- Enhanced Expedition Update
- Greetings, Explorers!
- We're thrilled to announce the release the Enhanced Expedition Update, now available on the Main Branch! For those that have missed our recent Experimental Branch releases this update represents a significant milestone for the game, focusing on refining and enhancing the overall gameplay experience.
- What's New
- Expanded Map System
- The map system is now better than ever, featuring accuracy on all worlds and even underground. Pin point locations of gases, liquids, and even rocks can be found with ease.
- Completely Revamped Queen
- We've taken the Queen boss creature to a whole new level in this update. Not only can she spawn hatching eggs full of Larvae, but can also roam the planet's surface!
- Multiplayer Spaceship Travel With Passengers
- We hammered on the spaceship travel in multiplayer modes to handle all edge cases to ensure stable traversal from world to world when playing Private and Public Multiplayer.
- Field Guide 2.0
- Osiris New Dawn is a big game with a lot of features that are unique to this title. To aid in your adventure we’ve re-introduced the Field Guide and brought it into the current version, highlighting all the features and content in the game.
- Quality of Life Improvements
- We've listened to your feedback and implemented numerous quality of life enhancements to make your exploration more seamless and enjoyable than ever before.
- Bug Fixes Galore
- We've squashed countless bugs to ensure a smoother and more stable gameplay experience. Your journey through Osiris New Dawn will be free from pesky interruptions and glitches.
- And More!
- This update is packed with additional tweaks, adjustments, and surprises to enhance your exploration experience. We can't wait for you to discover them all!
- Important Note!
- Although it's not absolutely necessary, we recommend starting a new avatar profile for playing the Single Player Story mode as there may be some out-of-sync data.
- Change List
- Added:
- Queen boss fight complete with larvae egg spanning and planet roaming
- Field Guide full of helpful information so you can get the most out of the game
- New server for better data stability
- Map Markers are now saved in avatar persistence
- Added support for weapon IK for remote players
- Added support to play melee animations for remote players
- Added subtitles to dialogue voice logs.
- Added saving of multiplayer server info to Avatar at creation time
- Added support to save more frequently in multiplayer
- Added support to save nature on a separate interval
- Added more Map Markers
- Mines always show on map
- Rocks now appear in radar
- Added support to play audio from story and tutorials in the Mission Voice Log UI.
- Set up Mission HUD to display in each of the UI menus for easier mission viewing while crafting.
- Added all audio files for Voice Log UI
- Added support to override played audio in Voice Log UI
- Added support to load back into vehicle after saving in vehicle
- Added ResourcePoolingManager system to reduce Resource.Load calls needed for spawning every item
- Added space walk stabilize volumes for getting in and out of spaceship easier
- Added wind blocking to spaceship
- Added support for no friendly fire
- Lots of work on Map Icons for allies
- Added more info in rollover of map icons
- Added build refund amount confirm box when dismantling
- Added persistence to player buffs
- Added support to force remote player into vehicle seats
- Added support to make Build Goal from Wall Build menu
- Added support to make sure passengers can't leave spaceship unless it's stopped
- Added support to make sure structures can only be dismantled if there is no furniture or walls
- Added support to make sure crates can only be dismantled if they are empty
- Added support to make Build Goal from Wall Build menu
- Added support for Allies to manage drones
- Added screen spaced shadows
- Added dynamic maps for dungeons
- Added space parking to spaceship
- Added spacewalk stabilization volumes for getting in and out of spaceship easier
- Added wind blocking to spaceship
- Changed:
- The Inflatable Dome and Rock Walls no longer deform the terrain, although grass cutting and plant removal remain
- Updated creature sounds for some creatures, such as the Crab Monster
- Cleaned up Logging throughout project, uses DEBUG_
scripting defines now - Changed screen background to a darker color
- Server name now shows more accurate info in Public mode
- Reduced bloom amount for Lutari and Space
- Increased amount of ambient light possible in a scene
- Improved drone management UI in Map menu
- Improved filtering of owned objects in map
- First item in build section will now be autoselected
- Improved loading progress numbers
- Improved cloud capacity so that clouds occlude distant planets
- Improved cloud shadows
- Smoother load transitions in Main Menu
- Improved player jumping and staying grounded
- Improved vehicle collision
- Improved Mech sounds and camera shake
- Improved spacewalk physics and control
- Updated quality settings to have a lower low value
- Improved item highlighter visibility
- Improved Mecha Crab movement
- Adjustments to helmet sound mixer
- Minor change to Post Processing Effects for improved lighting and colors
- Fixed:
- Skill Tree Lock up
- Build Goals no longer contribute to the actual repair cost for Repairable objects like the Buggy, Rover, and Hab 1+2
- Remote players now more consistently destroy themselves when they leave a world
- Remote players now properly hide their first-person arms on remote clients
- Cloud save icon now properly hides after saving
- Last save time should now be correct
- Fixed duplicate arms when viewing remote players while in first person.
- Fixed last save time to update immediately after save so it displays properly on exit in singleplayer
- Fixed Remote player IK when entering and exiting vehicles
- Fixed Local player IK when entering a passenger seat
- Fixed harvested plant transparency issue
- Fixed extra arms in first person with some weapons
- Fixed remote weapons in the wrong place on remote player
- Fixed Player last save time
- Fixed Player Last Save Time in the game window when leaving to the Main Menu
- Fixed Gnat bite trigger
- Fixes to minor multiplayer warning errors
- Fixed chat for multiplayer
- Fixes to minor multiplayer warning errors
- Fixes server end-time display
- Fixes Player last save time
- Fixes to minor multiplayer warning errors
- Fixed shadow and terrain text in Main Menu options
- Fixed remote player seat positions for all vehicles
- Fixed sorting on planet ring
- Fixed sorting on Spaceship
- Fixes to minor multiplayer warning errors
- And many more small fixes to improve the overall experience
- Removed:
- Removed extra JSon for making clean builds
- Removed wind sound from the main menu
- Removed friendly fire from vehicles
- Removed ability to "Learn" blueprints in right click menu as the Workstation now handles all Crytex and Blueprint learning.
- Embark on an enhanced expedition today and navigate a new dawn in the vast universe of Osiris, now on the Main Branch. Update your game now and prepare for an improved journey!
- Happy exploring!
- Warm regards,
- Fenix Fire