high FOV
- Adjusted shadow transitions between detail levels for consistency
- Improved shadow clarity in the cockpit view
- Reduced cases of shadow flickering with TAA enabled
- Slightly increased the shadow distance in cockpit and external views
- Significantly reduced shadow flickering with TAA enabled and shadow acne when using high FOV
- Fixed issue causing the player´s fuel level to occasionally be set the same as an AI driver would use, instead of being set per setup configuration
- Improved the detection of incidents that trigger local yellow flags
- Fixed local yellow flags not getting cleared after a host migration
- UI & HUD
- Minor adjustments to UI design with squared panel edges & updated fonts
- HUD now displays local yellow flag not only when approaching the incident but also while inside the yellow flag zone
- Added option to enable/disable beta HUD developments (Gameplay > Display)
- Doubled number of custom championship template slots and single championship save slots
- Fixed final lap time display of HUD Lap Timings widget displaying a time a few ms higher than the correct laptime
- Fixed incorrect nation flags being displayed in the final race results screen in multiplayer
- Corrected preset track selection for modern & historic Le Mans 24h & Road Atlanta for various classes
- updated logos, motorsport backgrounds/logos for F-Reiza = F-V8 Gen3, F-Ultimate Gen1= F-Hybrid Gen2, F-Ultimate Gen2 = F-Hybrid Gen3, F V10 G1\G2.
- Fixed incorrect English help text for AI Aggression setting
- Fixed reversed help texts for AI Skill and AI Aggression options in ES localisation
- Fixed typo in some instances of Boxengeschwindigkeit in DE localisation
- Fixed incorrect string for 'HUD Live Edit Messages' option in unselected state on in-game display options screen
- PHYSICS
- Minor adjustments to tire tread elasticity, hysteresis, thermodynamics & friction coefficients for F-USA Gen1-3, F-USA 2023, F-HiTech Gen2, F-V12, F-V10 (both gens), F-Reiza, F-Ultimate (both gens) GT1, GT1 2005, GT2 2005, GTR 2005, LMP1/2 2005, GTE, GT3 (both gens), GT Open, GT4, G55 Supercup, Porsche Cup, GT5, Ginetta G40 Cup, Lambo Huracan ST, Lambo Diablo ST, Ligier P4, Ligier JS2-R, P2, P3, P4, Stock Car Brasil 2019-2024, Super V8, Stock USA Gen1&2, Group C, F-Trainers, Caterhams, Copa Classic, Copa Uno, Lancer Cup, Hypercars, Supercars, TC Vintages Tier1&2
- Revised Hypercars & Supercars physics
- Slightly reduced tolerance for mismatching revs during gear shifts for cars with manual gearboxes when running manual clutch
- Revised brake wear & thermodynamics for all modern GTs, Prototypes, road karts and endurance-capable vintage vehicles
- Revised steering rotation & ratio for GT3 & GT4 models
- Minor chassis polar moment of inertia & aero revisions to F-V12, F-V10 Gen1&2
- Set both 2005 GT2 & BMW M3 GTR models to default with medium compound tires instead of soft
- Ginetta G40 (both versions): Slightly reduced crankshaft mass
- Mini Cooper S 1965 (both): Corrected fuel tank size
- GTE (all models) Adjusted default rear tire pressure adjustments
- Mercede AMG GT4: Minor aero & default ARB adjustments
- F-3: Fixed excessive dirty air effects
- F-V10 Gen1: Adjusted default ARB settings
- Lamborghini Revuelto: Adjusted engine heating
- Audi R8 GT4: Corrected engine lifetime rpm threshold
- Porsche 911 GTE: Adjusted default tire pressure & rear slow rebound damper
- BMW M3 GTR: Fixed tires missing pre-heating in rolling / standing starts
