1. Update v20250109:
  2. Changed
  3. Updated description of some talents to clarify where damage is not affected by player’s bonuses.
  4. Fixed
  5. Fixed summon for talent “Spirit Guardian” Rank 2 and above being unable to move around.
  6. Fixed text for the PC reputation not accounting for the relative gender.
  7. Fixed broken texts for ES, FR, DE and PT-BR.
  8.  
  9. Update v20241218:
  10. CHANGELOG
  11. Added
  12. Added translations for IT, FR, DE, PT-BR, ES. Option to change the game language can be accessed from the Main Menu under “Settings - General Settings”. Note that Italian language could be considered as an official one, other languages are actually supported by a ML tool and will be iterated on the go. Check “Localization Info” for details.
  13. Changed
  14. Talents for “Mystic Warrior” and “Ranger” professions are now classified as Skills instead of Spells.
  15. Tweaked multiple skills descriptions.
  16. Increased the scaling of enemies’ health based on player level.
  17. Reworked loot tables of Shellclaws and Crawlers.
  18. Changed various dialogues, adding better hints regarding the quests they’re connected to.
  19. Hardcore Mode now also influences Magic Damage.
  20. Balance changes to all the Two-handed weapons.
  21. Fixed
  22. Fixed narrative timeline for Baystone potentially locking the player save on the boat scene.
  23. Fixed barks in war rooms scenes.
  24. Fixed trinket “Vessel of Old Marks” not applying its effect.
  25. Fixed various typos and wording issues.
  26. Fixed text for Arcanist Grandmaster in Codex to the proper location where he is found.
  27. Fixed crafting process unable to gather some equippable types of reagents from the stash.
  28. Adjusted in-hand placement of various magic staffs.
  29.  
  30. Update v20241127:
  31. Added
  32. Added the entry “Combat Conditions” in the Codex Tutorial/Combat section.
  33. Added More Info section to several Talents in the Ways of Power view in order to make it easier to understand the effects of certain conditions, buffs and debuffs.
  34. Changed
  35. Critical Chance and Critical Damage Bonus are now shown as a single value each in the Character Recap screen.
  36. Fixed
  37. Fixed equippable items with MaxHp bonuses being abusable to recover health by repeatedly equipping them in safe zones. Now upon equip/unequip of such items the current amount of hp will not be changed if not to clamp it down to a lower value of MaxHP.
  38. “Invisibility” duration was not discounting its rank.
  39.  
  40. Update v20241125:
  41. Fixed
  42. Fixed issue with some abilities’ magic projectiles not receiving damage buff/malus active on the caster.
  43. Fixed Critical Chance, Critical Damage bonus not showing up in character recap screen.
  44. Fixed some vendors unintentionally selling a limited quantity of items.
  45. Fixed issue with GOG Galaxy builds not notifying achievements unlocks more than once per session; note all unlocked achievements were still unlocked upon relaunching the game and loading a save.