- July 27th Update Announcement
- We have noticed that some players are enthusiastic about using cheat trainers to play the game. In order to accommodate this group of players, we have removed most of the anti-cheat restrictions, except for the prohibition on using the leaderboard.
- The lifted restrictions are as follows:
- Save files are now allowed to increase the difficulty level.
- After triggering the anti-cheat, monsters' health will no longer be set to 1.
- The "Cheater Mode" label in the top-left corner will no longer be displayed.
- You can now receive attribute rewards for special challenges.
- Other updates:
- Modified the damage calculation formula for explosion-type weapons' damage per second display, making it closer to the damage displayed for other weapons, rather than being artificially low.
- Added a prompt for the maximum limit and breadth increase of star map nodes on the difficulty unlock interface after completing a level, to help players who may have missed the prompt in the top-left corner of the star map interface understand the game better.
- Holy Rotten weapons can now enter the Evolution Battle mode and will be treated as regular weapons with the same name, obtainable from the production line.
- Fixed an issue where the production line would continuously refresh under special circumstances, leading to abnormal gameplay.
- Optimized the hitbox of sliders in the system settings, making them easier to click.
- 7.27 Update2
- 1. Fixed incorrect text prompts in the game
- 2. Fixed an issue where the mouse style does not revert when using the mouse to move the camera during pause
- 3. The secondary weapons in the current Battle of Evolution will also be upgraded with wave frequency
- 4. Replace the phrase 'duration of overclocking increased' with 'defense level of all enemies reduced' in the star map
- 5. The display of the number of activated nodes of this type has been added to the star map node prompt
- 6. Fixed an issue where level enhancement attribute bonuses in combat memory can be repeatedly obtained in the Battle of Evolution
- 7. Removed the bonus of gaining experience per second from the random library for weapon level bonuses
- 8. Fixed the issue where an error may be reported at the beginning of the wave, causing the start logic to be triggered continuously