- AM Valkyrie Hypercar: Default rear tire pressure & rear slow rebound adjustment
- Alpine A424 Default rear tire pressure & rear slow rebound adjustment
- Lamborghini SC63: Default rear tire pressure adjustment
- Minor ride height adjustments to VW Fuscas
- Lamborghini Revuelto: Corrected 8th gear ratio
- AI
- Adjusted AI logic over race starts & first lap for slightly more agressive positioning & better overall performance
- Adjusted AI braking performance for generally more agressive braking into hard braking zones
- Adjusted AI braking logic so AI will try outbrake rival during a fight for position
- Adjusted brake distances for heavier classes & cars with high power / grip ratio
- Improved AI local yellow flag behaviour
- Slightly increased amount of extra fuel AI carries for safety margin in timed races
- Added parameter to force AI to pit for fuel in long tracks when fuel is below a certain threshold for Endurance cars that still didn´t have it (Group C, GT1, GT1/2 2005)
- Adjusted AI speed thresholds for in / out laps & blue flag conditions for F-Retros, F-Classics, F-Hitechs, F-V12, F-V10s, V-Reiza
- Increased AI speed thresholds under blue flag for GT classes
- AI calibration pass of dry & wet launch performance for F-V12, F-V10 Gen1, F-V8 Gen3 & F-Hybrid Gen2/3
- AI calibration pass for F-3, F-Junior, F-Trainer, F-Classic Gen4, F-HiTech Gen1
- Slightly Increased AI care around human opponent for lower power classes
- AI Calibration pass for F3, F-Trainers
- Barcelona GP: Adjusted AI speed between T2 & T3 Added 10% speed boost between T2, T3
- Barcelona 1991: Adjusted AI corridors at T7/T8 apex to mitigate AI stepping off track and bringing dirt on
- Brands Hatch: Improved AI speed on braking zone for Druids (both layouts)
- Donington: Reduced AI speed at Old Hairpin, McLeans and Coppice, adjusted AI grip levels
- Jerez (both layouts): Reduced dynamic scaling of corridors, adjusted AI grip
- Hockenheim (Nat & GP layouts): Reduced dynamic scaling of AI corridors
- Laguna Seca: Improved AI performance at T5
- Londrina: Minor adjustment to dynamic corridors in both layouts
- Kyalami: Adjusted AI grip levels
- Imola: Disabled legacy AI boosts at modern layout; slightly reduced AI grip for historical layouts
- Le Mans 2005: Adjusted AI speed exiting esses and Tertre Rouge
- Sebring: Adjusted AI speed at T3, T4, Hairpin, Sunset, Cunningham, Bishop
- Spielberg GP: Added 5% speed boost between T7 & T8
- Watkins Glen Short: Adjusted the corridors near the inner loop and adjusted AI speed at final turn
- Road Atlanta: Adjusted AI corridors at the T6 apex (Modern & 2005 versions)
- Spa Francorchamps: Adjusted AI corridors at Blanchimont, Stavelot & Bus Stop chicane for 2022 layout
- Nurburgring (2020 & 2025 GP layouts): Reduced dynamic scaling of AI corridors
- Silvestone (2001, 2020 int & GP layouts): Reduced dynamic scaling of AI corridors
- Watkins Glen: Reduced dynamic scaling of corridors
- AUDIO
- Updated chassis & suspension sounds
- ARC Camaro: updated interor engine sound
- BMW M3 GTR: Updated gearshift sound
- BMW M1: Adjusted interior engine volume
- TRACKS
- Nurburgring 2025: Extensive art revision
- Imola: Reversed the pitbox and garage door order in the 1st garage at pit entrance
- Nurburgring 1971: Added barrier at Sudkehre fo Gesamt layout
- Spielberg Historic: Added grid, pitbox, and garages with pit lane extension
- Sebring Removed moving tracking camera from back straight.
- Road Atlanta (all layouts): TV cameras at T3 moved so as not obscured by tree branches.
