- Update v1.1.2:
- Key changes:
- Slightly updated the UI for building production
- Updated the dashboard
- Added sound for Hero abilities
- Bug Fixes
- Fixed an issue where hungry villagers would sometimes stand AFK near the kitchen
- Fixed an issue where the progress bar for outposts wouldn't fill when trading (or gathering resources)
- Fixed an issue where monster packs wouldn't attack outposts
- Fixed an issue where the max button in shift management would overlap with the shift toggle
- Fixed an issue where the icon for an unassigned resource would disappear after upgrading warehouses
- Restored the functionality of jumping to the "Pack" alert on the global map via the problem panel
- Community-reported bug fixes:
- Fixed quests freezing when two fleets arrived at the same point of interest simultaneously — both are now registered correctly (also fixed skywalker travel-time display to account for upgrades).
- Outposts no longer take fog damage once the light dome is built and active.
- Fixed progression stalling where new quests and events stopped appearing.
- Fixed Chapter 5 failing to start (no dialogues or quests appearing).
- The "Find allies" quest task now shows a proper description instead of the placeholder text "Triggers/CH3Qe7_Task1".
- The "Dominion in the skies" quest no longer locks up — fixed a config issue that spawned a regular swarm instead of the required fleet.
- Restored the missing final slide of the Sorago refugees event (the "silently order the attack" option).
- Fixed citizen pathfinding so people no longer get stuck and starve near building extensions.
- Assigned a separate key for Luminaris purification mode so "R" once again only rotates buildings during construction.
- The third letter event no longer triggers twice.
- Farms no longer show a false resource-depletion warning asking you to designate a new area.
- Fixed the building description being hidden behind the work-area button.
- Clicking the threatening swarm indicator at the top of the screen now focuses the camera on the swarm.
- Removed the erroneous mention of defeating the Ghost in the southernmost (food) point of interest description.
- Fixed a game freeze caused by moving/demolishing multiple buildings with roads at once.
- Demo saves can no longer be loaded in the full version and vice versa — an incompatibility message is now shown instead (prevents crashes and freezes).