1. Update v1.01.5:
  2. Bug Fixes
  3. Fixed a bug where the battle against the Everdark Sovereign Sentient Pest would get stuck and prevent players from completing the fight.
  4. Fixed a bug where the boss could appear outside the battle area during the Everdark Sovereign Sentient Pest fight.
  5.  
  6. Update v1.01.4:
  7. Bug Fixes
  8. The Weapon Type will now be displayed in each Armament Information menu.
  9. Fixed a bug where matchmaking would continually fail after two players joined and left your team at the same time.
  10. Fixed a bug where the acquisition of the gesture “It's Raining!” through Multiplayer would not register properly.
  11. Note: You can obtain the gesture by meeting the conditions, even if you have met them before.
  12. Fixed a bug where playable characters might revive from a near-death state without being defeated during the battle with the third-day boss after leaving a session and returning from the title screen.
  13. Fixed a bug where the background music in the Recluse Remembrance would not play properly when certain conditions were met.
  14. Fixed a bug where quitting the game incorrectly immediately after fulfilling the clearing conditions of the “Shifting Earth: Crater”, the “The Crater” achievement would not be awarded despite clearing the area.
  15. Note: Even if you have already earned the achievement, meeting the “Crater” clear conditions will award you with the clearing credit again.
  16. Fixed several other instances of bugs.
  17.  
  18. Update v1.01.3:
  19. General balance adjustments
  20. Increased the chance of obtaining weapons with the madness status ailment.
  21.  
  22. Bug Fixes
  23. Adjusted the Whirlwind skill effect visibility when the Relic Effect  â€œ\[Guardian] Increased duration for Character Skill” is active.
  24. Fixed a bug where the Demon Merchant would spawn near the Night's Tide when the Demon Merchant curse event was encountered.
  25. Fixed a bug where damage dealt to some enemies when destroying weak points created by Ironeye’s "Marking" skill was higher or lower than expected.
  26. Fixed a bug where the Lightning Damage received from enemies would be nullified when affected by the Passive Effect "Power of the Great Ancient Dragon" of the "Bolt of Gransax" weapon.
  27. Fixed a bug where the Ultimate Art gauge was filled more than expected when attacking some enemies.
  28. Fixed a bug where the Relic Effect “Switching Weapons Adds an Affinity Attack” did not properly reflect the attribute when applied to Bows and Crossbows.
  29. Fixed a bug where the amount of Runes needed to purchase Uncommon weapons from merchants incorrectly calculated.
  30. Fixed a bug where players would lose a battle after being revived from near death against a Nightlord or other Night bosses.
  31. Fixed a bug in some Multiplayer battles against a Nightlord where the camera would not display at the correct angle when not targeting an enemy.
  32. Fixed a bug where lingering character phantoms did not appear in Limveld.
  33. Added staff information in the game’s credit.
  34.  
  35. Steam-only adjustments
  36. Fixed a bug where the game might freeze momentarily or for an extended period in some environments.
  37.  
  38. Update v1.01.2:
  39. Bug Fixes
  40. Fixed a bug where the Passive Effect “Add (Magic/Lightning/Holy) to Weapon”, when applied to a Bow, made the Physical attack power higher than expected.
  41. Fixed a bug where some non-direct attacks of specific weapons’ skills would inflict the attribute attack power and status ailment of the weapon.
  42. Fixed a bug where weapons with the “Projectile Damage Drop-Off Reduced” Passive Effect were not included in the loot pool of chests and felled enemies.
  43.  
  44. Fixed a bug where the Demon Merchant would not appear when some conditions were met during the Personal Objective “Find the Demon Merchant in Limveld” of Guardian's Remembrance.
  45. Fixed a bug where Libra, Creature of Night would repeatedly perform some actions.
  46. Fixed a bug that caused the game to become unstable under some circumstances during the battle against Adel, Baron of Night.
  47. Fixed a bug where it was not possible to rescue a player who was near death after being grabbed by Wormface's grab attack.
  48.  
  49. Update v1.01.1:
  50. Single Player Mode-exclusive adjustments
  51. The effect "Automatic Revival Upon Defeat", which allows revival once per night boss battle, has been added to solo expeditions.
  52. The amount of runes gained has been increased for solo expeditions.
  53.  
  54. General balance adjustments
  55. Increased the number of high-rarity Relics that can be obtained as a reward when reaching Day 3 during Expeditions.
  56. Increased the probability of obtaining high-rarity Relics from Scenic Flat stones purchased at the Small Jar Bazaar.
  57.  
  58. Bug Fixes
  59. Adjusted camera behavior when activating the Guardian's Ultimate Art, “Wings of Salvation.”
  60. Fixed a bug in the Duchess's Character Skill “Restage” where Status Ailments would not trigger when built up from other players' attacks.
  61. Fixed a bug where some attacks of Raider with Greataxe and Great Hammer weapon types had higher damage than intended.
  62. Fixed a bug where some “Those Who Live in Death “ enemies would revive when defeated with the “Sacred Blade” skill.
  63. Fixed a bug where the “Bleeding” Status Ailment would not build up when the Skill “Bloody Slash” hit an enemy.
  64. Fixed a bug where the “Ghostflame Ignition” attack would not occur under certain circumstances.
  65. Fixed a bug where the status ailment “Frostbite” would not build up when the light wave released by a strong attack hit an enemy while the “Moonlight Greatsword” skill was active.
  66. Fixed a bug where the speed of arrows fired with the “Mighty Shot” and “Enchanted Shot” skills was slower than expected.
  67. Fixed a bug where the attack range of the magic spell “Rock Sling” was longer than expected when using it with a staff equipped in the left hand.
  68. Fixed a bug where the effect of reducing the maximum HP of enemies when the incantation “Black Blade” hit them was not activated.
  69. Fixed a bug where the Passive Effect "Successive Attacks Negate Damage" would stack when successive attacks were made while the Effect was active.
  70. Fixed a bug where some Passive Effects were not displaying their effects at the correct values.
  71. Fixed a bug where the Relic Special Effect “[Guardian] Become the target of enemy aggression when ability is activated” would not activate under certain situations.
  72. Fixed a bug where certain effects were not being applied to Relics obtained from Expedition Rewards or purchased from the Small Jar Bazaar.
  73. Fixed a bug where items that could be obtained upon completing a Remembrance in the Remembrance world when the scenario conditions were met could not be obtained when changing characters and concluding a Remembrance.
  74. Fixed bugs in the behavior and specifications of certain attacks and actions of specific enemies.
  75. Fixed a bug that caused the game to become unstable under certain conditions during battles with specific enemies.
  76. Fixed a bug in the graphics rendering during battles with specific enemies.
  77. Fixed some incorrect information in the staff credits.
  78. Fixed some text.
  79. Fixed a bug where some sound effects were not playing correctly.
  80. Fixed a bug where the “Exit Remembrance” effect was not displayed during a “Wylder” Remembrance on some platforms.
  81. Fixed a bug where the HUD was not displayed on some platforms.
  82. Fixed a bug where the game would crash under certain circumstances on some platforms.
  83. Fixed a bug where Expeditions and reconnecting to sessions would fail under certain circumstances on some platforms.
  84. Fixed a bug where background music would not play properly under certain circumstances on some platforms.
  85.  
  86. Steam-only adjustments
  87. Fixed a bug where some graphics were not rendered correctly when “Low” was selected in “Quality Settings” under “Graphics.”
  88. Fixed a bug where the Climb up action sometimes failed when using the keyboard.
  89. Fixed a bug where the Climb up action was difficult to perform when using a gamepad.