1. A whole lotta fixes - 1.3.0 is in Permanent Beta!
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  3. Crew,
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  5. we've been working hard on fixing all the issues you've been reporting right here on Steam and on our Discord server.
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  7. This time, rather than rushing out updates every few days we decided to pack several fixes into a bigger patch, with the intention of releasing it here on Steam first then release it on consoles shortly after. We know we have been a little slower with this one - sorry about that!
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  9. As per tradition, we're releasing it in Permanent Beta first to spot any potential issues before pushing it live into the world.
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  11. Changelog
  12. Fixed an issue with "Two is megli che uan" not triggering. Now it correctly unlocks after purchasing a second broken fan after unlocking Gardening.
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  14. Improved savefiles to be more resilient to occasional corruption.
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  16. Fixed an issue where a Random Event could trigger while using the Sonar.
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  18. Fixed an issue where Hints could trigger on top of Actiivities and other sequences.
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  20. Aspirations from dismissed/dead pilots are now properly removed from the log.
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  22. Fixed an issue where Aspirations that required obtaining marbles could exceed the maximum number of Marbles attainable.
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  24. Fixed an issue where the Skill Unlock modal could trigger over a dialogue or quest screen.
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  26. Fixed an issue with Raise Dust showing the "Smoked" icon for 3 segments.
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  28. Fixed an issue with "Told You So" not working on Round 01.
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  30. Fixed an issue with Energy Saver and It's Personal not working properly with the Boxer.
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  32. Fixed an issue with Stun stunning extra enemies.
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  34. Fixed an issue with the Screamers palette not showing properly in combat.
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  36. Fixed an issue with the Smoothie effect that grants an extra action in the first planning phase.
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  38. Fixed an issue with Tuning skills incorrectly providing extra slots.
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  40. Fixed an issue with some Monki chest parts not providing Healing Gel ammo.
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  42. Fixed an issue with Serene Gigantopithecus Chest not showing the proper landing segment for the Missile.
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  44. Fixed an issue where Jackrabbits had infinite ammo.
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  46. Please note that the "Finders Keepers" achievement is actually not bugged - just requires some patience to wait for 5 events to spawn around you.
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  48. There's some extra issues that have been reported recently that we're investigating as well as some UI/UX improvements that we might introduce at a later date but it is important for us to get these important fixes out first.
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