- 1.3.0.170 Update
- Attention Soldiers,
- We updated the Steam, PlayStation, and Xbox versions of Arma Reforger.
- Visit our Dev Hub to read about Known Issues.
- You can help us to further improve the game by posting your feedback on the Feedback Tracker.
- 1.3.0.170 Changelog
- Assets
- Changed: Disabled destruction on several assets - Ammo Crates, Fuel Service Prefabs, Helicopter
- Weapons Arsenal Box f.e. to keep consistency with other similar assets
- Changed: Added Un/Load action for supplies to BRDM-2 and unified the setup on LAV-25
- Tweaked: Interior lighting for multiple buildings, aircraft shelter, and mountain hotel
- Tweaked: Switch Action of Commander in BTR-70
- Fixed: Fixed the headlook camera for the turnout state in the LAV-25
- Fixed: Horn animation interruption in the UAZ vehicles
- Fixed: Hatch on Light Beacon opening in the wrong direction
- Fixed: Powerline materials
- General
- Tweaked: HDR settings
- Fixed: Animation issues when two characters operate same entity
- Fixed: PS5 Motion Sensor was active when game was suspended
- Stability and Performance
- Changed: Optimization of memory usage in rendering
- Fixed: Crash when mortar was being loaded by two characters and was destroyed
- Fixed: Muzzle sometimes caused crash when reusing projectiles wrongly
- Fixed: Possible crash related to world subscenes
- Fixed: Crash when interrupting switch seat action when previous compartment is deleted
- Fixed: Crash prevention when synchronizing non-replicated tasks
- Fixed: Replication crash related to character using ladder
- Fixed: Crash when map descriptor's entity was deleted before the descriptor
- Fixed: Possible fix for server freeze on restart / inconsistent replication table on restart
- Fixed: Fixed crash during navmesh generation by flipping axes of navmesh generation states
- Workbench and Modding
- Added: Shape Area Tool "Snap To Terrain", "Centre On Position", "Shape Closing" options
- Added: Power line base Prefab
- Added: Download queue to limit how many addons are being downloaded and process at once
- Changed: Polyline Area Tool is now Shape Area Tool
- Fixed: 2d Map topo generation determinism of roads, buildings, and areas
- Fixed: ScriptAPI: broken PointInfo class config inheritance
- Fixed: Polyline Area Tool crash on usage
- Fixed: Workbench: Changing dependencies of addons gproj and publishing it without restart will now correctly update dependencies on Workshop
- Fixed: Workbench: Application could stay hanging if publishing failed due to backend error
- Fixed: Issues related to empty or invalid dependency GUIDs on loading addons
- Fixed: Published addon could have bad dependencies when .gproj was modified without restarting workbench
- Removed: PolylineArea/Class
- Removed: Cameras from ArlandEmpty and EdenEmpty