1. Update v1.0.14:
  2. You can find all of the new Gothic Decorations in 'Decorations' -> 'Abandoned' section.
  3. There's also some small changes that we have implemented:
  4. Quality of Life - you can now deconstruct many buildings at once by dragging your cursor over them
  5. Quality of Life - you can now replace platforms without deconstructing them
  6.  
  7. Update v1.0.13:
  8. we added a few new tabs in the build menu that will help you to organize various types of decorations.
  9. The following categories of decorations are now: All, Lights, Bones, Graffiti and Other.
  10.  
  11. Update v1.0.12:
  12. You can complete Achievements right away, without having to relog!
  13. The waterboarding animation has been fixed
  14. Yiff animation works perfect
  15. Drink Machine - all drinks will be dispensed without any problems
  16. Legends with hats will always look stylish!
  17.  
  18. Update v1.0.10:
  19. Fixed: Build stuck [aka Mod Commet Bug]
  20. Fixed: Canceling the build of a building will no longer affect the build priority
  21. Fixed: We reworked priority overlays into pooling
  22. Fixed: achievement Hell No More
  23. Fixed: sinners will not fall under dirt
  24. Added: changed the action of building ladders on pressed button
  25. Added: changing the operation of platforms when the button is pressed
  26.  
  27. Update v1.0.8:
  28. Improving the inscription "Next Sinner" at the gate in Scenario5
  29. Save the game
  30. Tutorial Basic already completes achievement even when Iron Maiden is upgraded
  31. Removing unnecessary and unused buildings should work fine
  32. Overlays that remain active after reloading the scene
  33. Null checks will no longer generate errors
  34. Pooling with overlays will not cause errors
  35. Reworking the NO Resources notification
  36. You should now get tutorial achievment after completing all 3 tutorials
  37. Disable "No Resources" notification for buildings that are deactivated
  38.  
  39. Update v1.0.3:
  40. - General game optimization
  41. - Optimization of assigning sinners tasks
  42. - Optimization of overlays
  43. - FIXED: Inverted control after scenario 6
  44. - FIXED: Disappearing visual effect of the artifact after save&load.
  45. - Other small changes in UI