1. July 27th Update Announcement
  2. We have noticed that some players are enthusiastic about using cheat trainers to play the game. In order to accommodate this group of players, we have removed most of the anti-cheat restrictions, except for the prohibition on using the leaderboard.
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  4. The lifted restrictions are as follows:
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  6. Save files are now allowed to increase the difficulty level.
  7. After triggering the anti-cheat, monsters' health will no longer be set to 1.
  8. The "Cheater Mode" label in the top-left corner will no longer be displayed.
  9. You can now receive attribute rewards for special challenges.
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  12. Other updates:
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  14. Modified the damage calculation formula for explosion-type weapons' damage per second display, making it closer to the damage displayed for other weapons, rather than being artificially low.
  15. Added a prompt for the maximum limit and breadth increase of star map nodes on the difficulty unlock interface after completing a level, to help players who may have missed the prompt in the top-left corner of the star map interface understand the game better.
  16. Holy Rotten weapons can now enter the Evolution Battle mode and will be treated as regular weapons with the same name, obtainable from the production line.
  17. Fixed an issue where the production line would continuously refresh under special circumstances, leading to abnormal gameplay.
  18. Optimized the hitbox of sliders in the system settings, making them easier to click.
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  22. 7.27 Update2
  23. 1. Fixed incorrect text prompts in the game
  24. 2. Fixed an issue where the mouse style does not revert when using the mouse to move the camera during pause
  25. 3. The secondary weapons in the current Battle of Evolution will also be upgraded with wave frequency
  26. 4. Replace the phrase 'duration of overclocking increased' with 'defense level of all enemies reduced' in the star map
  27. 5. The display of the number of activated nodes of this type has been added to the star map node prompt
  28. 6. Fixed an issue where level enhancement attribute bonuses in combat memory can be repeatedly obtained in the Battle of Evolution
  29. 7. Removed the bonus of gaining experience per second from the random library for weapon level bonuses
  30. 8. Fixed the issue where an error may be reported at the beginning of the wave, causing the start logic to be triggered continuously
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