1. 1.3.0.170 Update
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  4. Attention Soldiers,
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  6. We updated the Steam, PlayStation, and Xbox versions of Arma Reforger.
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  8. Visit our Dev Hub to read about Known Issues.
  9. You can help us to further improve the game by posting your feedback on the Feedback Tracker.
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  11. 1.3.0.170 Changelog
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  13. Assets
  14. Changed: Disabled destruction on several assets - Ammo Crates, Fuel Service Prefabs, Helicopter
  15. Weapons Arsenal Box f.e. to keep consistency with other similar assets
  16. Changed: Added Un/Load action for supplies to BRDM-2 and unified the setup on LAV-25
  17. Tweaked: Interior lighting for multiple buildings, aircraft shelter, and mountain hotel
  18. Tweaked: Switch Action of Commander in BTR-70
  19. Fixed: Fixed the headlook camera for the turnout state in the LAV-25
  20. Fixed: Horn animation interruption in the UAZ vehicles
  21. Fixed: Hatch on Light Beacon opening in the wrong direction
  22. Fixed: Powerline materials
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  24. General
  25. Tweaked: HDR settings
  26. Fixed: Animation issues when two characters operate same entity
  27. Fixed: PS5 Motion Sensor was active when game was suspended
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  29. Stability and Performance
  30. Changed: Optimization of memory usage in rendering
  31. Fixed: Crash when mortar was being loaded by two characters and was destroyed
  32. Fixed: Muzzle sometimes caused crash when reusing projectiles wrongly
  33. Fixed: Possible crash related to world subscenes
  34. Fixed: Crash when interrupting switch seat action when previous compartment is deleted
  35. Fixed: Crash prevention when synchronizing non-replicated tasks
  36. Fixed: Replication crash related to character using ladder
  37. Fixed: Crash when map descriptor's entity was deleted before the descriptor
  38. Fixed: Possible fix for server freeze on restart / inconsistent replication table on restart
  39. Fixed: Fixed crash during navmesh generation by flipping axes of navmesh generation states
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  41. Workbench and Modding
  42. Added: Shape Area Tool "Snap To Terrain", "Centre On Position", "Shape Closing" options
  43. Added: Power line base Prefab
  44. Added: Download queue to limit how many addons are being downloaded and process at once
  45. Changed: Polyline Area Tool is now Shape Area Tool
  46. Fixed: 2d Map topo generation determinism of roads, buildings, and areas
  47. Fixed: ScriptAPI: broken PointInfo class config inheritance
  48. Fixed: Polyline Area Tool crash on usage
  49. Fixed: Workbench: Changing dependencies of addons gproj and publishing it without restart will now correctly update dependencies on Workshop
  50. Fixed: Workbench: Application could stay hanging if publishing failed due to backend error
  51. Fixed: Issues related to empty or invalid dependency GUIDs on loading addons
  52. Fixed: Published addon could have bad dependencies when .gproj was modified without restarting workbench
  53. Removed: PolylineArea/Class
  54. Removed: Cameras from ArlandEmpty and EdenEmpty
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