- Update v2.0.0.28:
- Improvements:
- The following story-related mini-games and QTE challenges can all be skipped after three failures:
- The “Start the Generator†mini-game in the sewer electrical room;
- Reed’s “Dance†mini-game in the underground club’s private room;
- The QTE challenge at the end of Thomas’s boxing storyline against Billy;
- In “A Day in Fenra's Life,†the mini-game where Fanny “struggles to get up from the medical bedâ€;
- In “A Day in Fenra's Life,†the mini-game where Fanny “TAKES something under the bench†in the yard;
- The QTE gunfight in the parking lot during Bob’s ending;
- The diving mini-game of both protagonists, where you cross the underground river;
- The “Kitchen†mini-game during kitchen work in Thomas’s “Skidroad Mode†and Bob’s “Gray Mode†has its click area width adjusted to scale with the protagonist’s Agility attribute;
- Optimizations for New Game+ experience:
- After watching a protagonist’s opening sequence once, you can choose to skip the entire intro and go straight to “imprisonmentâ€;
- Once you’ve unlocked “leave the work to the protagonist" for certain tasks, new runs will inherit this unlocked state, without needing to manually repeat it three times;
- Once you’ve successfully restored power in the sewers, you can choose to skip the subsequent “Push Boxes†and “Start the Generator†mini-games when entering the power room in the new runs;
- Once you’ve successfully completed the “Box Pushing†mini-game in the mail room, in new runs after clearing the “clutter in the cart,†you can choose to skip the follow-up “Box Pushing†section and directly discover the vent leading to the Inmate Property Storeroom;
- The rule explanations for the Boxing Tournament, the TV room, the Barbershop, and the Black Claw Gang Bank no longer need to be re-read in multi-run save files;
- In the Screening Room and General Building, movies can now be skipped by “holding right-clickâ€;
- Optimization for the intercom next to the Infirmary Consultation Room door: added a [Use Intercom] option in the interaction list for the clinic door;
- Added visual guidance prompts for the “portable toilet†at the top-left corner of the yard and the “price sign on the wallâ€;
- Expanded the “Desperate Help†quest with branches where White the Rabbit is prematurely framed and sent to solitary;
- Added the option to take another shower even if you’ve already bathed, as long as you currently have the Smelly debuff;
- Fixes
- The issue where the war correspondent’s "nightmare that cannot be forgotten†debuff displayed incorrect information;
- The issue where Guard Rob remained in Corridor B after the riot;
- The issue where William in the mail room would move to the wall and get stuck after lunchtime began;
- The issue where, during Bob and Surtr’s phone call, the interrogation room cutscene could sometimes have incorrect character positioning;
- The issue where giving gifts to Dr. Beth could fail due to her insufficient pocket space;
- The issue where the [Reflective Glasses] item effect caused some combat skills’ cooldown to drop below 0;
- The issue where, in the prison yard baseball activity, if the pitcher was absent, the catcher’s animation would play incorrectly;
- Update v2.0.0.27:
- Optimizations & Adjustments:
- Added a fast travel feature, limited to the Main Building, located next to the quick return to cell button in the lower left corner.
- Optimized the Item Encyclopedia feature so that when viewing prisoners who possess a specific item, their locations are displayed simultaneously.
- Adjusted the initial display of the "Leave it to Bob" option in the Boiler Room Water Pipe mini-game.
- Adjusted the placement of the Kangaroo after losing money and leaving the club on the 20th day in a certain branch to make it more logical.
- Added a clue for delivering multiple quest items, requiring all items to be on hand for delivery.
- Adjusted the Fox's location after 21 days when Black Panther is the protagonist, so that it will vary based on the number of days since the wallet was given.
- Adjusted the action switching interval for prisoners playing basketball in the exercise area, appropriately delaying the delay.
