- Update v20250109:
- Changed
- Updated description of some talents to clarify where damage is not affected by player’s bonuses.
- Fixed
- Fixed summon for talent “Spirit Guardian†Rank 2 and above being unable to move around.
- Fixed text for the PC reputation not accounting for the relative gender.
- Fixed broken texts for ES, FR, DE and PT-BR.
- Update v20241218:
- CHANGELOG
- Added
- Added translations for IT, FR, DE, PT-BR, ES. Option to change the game language can be accessed from the Main Menu under “Settings - General Settingsâ€. Note that Italian language could be considered as an official one, other languages are actually supported by a ML tool and will be iterated on the go. Check “Localization Info†for details.
- Changed
- Talents for “Mystic Warrior†and “Ranger†professions are now classified as Skills instead of Spells.
- Tweaked multiple skills descriptions.
- Increased the scaling of enemies’ health based on player level.
- Reworked loot tables of Shellclaws and Crawlers.
- Changed various dialogues, adding better hints regarding the quests they’re connected to.
- Hardcore Mode now also influences Magic Damage.
- Balance changes to all the Two-handed weapons.
- Fixed
- Fixed narrative timeline for Baystone potentially locking the player save on the boat scene.
- Fixed barks in war rooms scenes.
- Fixed trinket “Vessel of Old Marks†not applying its effect.
- Fixed various typos and wording issues.
- Fixed text for Arcanist Grandmaster in Codex to the proper location where he is found.
- Fixed crafting process unable to gather some equippable types of reagents from the stash.
- Adjusted in-hand placement of various magic staffs.
- Update v20241127:
- Added
- Added the entry “Combat Conditions†in the Codex Tutorial/Combat section.
- Added More Info section to several Talents in the Ways of Power view in order to make it easier to understand the effects of certain conditions, buffs and debuffs.
- Changed
- Critical Chance and Critical Damage Bonus are now shown as a single value each in the Character Recap screen.
- Fixed
- Fixed equippable items with MaxHp bonuses being abusable to recover health by repeatedly equipping them in safe zones. Now upon equip/unequip of such items the current amount of hp will not be changed if not to clamp it down to a lower value of MaxHP.
- “Invisibility†duration was not discounting its rank.
- Update v20241125:
- Fixed
- Fixed issue with some abilities’ magic projectiles not receiving damage buff/malus active on the caster.
- Fixed Critical Chance, Critical Damage bonus not showing up in character recap screen.
- Fixed some vendors unintentionally selling a limited quantity of items.
- Fixed issue with GOG Galaxy builds not notifying achievements unlocks more than once per session; note all unlocked achievements were still unlocked upon relaunching the game and loading a save.