- Update v4.1.1.6848561:
- MODDING
- Toolkit
- The update to the toolkit will begin rolling out later today
- Fixed a potential crash caused by entering invalid control characters when renaming or creating resources.
- GAME
- Crashes and Performance
- Fixed a crash when changing input mode while launching a multiplayer game.
- Fixed a crash on Xbox cross-play when suspending the game while transitioning between regions.
- Fixed a crash when playing on split-screen with DLSS on Vulkan.
- Fixed some potential crashes and performance issues as a result of auras trying to apply themselves to items that can't have auras.
- New Subclasses
- Fixed a bug causing Starry Forms to be removed by the Shadow Curse.
- Gameplay
- Fixed a bug on multiplayer where the client's avatar would appear invisible until they moved around.
- Fixed a bug causing the game world and the Main Menu background to appear black after you return to them from Character Creation.
- Cross-Play
- Fixed a bug letting you enable cross-play and invite players while running a non-cross-play session. If you want your friends to join you in an existing campaign, you'll need to make sure the save you want to use has cross-play enabled. Find out how by reading on below!
- UI and Tooltips
- Fixed some developer text appearing on the Upcast Bonus tooltip when upcasting Shadow Blade.
- Fixed a bug causing the latest savegame to get deleted instead of the currently selected one if you quickly spam the delete button.
- Fixed the 'Enable' button being greyed out in the Mod Verification window while using a controller.
- Made sure the Direct Connect option doesn't show up in the cross-play settings, where it is not possible to use.
- Art
- Half Plate Armour +2 having missing material for male halflings and causing clipping on female gnomes.
- Update v4.1.1.6839938:
- MODDING
- Toolkit
- Fixed a potential crash when loading a level without a required mod and then loading with the required mod.
- GAME
- Crashes and Performance
- Fixed a crash when hovering over certain items in the inventory or while trading.
- Fixed trippy, high-saturation graphical artefacts appearing in-game, often when teleporting using waypoints.
- New Subclasses
- Hexblade warlocks can now replace a spell at Level 2 like the other warlock subclasses.
- Immutable Form now reacts to Arcane Shot: Banishing Arrow.
- The Fancy Footwork passive now also works even if you miss.
- Vaprak's Greed now takes into account Human Versatility and increases carrying capacity accordingly by another quarter.
- Arcane Shot: Grasping Arrow can now also damage Flying targets when they move.
- Removed the Long Rest indicator on the Accursed Spectre passive tooltip.
- Dazzling Breath now correctly applies the spellcasting ability modifier when an enemy succeeds its Saving Throw.
- Dismissing Wind Walk and Gaseous Form will no longer also remove your Starry Form.
- The Shadow Blade no longer shows an empty tooltip when you examine the item while upcasting.
- Fixed a bug causing Shadow Blade to lose properties when other conditions are removed. This could cause, for example, the blade to lose any bonus damage when Concentration is broken.
- Piercing Arrow's overall damage is now also reduced by half rather than just the bonus damage.
- Curving Shot will now only target enemies and not neutral parties. (This could cause neutral parties to, then, naturally, also become your enemies.)
- Fixed a bug allowing Sneak Attacks to be triggered on Dirty Trick: Sand Toss.
- Gameplay and Scripting
- Removed some defunct dialogue that mistakenly made it into Minthara's Speak with Dead dialogue in Patch 8.
- Fixed an issue preventing you from waking up if you Long Rested while Shadowheart was killed outside of camp after deciding her parents' fate.
- The recast of Cloudkill at Level 6 is now accurately marked as Level 6 instead of Level 5 in the UI.
- Fixed a bug preventing you from moving corpses into containers on the controller or split screen UI.
- Fixed a multiplayer bug where the Traveller's Chest belonging to the client wouldn't show up in the Basement (Blighted Village) camp in Act I.
- Fixed the Illusory Double invoked with Invoke Duplicity appearing to lack equipment and armour.
- Fixed a bug where if you had Scratch summoned and then travelled to a new region, he would be dismissed once the new region loaded and, as a bonus, appear dead in your party line.
- All barbarian Rages now correctly gain 3 damage bonus, instead of the previous 2, for objects thrown in a Rage once they hit Level 9.
- The movement-based Booming Blade condition will no longer apply to inanimate objects that can't move on their own anyway.
- Photo Mode
- Fixed Wild-Shaped boars and cats not paying proper attention to the 'Look at Camera' option.
- Fixed a 'FileSystem error' potentially triggering for users who use non-Latin Windows user accounts when trying to save a screenshot using Photo Mode.
- UI and Tooltips
- Fixed inconsistent damage values on the Booming Blade tooltips at higher levels.
- Fixed a bug causing certain skill tooltips to not appear when you hover over them unless you pin them.
- Fixed a Twitch extension bug causing the overlays to disappear on Twitch as soon as you click on them.
- Update v4.1.1.6805605:
- MODDING
- Fixed an incorrect 'Missing XAML' error message showing up in the main menu after deleting mods and switching input mode from keyboard and mouse to controller.
- Fixed Mod Manager reports coming through to mod authors from seemingly anonymous users, even if those users were logged in properly.