- Bug Fix:
- Fixed an issue with the ending scene display being incorrect;
- Fixed an issue where accepting the quest "Bruce's Money Problem" after the eighth day might prevent the main storyline from progressing;
- Fixed an issue where the dialog box in the Boxing Ring and while bonding with Jumbo the Elephant was partially obscured by the screen edge;
- Fixed an issue where characters moving items in the narrow space of the guard room's cleaning room might cause a freeze;
- Fixed an issue where triggering the Endure Challenge while holding a mop in the guard room's cleaning room could cause a freeze;
- Fixed an issue where the positions of some prisoners in the nighttime relationship screen were incorrectly displayed;
- Fixed an issue where some prisoners' positions were wrong after a riot;
- Fixed an issue where the character information in the lower right corner of the portrait might be wrong;
- Fixed an issue where the Witness roll buff still applied during nighttime prayers in the church;
- Fixed an issue in Thomas' route where on the afternoon of 10th day, Bernard the Capybara's level in the recreation area was incorrect.
- Fixed an issue in Thomas' route where on the afternoon of 10th day, Rudolph the Reindeer's level in the general building was incorrect.
- Fixed an issue where checking Dr. Harry's window during non-riot lockdown would trigger riot-related phrases.
- Fixed an issue where the pop-up window for viewing cultural artifact skills could occasionally be closed.
- Fixed an issue where a blur filter could occasionally appear in certain scenes.
- Fixed an issue where you could still trigger the listening function after listening to inmates who have taken laxatives and left.
- Fixed an issue where Fenra's character information could occasionally appear on the Sharp Tooth Gang relationship screen.
- Fixed an issue where a certain quick jump option could allow players to reach the ground level during the day.
- Fixed an issue where focus points would not be restored after winning certain battles when the "Esports Legend" skill was activated.
- Fixed an issue where the "Game of Kings I" skill description did not match its actual effect.
- Fixed an issue where, in multiplayer 1v2 combat, after performing a super-speed action in controller mode, it was possible to continue attacking a downed character.
- Fixed an issue where clicking options in the opening scene of the cafe in the Fox arc could cause a freeze.
- Fixed an issue where, after the 14th day roll call, clicking options in the dialogue with Bruce could cause a freeze if the Warden's invitation to a boxing match event was triggered.
- Update v2.0.0.26:
- ptimizations & Adjustments:
- Improved the loading speed when using Memory Recall, with a faster loading animation and removal of scene information display.
- Optimized performance in sewer-related scenes.
- Adjusted the Befriended condition. You must now befriend a prisoner before you can deepen your understanding of them.
- Adjusted the trigger time for Thomas’s monologue when already befriended in Start New Game+. It can now be triggered on Day 1.
- Improved collision detection for the package cart on the first floor of the prison.
- Added the method to claim the Artbook in the DLC Bundle Guide on the main menu.
- Adjusted the method of claiming items from the package cart. The cart will now display a maximum of 100 item records at a time. After collecting items, reopening the cart will refresh and show the remaining items.
- Adjusted the UI layout of the Memory Recall (Load/Save) feature to improve the visibility of the New Save button.
- Adjusted the save logic in Fenra’s chapter. Automatic Memory Recall saves will no longer be generated during this chapter.
- Bug Fixes:
- Fixed a softlock issue that occurred after helping prisoners play cards in the General Building when time passed 5:30 PM.
- Fixed an issue where placing a Toothbrush Shank under Hakuna’s bed would show time consumption but did not actually consume time.
- Fixed an issue where the Black Panther escape cutscene with Fenra would get stuck in the operating room.
- Fixed an issue where players could challenge Crunchy in the hospital.
- Fixed an issue where entering the hospital examination room by guessing the password would result in a prompt saying the player had no password upon exit.
- Fixed abnormal door behavior for the Church Lounge and the Staff Block cleaning room.
- Fixed an issue where weapons with cutting traits could not use combat skills, specifically the Holy Sword.
- Fixed an issue where invisible walls appeared around chairs in the cafeteria.
- Fixed a text display issue where speaking to the guard in the Staff Block and going to the infirmary would result in garbled text.
- Fixed an issue where having the Iron Throne skill would prevent stamina gain when using the toilet in certain locations.
