1. Update v17.0.4 incl DLC:
  2. New FREE Content
  3. Customization Options: Lightbars, Spoilers, Rims, Bullbars, and Stickers
  4. Red & Blue Lights: Looks nice. Blue-White is still an option!
  5. ALPR: This new tool can be equipped for all patrol cars and automatically scans license plates in front of you for violations concerning the respective car
  6.  Catpaw Skin Collection: New patrol car skins inspired by Las Vegas, New Hampshire, Florida, and Fairfax County
  7. Crossplay: Between PC & Xbox
  8. Other Changes
  9. Bug Fixes: Full list will be released May 20
  10. Multiplayer Fixes: Full list will be released May 20
  11. Human Teeth are gone: Replaced with new item
  12. Several Game Improvements: Full list will be released May 20
  13. Release on Xbox Game Pass: For PC & Consoles
  14. FREE improvements to existing DLC
  15. Gadget Swapping: Every gadget can now be equipped for every car (you must own the respective gadget via connected DLC)
  16. Slicktop Option: Available for all owners of the Unmarked Pack
  17. Working Spotlights: When activating the Matrix Sign (included with the WPV) at accident sites
  18. Additional Content
  19. Vehicle Customization Pack: Paid DLC containing 30+ additional customization options, next to the already free ones included in the Season Pass)
  20. Season Pass: Will grant you access to the Vehicle Customization Pack and all other paid content releasing this year at a heavily discounted price (compared to buying them individually)
  21.  
  22. Update v16.1.2:
  23. Gameplay
  24. Fixed Wanted Person spawning in unreachable places
  25. Fixed being unable to talk to a carnapper who was tackled after an accident
  26. Added a 'non-vehicle spawn zone' in front of a highway accident
  27. Reduced the despawn range for cars not in your peripheral view
  28. Fixed being unable to ticket a car for having an expired license plate
  29. Multiplayer
  30. Fixed a discrepancy between client and host where the client sees different damage models than the host
  31. Fixed a desync of NPCs between the client and host after start a new shift
  32. Fixed smoke particles from the engine of a patrol car not being visible for the client
  33. Fixed FPV launch control getting cancelled for the client
  34. Fixed client not being able to open the board computer when inside the FPV
  35. Fixed cars sometimes having two NPCs in the driver seat of a vehicle when the host is too far away
  36. Stability & Performance
  37. Fixed multiple crashes
  38. Generally improved stability and performance
  39. NPC & NPV
  40. NPVs now better avoid you when you re coming from the opposite direction
  41. Fixed NPCs floating a lot in the city or inside vehicles
  42. Fixed people being stranded on the highway (After being 'let go', the NPC despawn automatically one you move a bit further way from them while not having them in your peripheral view)
  43. Fixed trucks involved in accidents blocking the traffic too much
  44. Fixed carnapper trying to leave in the car they've previously stolen
  45. Fixed medics exiting on the codriver side breaking the entire ambulance behavior
  46. Fixed NPVs unable to unpark when they're near a player while the police siren is enabled
  47. Patrol Cars
  48. Fixed patrol cars not being parked correctly in the parking lot of the precinct to better reflect real-life behavior: They ow face the road, previously they were facing the building
  49. Graphics & Game World
  50. Fixed a broken glass reflection in the precincts
  51. Fixed A poses when the character presets are being changed at the locker
  52. Sounds
  53. Fixed foot steps still being audible even though the SFX volume has been set to 0
  54. UI
  55. Fixed no callout marker being shown on the map for an NPC that requires arrest transport
  56. Fixed marker visibility for both the mini map and multiplayer
  57. Added a missing translation string related to the Unmarked DLC
  58. Fixed legend UI falsely being shown in district and shift selection screens