- Update v1.0.4:
- New Features
- Enabled Steam Cloud support ;
- Bug Fixes
- Important Fixes
- Fixed an issue where the save data of a level could disappear ;
- Fixed an issue where the objective could fail to complete after all enemies had been neutralized in the level "Belly of the Beast" ;
- Fixed an issue where the objective could fail to complete after hiding Tracy Raskova in the mission "Far South West" ;
- Fixed an issue where save files could sometimes be deleted after reloading the mission "Far South West" or "Belly of the Beast"
- General Fixes & Improvements
- Fixed an issue causing camera movement to be affected by time scaling ;
- Fixed an issue causing the objective icon to disappear during the mission "Foxton Factory" ;
- Fixed an issue where a cutscene failed to end properly in the Police Station ;
- Update v1.0.3:
- New Features
- Added the possibility to load a specific save from the Main menu ;
- Added the possibility to go back to the hub instead of loading a save made in a level ;
- Cursor is now locked into the game window ;
- Bug Fixes
- Important Fixes
- Fixed an issue where characters can sometimes not be playable after reloading a save in mission “Silver Tongue†and “Belly of the Beast†;
- Fixed an issue where officers would sometimes fail to neutralize mobsters after reloading during the "Tutorial" level ;
- Fixed an issue causing the player to lose control over the characters when plugging a controller ;
- AI & Enemy Behavior
- Fixed an issue causing NPCs to slide after getting up and spotting something ;
- Fixed an issue causing NPCs carrying objects to be stuck after reloading ;
- Fixed an issue causing NPCs dying from fire to not be on fire ;
- Fixed an issue causing NPCs ragdoll to behave improperly when activated ;
- General Fixes & Improvements
- Fixed an issue where the Minimap was not displayed in the second part in the level “Belly Of The Beast†;
- Fixed various instances where the environment was missing collision in the mission “Deep in the Sea†;
- Fixed various instances where you could walk in some environment in the mission “Deep in the Sea†;
- Fixed an issue where a secondary objective was not possible to complete in the mission “Far South West†;
- Fixed an issue causing thrown and drop objects like Eliot’s frisbee or enemies weapon to hover above the ground ;
- Fixed adjustable value for camera speed ;
- Improved camera controls when dragging the camera ;
- Update v1.0.2:
- Bug Fixes
- A major bug caused by loading a save created in the level “Silver Tongue†from the main menu could result in the game becoming unplayable.
- In order to fix it for new players and to prevent older ones from experiencing this bug again, any saves made in this specific level will be cleared upon loading. You will return to the Police Station prior to starting the mission. We are truly sorry for the inconvenience.
- Important Fixes
- Fixed an issue where objectives failed to complete when progressing through the level “Tutorial†;
- Fixed an issue where objective “Neutralized Bodyguard†failed to complete after neutralizing the correct enemy in the level “Far South West†;
- Fixed an issue where the game over screen appears again when loading a save after killing Tracy in the level “Far South West†and reloading the last save ;
- Fixed an issue where a quick load in the final level could complete an objective without fulfilling its condition ;
- Player
- Fixed an issue causing Eliot to moonwalk in certain situations ;
- Fixed an issue where the skill preview remained visible after restart ;
- Fixed an issue causing the cursor position to reset unexpectedly after loading a save ;
- Fixed an issue where the player’s HP were not displaying correctly ;
- Fixed an issue where a sphere appeared above the player's head when using a linked door
- AI & Enemy Behavior
- Fixed an issue causing enemies who picked up crates to drop them after a few seconds ;
- Fixed an issue causing NPCs to teleport to a location instead of walking to it ;
- Fixed an issue causing NPCs to interact with objects or other enemies from a distance ;
- Fixed an issue causing NPCs to not face the same direction as their view cone ;
- Fixed an issue where NPCs failed to detect Alice in the level "Silver Tongue" ;
- Fixed an issue causing NPCs to get stuck on ladders when taking damage ;
- Fixed an issue causing enemies to get stuck when using "linked doors" ;
- Fixed an issue causing enemies to interact with a disabled NPCs from a distance if they have been moved after being spotted ;
- Fixed an issue causing enemies to have a wrong behavior if a body was spotted and the player had interacted with it before the NPCs reached it ;
- Fixed an issue causing NPCs to not display their outlines and movements animations when playing at a 21:9 resolution ;
- General Fixes & Improvements
- Fixed an issue where ammunition boxes did not reload properly after loading a save ;
- Fixed an issue causing the camera to be positioned at a wrong coordinate after loading a save ;
- Fixed an issue causing ladders to remain locked when they should have been accessible ;
- Fixed an issue where the movement speed of the camera was extremely slow ;
- Fixed an issue causing NPCs to display incorrect textures ;
- Removed a visual element from the Difficulty selection screen that led players to believe more than two difficulty levels were available ;
- Fixed an issue where the player’s HP were not displaying correctly ;
- Fixed an issue where Eliot walk inside a chair during the last cutscene in the level “Silver Tongue†;
- Fixed an issue causing Steam achievements to be unlocked after a long delay ;
- Other minor fixes.
- Update v1.0.1:
- Bug Fixes
- Player
- Fixed an issue causing Eliot to not be able to go through “sneakIn†after reloading, during a grab or carrying a body ;
- Fixed an issue where the player would not generate noise while walking or running ;
- AI & Enemy Behavior
- Fixed enemy ragdolls not behaving correctly when near environmental objects ;
- Fixed an issue with enemy line of sight after loading a save made before being detected ;
- Attempted to fix an issue causing NPCs that were talking during their patrol to become stuck in the talking state after loading a save, preventing them from continuing their patrol ;
- Success
- Fixed an issue causing the achievement "Cacophony" to unlock when its conditions were not met ;
- Settings
- Attempted to fix an issue causing many settings to be inaccurate and causing the game cursor to be invisible. It was due to an old folder remaining from the demo version of the game ;
- If you are still experiencing cursor or settings issues, try following these steps:
- Press Windows+R, navigate to AppData > LocalLow > SuperAC > Prohibeast and delete the PlayerData folder and restart your game. This will reset your settings to default the next time you enter the game. Do not delete any other folders, as doing so may affect your game progress.
- General Fixes & Improvements
- Fixed texture issues on walls in certain levels ;
- Moved some tutorial text to better locations to prevent environmental objects from obscuring them ;
- Fix an issue causing the weapons, frisbee and other items to swing in the ground when dropped ;
- Fixed some end of level statistics displaying incorrect values ;
- Other minor fixes ;