1. Update v1.7.0:
  2. ADDED:
  3.  
  4. Invasive Biotica remain after biome change
  5.  
  6. Offering tag is now always visible
  7.  
  8. 5 new Desert Apex! Prickly Pear, Cardon Cactus, Kookaburra, Kangaroo, Lithium
  9.  
  10. 4 new Desert Cohorts! Emu, Smokey Quartz, Coober Opal, Eucalyptus, King Brown Snake
  11.  
  12. BALANCE:
  13.  
  14. Added the Solitary Tag in the desert for biotica that don't like being around other specific types.
  15.  
  16. Brought down the power of the Sage Emblem a bit
  17.  
  18. Increased the scaling costs of Tag yielding Micros
  19.  
  20. Camel can be sacrificed
  21.  
  22. Update v1.6.3:
  23. CHANGED
  24. Anomaly's ability to swap Shallow and Deep in the ocean is back!
  25. BALANCE
  26. Getting more of the 3 star emblems is now significantly harder
  27.  
  28. Prosperity cost cap up from 100 to 120 to reflect the new opportunities for getting more resources.
  29.  
  30. [ICE AGE] Improved some Extinct biotica
  31.  
  32. increased the cost scaling for Expansions and Upgrades in the micro shop
  33.  
  34. FIXED
  35. Woke up sleepy biotica
  36.  
  37. Fixed Micros not working properly in Sandbox
  38.  
  39. Fixed Poet spirit activating on Neolithic farm
  40.  
  41. Fixed Blizzard's iceberg remnants turning into blueberries on load
  42.  
  43. Update v1.6.2:
  44. NEW
  45. You can buy extra Micro options with Technology in the Planet Shop. Steep cost in Horizon and Max Horizon Draft, so watch out!
  46.  
  47. All Micros are unlocked in Free Play. They are spread over the giants to keep the UI manageable.
  48.  
  49. Challenge Achievements and golden borders for biotica are now linked to playing in the Challenge or Titan playstyle profile, to create consistency.
  50.  
  51. BALANCE
  52. Blast Furnace scales on the highest instead of all Metals for the first rule.
  53.  
  54. Pomegranate loses 1 micro slot.
  55.  
  56. Tag micros have increasing cost.
  57.  
  58. Brown Bear's power up to 25 from 15 food and gold.
  59.  
  60. Changed Goddess, General and Diplomat emblem to avoid loopholes.
  61.  
  62. Buffed Bone in Ice Age since legacy biodiversity is gone.
  63.  
  64. QUALITY OF LIFE
  65. Disabled biotica now show 'Zzz'-particles on their planet visuals.
  66.  
  67. Draft UI now reopens after burning a draft and having draft points left.
  68.  
  69. You can now see when a micro has increasing costs.
  70.  
  71. Difficulty badge now shows in Esc menu.
  72.  
  73. More Milestones now show their current progress
  74.  
  75. FIXED
  76. Updated and fixed translations.
  77.  
  78. Deep/Shallow biotica will now yield no output if they're not on the right spot after terraforming.
  79.  
  80. Fixed horizon draft not working properly.
  81.  
  82. Fixed the gameplay mode not showing in new game UI
  83.  
  84. Fixed Micro charges not being refunded on the giant specific micros
  85.  
  86. Fixed a save/load crash
  87.  
  88. Fixed tooltip zones on rewarded apex biotica during planet score screen
  89.  
  90. Fixed player profile picker popping up wrongly.
  91.  
  92. Fixed text size on ability instruction in some languages.
  93.  
  94. Fixed yield doubling from legacy biotica.
  95.  
  96. Fixed memory leak when going to the main menu and another planet.
  97.  
  98. Biotica that don't have a base biodiversity consumption can no longer become disabled due to negative biodiversity (f.e. 2 adjacent Iron). Apex biotica are prioritized when consumption is too high.