- Update v2.0.0.25:
- Optimization and adjustments:
- Soda can now be consumed in batches;
- A new prompt for the steps to claim the Supporter Pack DLC has been added to the main menu;
- The option to apply for a psychiatric evaluation from Dr. Beth has been adjusted, and it has been moved to the same floor as the injection. It will no longer disappear after chatting;
- The use of the inspection doors on both sides of the pipe area has been optimized. You can now unlock and enter and exit freely from the Recreation Yard;
- Changed the jumping conditions of the jump point at the Recreation Yard's sewers. Now you can perform the jump challenge when the power is off;
- Fix
- Fixed the issue where the rooftop jailbreak might fail to trigger the action of hiding the glider component;
- Fixed the issue that Black Panther did not receive the betting point bonus after buying 10 lottery tickets;
- Fixed the issue that the infinite mode of "Mineworld" could not be played in segregation;
- Fixed the issue that Thomas and Bill behaved abnormally when bathing in the bathroom at night on D19;
- Fixed the issue that the seating arrangement of prisoners in the church was wrong in the afternoon on D19;
- Fixed the issue that there was a chance that the animation could be triggered and the opponent could not fall to the ground after being defeated in battle;
- Fixed an issue where the "Not enough time" dialogue would still trigger even if the player completed the action within the required time limit.
- Update v2.0.0.24:
- Fixes:
- Fixed an issue where players could get stuck or clip through the environment when interacting with the doors of the Chapel Lounge and the Staff Block Cleaning Room.
- Update v2.0.0.23:
- Improvements and adjustments:
- Removed the reputation level requirement for choosing the "Persuade him to let go" option when Crunchy blackmails Thomas at the cafeteria door on the first and seventh afternoons, and appropriately lowered the challenge point requirement;
- Bob can now go to the mental rehabilitation unit at night to use "hacking skills" to crack the "consultation room door" and "pharmacy door" after performing "Dr. Harry's psychological treatment".
- If Bob now asks Richard and Franklin to make "special tools" during the day and completes their request before the evening arrives, he can get the "special tools" that night. (If the requirements are completed at night, you still need to wait until the roll call tomorrow morning to get the tools);
- The width of the "green success area" for the "cutting vegetables" task in the kitchen helper game has been widened;
- The speed of the red progress bar after the stewing timeout has been slowed down, so that the stew is less likely to be "burnt";
- The time required to complete a "grinding" task has been shortened;
- Bug Fix
- Fixed the issue with duplicated psychiatric evaluation certificates being obtained.
- Update v2.0.0.22:
- Optimizations and Tweaks
- Optimized the logic of releasing water from sluice gate [002] at the sewer cave-in when Bob is the protagonist, so that the water will all be released on the same night as opening the sluice gate, and there is no need to release sluice gate [001] again;
- Adjusted the rapport requirement for real-time display of prisoner location, now you can see the real-time location of the prisoner from the Relationships screen after befriending;
- When using Bob as the protagonist, even after getting to know Thomas in-depth, subsequent weeks can still trigger the Find Wallet dialog;
- With Bob as the protagonist, if the skill “Clue Hunter†has already been acquired, finding wolf fur will no longer trigger the skill discovery pop-up box;
- When Bob is the protagonist, if you enter the boiler room in the reverse direction, the first time you complete the sewage pipe mini-game, a success message will not pop up;
- Added clue hints for relevant interactions that need to be triggered in order to travel to the boiler room from the pipe area in Cell Block B;
- Adjusted the number of side dishes required to work as a cover in the Cooking Room, reducing the requirement to 1 side dish;
- Adjusted the difficulty of the Sewer Jumps by lowering the Agility attribute of all jump points by 2 points, and simultaneously lowering the Challenge Point requirement by 2 points;
- Adjusted the completion requirement of the Captain Bruce's mission “Pay Phone "Bugging"â€, and reduced the number of eavesdropping to 6;
- Adjusted the cost of bribing Fernando to provide the surgery room with electricity to 200 dollars;
- In the first week with Bob as the main character, if the progress of the main line is not reached, the player will be temporarily prevented from changing cells;
- Optimized the unlocking of the door in the upper left corner of the recreation area, so that Bob will automatically open the deadbolt to unlock the door when he reaches the designated area;
- Adjusted the trigger conditions for thinking about crate puzzles in the Sewer's Electrical Room, reducing the number of crate pushes required and lowering the intelligence requirement for Thinking to 4;
- Added a camera prompt after starting the electricity in the electrical room to trigger a shortcut to the cistern;
- Adjusted the number of times the item "Corrosive Solution" can be used, increasing it to be usable 4 times;
- Optimized the art and audio performance of characters and scenes related to the Black Panther Arc.