- Fixed a scrolling issue on the Mod Details page on mods with lots of tags.
- GAME
- Gameplay and Scripting
- Fixed the wrong range on Divine Allegiance – it now triggers within standard melee range as indicated in the tooltip.
- Fixed an issue with the way the Gloves of Battlemage's Power interact with dual-wielded weapons.
- Fixed a bug causing paladins to lose their Auras after a Long Rest.
- The War Priest attack will no longer disable if the character moves before attacking.
- Tavern Brawler no longer adds a damage bonus to Elemental Cleaver's elemental damage in Honour Mode.
- Fixed a bug where, if you told the goblins at Moonrise Towers to sacrifice themselves, the subsequent cinematic wouldn't play correctly and the goblins would become uninteractable.
- Fixed a bug preventing camera movement with WASD while Shift is pressed.
- Polearm Clout now properly gains bonuses to its weapon damage from various sources.
- Weapons bound using Pact of the Blade or Hexblade now properly use the Charisma modifier for the Polearm Clout attack.
- Magical Ambush, Skilled Skullduggery, and Lethal Concealment no longer keep disappearing while sneaking.
- Recasting Cloudkill after upcasting it to Level 6 will now cast the correct upcasted version. Also fixed the upcasted Cloudkill visuals.
- Updated Shadow Blade to only give Advantage to melee weapon attacks made while the Shadow Blade is equipped.
- Cross-Play
- Fixed a bug where the client would get stuck in a loading screen when attempting to join a cross-play lobby uninvited.
- Fixed a bug letting you enable cross-play and invite players while in a non-cross-play session if you accessed the settings via the escape menu.
- Fixed a bug letting users try to join the lobby in the friends panel before the lobby list was updated.
- Fixed an issue causing cross-play hosts to get stuck at 0% loading if a client joins the game while the host is in the cinematic after Character Creation.
- Added a timeout that will bring you back to the main menu if your attempt to join a cross-play game fails.
- If your connection is interrupted on PC and you get the 'Online features are disabled' message, your online session settings will now be disabled as indicated. This mimics the existing flow on consoles.
- Improved the handling of network disconnections for cross-play.
- Made username character limits consistent across platforms.
- Photo Mode
- Fixed the 'Highlights' setting not working properly on consoles.
- Fixed the 'Mirror' option on Photo Mode appearing in English across the localised versions of the game.
- Fixed a bug preventing you from selecting Tavflayer or Karlachflayer in the Photo Mode settings.
- New Subclasses
- Kills made while drunk as a Way of the Drunken Master monk now count towards the Punch Drunk achievement. It's only fair.
- Updated the description for the Shadow Infusion condition tooltips, which still had developer text in them.
- The chance to inflict Hexblade's Curse on a hit no longer increases every time the Warlock uses Bind Hexed Weapon.
- Circle of the Stars druids can now gain the additional Wild Shapes (Deep Rothé, Panther, Owlbear, Dilophosaurus).
- UI
- Fixed the Bonus Action icon missing on controller tooltips for some players with modded games.
- Fixed the 'Choices Pending!' message showing up during Character Creation after disabling a mod related to colour choices when randomising a character's appearance.
- On controller, briefly delayed the cursor selection on mods in the Mod Verification window until the list of mods has properly loaded.
- Fixed some missing Action Resource icons when pinning tooltips on controller.
- Prevented switching between controller and keyboard and mouse when the game is already switching.
- Fixed the Spell Slot resource not showing up on tooltips in the Prepare Spells tab during Level Up.
- Fixed a UI bug caused by opening the Action and Menu radials at the same time.
- Fixed the Surge Accuracy tooltip not linking out correctly to the Action Surge tooltip.
- Fixed the Quickened Mage Hand tooltip not linking out correctly to the Mage Hand tooltip.
- Fixed the tooltips for instruments missing information.
- Fixed a bug on controller where the selection box around tooltips would be larger than the tooltips themselves.
- Performance
- Fixed some input delays on PS5 split-screen when both players are editing their Dream Guardian.
- Fixed a performance issue on M4 Macs causing stuttering in crowded areas.
- Fixed the game window freezing on Mac when launching the game without an internet connection.
- Launcher
- Sending a report through the Larian Crash Reporter no longer deletes the files containing your saved settings.
- Audio
- Fixed the Shadow Blade SFX looping itself.
- Animation and Cinematics
- Fixed lovely Buthir's arms getting glued to one spot during gameplay.
- Fixed a bug in a dialogue with Kagha at the Emerald Grove where she would glide across the ground on teeny tiny legs.
- Crashes and Blockers
- Fixed a crash when switching from controller to keyboard and mouse after selecting 'Venture Forth'.
- Fixed a potential blocker in some savegames where, somehow, an Aura was stored in the savegame without a valid cause.
- Fixed a potential crash when dragging corpses' portraits onto the Party Line.
- Fixed a potential crash when immediately activating a controller during game startup.
- Fixed a potential crash related to multiplayer.
- Fixed a potential crash when launching on Vulkan on Snapdragon devices.
- Fixed a potential UI-related crash.
- Fixed a potential crash related to the dialogue UI.