- Update v1.9.6:
- Fixed a bug that caused too many years to be added to the Blightstorm Cycle after winning a Forsaken Town game.
- Fixed a bug that caused too many star ratings to appear in the Recipes Panel.
- Fixed a bug that caused resource requirements in the Small Stormforge Glade Event to not scale with difficulty.
- Fixed a bug that caused the same Abandoned Cache to be marked on the map when purchasing a second Surveying Equipment perk.
- Fixed a typo in the Larger Storage upgrade description in the Smoldering City (it claimed building storage increased by 5, while the actual increase is 2).
- Fixed a bug that caused the Spiced Ale perk to not stack correctly.
- Fixed a bug that caused the Work Break Timed Order to appear in games where the Tree Grazer was present.
- Fixed a bug that caused resource icons in the Stonecutters’ Camp storage UI to exceed their bounds when playing on the Rocky Ravine biome with the Petrified Necropolis modifier.
- Fixed a bug that caused the Kelpie Charm effect icon to remain visible on the UI panel of previously charmed villagers.
- Fixed a bug that caused the Bug/Feedback/Suggestion dropdown in the Feedback Panel to not open when clicked.
- Fixed a typo in the Simplified Chinese localization (Forsaken Town).
- Fixed a typo in the Russian localization (Book of Water).
- Fixed a typo in the Japanese localization (Queen’s Hand Trial contract).
- Fixed a typo in the Czech localization (Insane Gamble).
- Updated the Advanced Farming Order rewards. They now include: one random perk (farm production bonus or harvesting speed), a planting speed perk, and Tools.
- Update v1.9.5:
- Updated the in-game reporter's contact information.
- Update v1.9.4:
- Balance
- Adjusted trader arrival times to better match the balance from version 1.8 (before the introduction of the additional Dim Square upgrade).
- Removed Leather from Stone nodes spawned by the Petrified Necropolis modifier and increased the chance of Meat appearing as a secondary resource.
- UX/UI
- Cyst spawning effects now display values broken down by difficulty when viewed from the world map (for example, in the case of the Blight-Ridden Viceroy world event).
- Bug fixes
- Fixed a rare bug that prevented the Deep Pond from spawning after completing the Lurker glade Event.
- Fixed a bug that caused Basalt Trees in the Rocky Ravine to not drop Coal.
- Fixed a bug that caused the ruined Lumbermill to spawn with an incorrect rotation.
- If you had a ruined Lumbermill in your settlement when this hotfix went live, you might experience a Loading Error. If that happens, your ongoing settlement may be invalidated, and you'll be able to start a new one in its place. If completing this settlement was particularly important to you, please message us. You can find more details below.
- Fixed a bug that caused certain Epic Cornerstones to appear in Legendary Sunken Chests.
- Fixed a bug that allowed players to complete the Crashed Airship world event even after finishing a settlement past year 9.
- Fixed a bug that caused the positive “More Resolve from Religion” effect to be incorrectly offered as a penalty in the Cornerstone Forge.
- Fixed a rare bug that caused a Forsaken Town game to add too much time to the Cycle.
- Fixed a bug that caused the glade event encyclopedia to open to the "Regular" category by default while displaying "All".
- Fixed a bug that caused the Blood Price Contract cornerstone to appear twice in the Forsaken Altar.
- Fixed a bug that prevented event consequences from appearing on the left side of the event panel if they triggered while the UI panel was already open.
- Fixed a rare bug that caused the wrong building entry to appear when previewing a blueprint in the in-game encyclopedia.
- Fixed a bug that caused the tooltip trigger area for species stats in the in-game encyclopedia to be too small.
- Fixed a typo in the Ukrainian localization (Shipwreck glade event).