- Fixes
- Fixed the issue where the first arrival action to reach the sewers from the north corner of the sewers could trigger twice;
- Fixed the issue where the Tiger Combo triggered by a Rush action causing a critical hit that cannot be covered by the Pelican;
- Fixed an issue where trash cans remained closed when prisoners have rummaged through them.
- Update v2.0.0.21:
- Improvements and adjustments:
- Adjusted the combat skill "Disarm Stance", which will give an additional 8% dodge chance during its effect;
- Adjusted the combat skill "Riot Control", which will hit the target when used and will deduct an additional 10 points of the opponent's energy;
- Adjusted the recipe for the "Hang Glider Keel", reducing the required 9 dowels to 6; Using [Snap Gun] to pry the second lock of the double wafer lock on the side door of the pipeline area will not consume an additional focus point;
- Added task clues for how to approach the dining cart to hide the watch;
- Added floating highlight and interactive white label prompts for the interaction of the wooden board at the railing of the sewer;
- Adjusted the location arrangement of Phil the Otter on the third morning, so that Bob has the opportunity to "talk" with Phil alone;
- Adjusted the objective hints for the main quest related to the Cistern.
- Reduced the attribute requirements of the high platform jump action at the lower position of the sewer ventilation area from 10 to 8, and the completion points were also reduced by 2 points;
- Optimized action trigger that will lead to a route to the nameless open space. Now after checking the iron mesh, the player will be directly prompted how to go there;
- Added prompts for the hidden tool mission stage, and Bob will mark the suspected location on the map;
- Bob’s 1v3 ambush will now affect the actual combat based on his Strength attribute.
- Adjusted the initial acquaintance status of Lin the Pangolin when Bob the Panther is the protagonist.
- Adjusted the unarmed attack type of the Pelican and Swan from blunt to slashing.
- Reduced the Swan’s maximum HP by 10.
- Updated the performance point deduction rules for moving prison cells. After moving a cell once, subsequent moves will no longer consume performance points.
- Bug Fix:
- Fixed the issue that the player get stuck on the ladder when the player interacted with the prison roof and ladder to view the iron barrel;
- Fixed the issue that the gray cat could not be beaten on the fifth night when Black Panther was the protagonist.
- Fixed an issue where invisible walls could occasionally appear in the cafeteria.
- Fixed an issue where completing the underground waterway route could sometimes prevent the first objective of the “Breakout†mission from being completed.
- Fixed a misalignment issue with the Fox's bathing position on Day 11.
- Update v2.0.0.20:
- Fixed the bug where after retrieving "Wesley's Recording Watch", there is a chance that the subsequent actions cannot be triggered, causing the progress of the main quest to be stuck. (For players who have already encountered this issue, subsequent actions for the main quest will be triggered after leaving the cooking room or actively interacting with the prisoner crafting table.)
- Update v2.0.0.19:
- Fixed an issue where players would get stuck and unable to interact after entering the Hidden Room Movie CD-ROM scene while using a controller.
- Fixed a bug where, after entering the Hidden Room Movie CD-ROM scene while in the "borrowing a book" state, the borrow UI would remain permanently visible even after returning the book.
- Fixed incorrect quick key prompts when leaving the Hidden Room Movie CD-ROM scene in controller mode.
- Fixed an issue where the number of days served would display incorrectly when playing as the Black Panther.
- Fixed a bug where collecting the “package mailed by Rocky†from the delivery cart would cause the game to freeze if there were other items already in the cart.
- Corrected several text typos.