- Update 10.4.7
- Fixed game freeze after upgrading a dead companion.
- Fixed inability to sleep.
- Fixed inability to admit the next car into the inspection zone.
- Fixed issue with lack of enemies during ambush.
- Fixed issues related to Maximov's death.
- Fixed issues related to border post attacks occurring during ambush.
- Fixed issues related to purchasing and upgrading vehicles.
- Fixed issues related to obtaining the "Merciful" achievement.
- Fixed issues related to police officers shooting at fleeing NPCs.
- Fixed grass not waving after loading the game.
- Fixed weather not changing between days.
- Fixed the ability to accept side missions while in a car with a companion.
- Fixed the ability to view companion stories on the computer using a gamepad.
- Fixed issues related to using fast travel with a captured fugitive.
- Fixed a runaway being blocked due to an outpost attack.
- Fixed inability to change and repair a car when a companion previously sat in it.
- Fixed missing companion animations during interaction.
- Fixed missing bartender animations during interaction.
- Fixed levitating enemies in the Missing Person mission.
- Fixed disappearing ambush icon on the map.
- Fixed roadblocks not appearing after completing the Campaign Mode.
- Fixed the saving of aiming sensitivity setting.
- Fixed the visibility of the hint to pick up the newspaper when it has already been picked up.
- Blocked the ability to exit the outpost beyond the Karikatka area.
- Added missing characters in traditional and simplified Chinese.
- Added the ability for NPCs to escape on foot during side missions in Endless Mode.
- Added the ability to take companions on side missions in the Campaign Mode.
- Added additional information about companion stories to the Companion Infographic.
- Added the ability to travel with a companion in non-police vehicles.
- Restored NPC talk animations during the Crime Scene mission.
- Standardized the way interface windows are closed across all parts of the game.
- Cuffed NPCs no longer follow the player while driving a car.
- Choosing "Nevermind..." option during interaction with cuffed NPC no longer stops them from following.