- Nurburgring 2025 Fixed missing historic weather for Nordschleife layout
- Virginia: Added garage extension for the south pit lane
- Slightly increased racing line grip ranges for Azure, Cadwell, Jerez, Kyalami Modern, Snetterton, Velocitta, Velopark
- Spa-Francorchamps 2005 EC: Added fence to block GP pit exit
- VEHICLES
- Adjusted cockpit POV to standard for Audi R8 GT4, Cadillac DPi-VR, McLaren F1 LM, Porsche RSR 1974, Mclaren F1 LM, Aston Martin Vantage GT4, Ultima GTR, GTE cars
- Cadillac DPi-VR: Adjusted driver animation
- Mclaren F1 LM: Adjusted driver animations
- BMW M4 GT4: added flashing display LEDs
- Lamborghini Murcielago R-GT: Improved rear brake lights; updated LCD screen contrast
- Fixed non-emissive display material for F-USA Gen1-3 & F-3
- AM Vantage GT3 Evo: Fixed white LOD issue
- BMW 2002: Improved tachometer needle rotation
- F-Vee Gen2: Fixed suspension animation artifacts
- F-Vintage Gen1 Model2: Fixed rear right tire LOD issue
- F-Classic G4M3: Fixed the missing steering rod in the front suspension
- McLaren F1 GTR: Added windscreen banner, updated materials with extra dirt and orange peel; updated display and LEDs materials with adjusted emissivity
- Porsche 992 GT3R: updated steering wheel textures, increased rotaries resolution with correct lightning; fixed LEDs material now using Envmap
- Porsche 911 GTE: updated display with TC setting
- Update v1.6.8.6:
- GENERAL
- Fixed CTD in setup load/save screens when the current vehicle has a large number of setups saved
- Fixed CTD when switching between cars in the showroom with LOD fades enabled
- Changed default TAA Sharpening setting to 125 for new profiles
- UI & HUD
- Corrected help box position of Graphics & Performance screen
- Adjusted Le Mans 2005 HUD trackmap for better visibility
- PHYSICS
- Further minor adjustment to GT3 Gen2 & GTE soft compound tire
- Lola B0540 LMP2: Minor adjustment to diffuser Center of Pressure; Correctly assigned Low Downforce variant to Low Downforce tracks
- Adjusted default gearing for low downforce variants of Aston Martin DBR9 GT1, Corvette C5R, Lamborghini Murcielago R-GT and Maserati MC12 GT1
- Mclaren MP4/4: Fixed error causing car to break when entering the track
- Copa Fusca: Corrected front tire pressure asymmmetry
- Audi R8 LMP1: Adjusted pitstop repair turnaround time especially for rear end components to better reflect the car´s modular advantages
- AI
- Further adjustments to AI attack & avoid ratios, including a fix for GT cars having min and max values reverted (this was causing GT classes to venture less off the racing line at higher aggression settings rather than the opposite)
- Calibrated simulated AI lap times when skipping practice / qualifying for new 2005 Endurance classes
- AI aggression & blue flag adjustments for Road America, Road Atlanta
- Snertterton (all layouts) Extended distance AI needs to run to bring cold tire up to temperature (if class does not use tire warmers)
- AUDIO
- Fixed engine sound not being centered for some cars in bumper, hood and roof views
- Fixed bad loop on engine starting sound for: Courage C60 and Dallara SP1
- TRACKS
- Cadwell Park: Adjusted the safety car parking spot
- Le Mans 2005: Fix some terrain gaps in the physical mesh
- Road Atlanta 2005: Add a barrier at the alternate pit lane entranceRoad_Atlanta 2005 short : Fix VR cameras
- Road Atlanta: Added a cheat block to invalidate laps using the alternate pit lane
- VEHICLES
- Added damage model & cockpit vibrations to Courage C60, Dallara SP1, Lola B0540 LMP2
- Corrected position errors in new 2005 Endurance onboard cameras
- Dallara SP1: Corrrected driver gear shifting animation
- LMP1 2005: updated paint overrides with new shaders and wheels override
- Maserati MC12 GT1: Fixed missing driver when using livery overrides.
- Audi R8 LMP: Fixed cockpit vibrations
- Aston Martin DBR9 GT1: updated livery override with Carbon paint and new paint shaders replacements
- Corvette C5R: added detachable component (Turns off the rear lights after the rear bumper falls)
- Cadillac V-Series R: fixed IMSA display
- F-Reiza: updated livery override with skinned paints and new paint shaders
- Milano GT36: fixed non mirrored cockpit banner