1. Enhanced Expedition Update
  2.  
  3. Greetings, Explorers!
  4.  
  5. We're thrilled to announce the release the Enhanced Expedition Update, now available on the Main Branch! For those that have missed our recent Experimental Branch releases this update represents a significant milestone for the game, focusing on refining and enhancing the overall gameplay experience.
  6.  
  7. What's New
  8.  
  9. Expanded Map System
  10.  
  11.  
  12. The map system is now better than ever, featuring accuracy on all worlds and even underground. Pin point locations of gases, liquids, and even rocks can be found with ease.
  13.  
  14.  
  15. Completely Revamped Queen
  16.  
  17.  
  18. We've taken the Queen boss creature to a whole new level in this update. Not only can she spawn hatching eggs full of Larvae, but can also roam the planet's surface!
  19.  
  20.  
  21. Multiplayer Spaceship Travel With Passengers
  22.  
  23.  
  24. We hammered on the spaceship travel in multiplayer modes to handle all edge cases to ensure stable traversal from world to world when playing Private and Public Multiplayer.
  25.  
  26.  
  27. Field Guide 2.0
  28.  
  29.  
  30. Osiris New Dawn is a big game with a lot of features that are unique to this title. To aid in your adventure we’ve re-introduced the Field Guide and brought it into the current version, highlighting all the features and content in the game.
  31.  
  32.  
  33. Quality of Life Improvements
  34.  
  35.  
  36. We've listened to your feedback and implemented numerous quality of life enhancements to make your exploration more seamless and enjoyable than ever before.
  37.  
  38.  
  39. Bug Fixes Galore
  40.  
  41.  
  42. We've squashed countless bugs to ensure a smoother and more stable gameplay experience. Your journey through Osiris New Dawn will be free from pesky interruptions and glitches.
  43.  
  44.  
  45. And More!
  46. This update is packed with additional tweaks, adjustments, and surprises to enhance your exploration experience. We can't wait for you to discover them all!
  47.  
  48.  
  49. Important Note!
  50. Although it's not absolutely necessary, we recommend starting a new avatar profile for playing the Single Player Story mode as there may be some out-of-sync data.
  51.  
  52. Change List
  53.  
  54. Added:
  55. Queen boss fight complete with larvae egg spanning and planet roaming
  56. Field Guide full of helpful information so you can get the most out of the game
  57. New server for better data stability
  58. Map Markers are now saved in avatar persistence
  59. Added support for weapon IK for remote players
  60. Added support to play melee animations for remote players
  61. Added subtitles to dialogue voice logs.
  62. Added saving of multiplayer server info to Avatar at creation time
  63. Added support to save more frequently in multiplayer
  64. Added support to save nature on a separate interval
  65. Added more Map Markers
  66. Mines always show on map
  67. Rocks now appear in radar
  68. Added support to play audio from story and tutorials in the Mission Voice Log UI.
  69. Set up Mission HUD to display in each of the UI menus for easier mission viewing while crafting.
  70. Added all audio files for Voice Log UI
  71. Added support to override played audio in Voice Log UI
  72. Added support to load back into vehicle after saving in vehicle
  73. Added ResourcePoolingManager system to reduce Resource.Load calls needed for spawning every item
  74. Added space walk stabilize volumes for getting in and out of spaceship easier
  75. Added wind blocking to spaceship
  76. Added support for no friendly fire
  77. Lots of work on Map Icons for allies
  78. Added more info in rollover of map icons
  79. Added build refund amount confirm box when dismantling
  80. Added persistence to player buffs
  81. Added support to force remote player into vehicle seats
  82. Added support to make Build Goal from Wall Build menu
  83. Added support to make sure passengers can't leave spaceship unless it's stopped
  84. Added support to make sure structures can only be dismantled if there is no furniture or walls
  85. Added support to make sure crates can only be dismantled if they are empty
  86. Added support to make Build Goal from Wall Build menu
  87. Added support for Allies to manage drones
  88. Added screen spaced shadows
  89. Added dynamic maps for dungeons
  90. Added space parking to spaceship
  91. Added spacewalk stabilization volumes for getting in and out of spaceship easier
  92. Added wind blocking to spaceship
  93.  
  94.  
  95.  
  96. Changed:
  97. The Inflatable Dome and Rock Walls no longer deform the terrain, although grass cutting and plant removal remain
  98. Updated creature sounds for some creatures, such as the Crab Monster
  99. Cleaned up Logging throughout project, uses DEBUG_ scripting defines now
  100. Changed screen background to a darker color
  101. Server name now shows more accurate info in Public mode
  102. Reduced bloom amount for Lutari and Space
  103. Increased amount of ambient light possible in a scene
  104. Improved drone management UI in Map menu
  105. Improved filtering of owned objects in map
  106. First item in build section will now be autoselected
  107. Improved loading progress numbers
  108. Improved cloud capacity so that clouds occlude distant planets
  109. Improved cloud shadows
  110. Smoother load transitions in Main Menu
  111. Improved player jumping and staying grounded
  112. Improved vehicle collision
  113. Improved Mech sounds and camera shake
  114. Improved spacewalk physics and control
  115. Updated quality settings to have a lower low value
  116. Improved item highlighter visibility
  117. Improved Mecha Crab movement
  118. Adjustments to helmet sound mixer
  119. Minor change to Post Processing Effects for improved lighting and colors
  120.  
  121.  
  122.  
  123. Fixed:
  124. Skill Tree Lock up
  125. Build Goals no longer contribute to the actual repair cost for Repairable objects like the Buggy, Rover, and Hab 1+2
  126. Remote players now more consistently destroy themselves when they leave a world
  127. Remote players now properly hide their first-person arms on remote clients
  128. Cloud save icon now properly hides after saving
  129. Last save time should now be correct
  130. Fixed duplicate arms when viewing remote players while in first person.
  131. Fixed last save time to update immediately after save so it displays properly on exit in singleplayer
  132. Fixed Remote player IK when entering and exiting vehicles
  133. Fixed Local player IK when entering a passenger seat
  134. Fixed harvested plant transparency issue
  135. Fixed extra arms in first person with some weapons
  136. Fixed remote weapons in the wrong place on remote player
  137. Fixed Player last save time
  138. Fixed Player Last Save Time in the game window when leaving to the Main Menu
  139. Fixed Gnat bite trigger
  140. Fixes to minor multiplayer warning errors
  141. Fixed chat for multiplayer
  142. Fixes to minor multiplayer warning errors
  143. Fixes server end-time display
  144. Fixes Player last save time
  145. Fixes to minor multiplayer warning errors
  146. Fixed shadow and terrain text in Main Menu options
  147. Fixed remote player seat positions for all vehicles
  148. Fixed sorting on planet ring
  149. Fixed sorting on Spaceship
  150. Fixes to minor multiplayer warning errors
  151. And many more small fixes to improve the overall experience
  152.  
  153.  
  154.  
  155. Removed:
  156.  
  157. Removed extra JSon for making clean builds
  158. Removed wind sound from the main menu
  159. Removed friendly fire from vehicles
  160. Removed ability to "Learn" blueprints in right click menu as the Workstation now handles all Crytex and Blueprint learning.
  161.  
  162.  
  163.  
  164. Embark on an enhanced expedition today and navigate a new dawn in the vast universe of Osiris, now on the Main Branch. Update your game now and prepare for an improved journey!
  165.  
  166. Happy exploring!
  167.  
  168. Warm regards,
  169. Fenix Fire
  170.