- Update v.1.0.7 – New Units, Fixes
- Hello everyone — we’ve shipped a focused patch that introduces new units, a new building, tech progression, and several quality‑of‑life fixes.
- Gameplay & Balance
- Two new units introduced:
- Cavalry — receives a flank attack bonus and can move through two provinces per turn (can do so even when moving next to enemy units).
- Submarine — deals increased damage to aircraft carriers and battleships, and is immune to long-range naval attacks (for example, battleship salvos).
- These additions expand tactical options and unit counterplay.
- Buildings & Progression
- New building: Stable — required to produce Cavalry units.
- Added two new technology branches tied to the new units to support progression and unlocking.
- Interface & Usability
- Added a tooltip on the current turn: it now mentions a winner will be decided at turn 100, but players can choose to continue the game afterwards.
- Fixes & Polish
- Fixed an issue with the /generate_translation command when a scenario contained countries without a capital.
- Various interface and UI bugs were addressed for a smoother experience.
- How to join the development?
- Want some more Warnament? We got you! Here's what you can do:
- Suggest your ideas for the game on our Discord server
- Create a map in the free standalone map editor app
- Create your own multiplayer server
- Create a guide for the game
- Help us translate the game into your native language
- Play Warnament beta for free on Android
- Subscribe to our YouTube channel, and watch weekly videos about the development process
- Follow Warnament on Twitter
- Leave a comment under a video of your favorite content maker, to let them know about the game