1. New:
  2.  
  3. • New job: "Save our summer!" (in Coralroot Forest). Unlocked by completing either of two jobs "Setting up a movie set" or "Making room for our new baby"
  4.  
  5. • New house: "Pool party aftermath"
  6.  
  7. • 4 new patio furniture assemblies.
  8.  
  9. • Proper pool placement system! No more cursed workarounds! Now you can:
  10.  
  11. • Resize pools.
  12.  
  13. • Connect multiple pools – even if their bottoms are different depths.
  14.  
  15. • Tile every surface separately.
  16.  
  17. • Build inside and around them - DIY your own stairs or make custom tile patterns. (Pixel art pool tiles, anyone?)
  18.  
  19. • Add lights, ladders, drains... go wild!
  20.  
  21. • A lot of new items! (Full list below)
  22.  
  23. • Item collections while buying – it’s easier to buy similar items like mugs, books, cabinets, and plant pots. We will be adding more collections in the future!
  24.  
  25. • Throw and drop items with the new Throw Mode added to Hands (available in both Sandbox Mode and Story Mode!).
  26.  
  27. • Occasional decorations (like Halloween, Winter) have been moved to their own separate category in the Store
  28.  
  29. • Added a sub-category for plants that can be placed inside vases
  30.  
  31. 137 new items!
  32.  
  33. • A fully customizable, resizable pool!
  34.  
  35. • A water gun - pick it up and shoot your shot
  36.  
  37. • A car - just one...for now ;)
  38.  
  39. • 4 new patterns - usable on furniture and as wallpapers
  40.  
  41. • A new kind of tiny fence
  42.  
  43. • 6 new basic doors
  44.  
  45. • A firefighter helmet
  46.  
  47. • Beach towel
  48.  
  49. • Pool slides
  50.  
  51. • Pool drains & fountains
  52.  
  53. • Pool filter & ladder
  54.  
  55. • Water sprinkler
  56.  
  57. • 6 fire pits and a patio heater
  58.  
  59. • A modular bar table and stool, made to circle around the tall fire pits
  60.  
  61. • Hydrangea
  62.  
  63. • Juniper
  64.  
  65. • Banana trees
  66.  
  67. • Prickly pear cactus
  68.  
  69. • Bird of paradise plant
  70.  
  71. • Fruit bowls - with and without the fruit ;)
  72.  
  73. • A camping bed - for sleeping on-site!
  74.  
  75. • A camera and tripod it slots into
  76.  
  77. • 11 items for fishing and diving hobbies
  78.  
  79. • Trekking poles
  80.  
  81. • 6 new small toys like a cute octopus and pufferfish
  82.  
  83. • More inflatable toys
  84.  
  85. • And 37 decorations! Including:
  86.  
  87. • Flower heads and bouquets for sunflowers, roses, crocuses, lenten roses, hyacinths, daffodils, and tulips
  88.  
  89. • Crow figurines
  90.  
  91. • Foxy figurines
  92.  
  93. • A golden pineapple
  94.  
  95. • Seashells and starfish
  96.  
  97. • 3 vases
  98.  
  99. • 5 candleholders
  100.  
  101. • A tea light candle
  102.  
  103. • A new clock
  104.  
  105. Changes:
  106.  
  107. • Huge performance improvements!!!
  108.  
  109. • [UI] Refreshed the "Change style" panel for furniture and wall/floor/ceiling materials.
  110.  
  111. • Parts within items like door handles and sinks now have pictures showing the styles.
  112.  
  113. • Color and material tooltip names are now visible in the main view.
  114.  
  115. • Choosing colors for patterns has been reworked.
  116.  
  117. • Cushions can now be flipped (press V)
  118.  
  119. • Changed the main menu art to Summer ;)
  120.  
  121. • You can put pens and pencils into office organizers.
  122.  
  123. • Items snap into sockets much more easily than before (e.g., shaving razor & shaving stand)
  124.  
  125. • Items that are resized while buying will now keep their size.
  126.  
  127. • Re-enabled ignoring collisions when resizing in Story Mode.
  128.  
  129. • Auto-grass cutting with rotated objects should now be a bit more accurate.
  130.  
  131. • Before-after sequences can be instantly rewatched. Because why not admire your work twice?
  132.  
  133. • You can use "Open in Store" for items and surface finishes with most Architect Tool and Flipper Tool modes.
  134.  
  135. • It’s now easier to unlock the “Hello” achievement if you missed it earlier. Any job related to Tom Marino will do.
  136.  
  137. • Unified which buttons are used for "Context Tool Action" and "Change Mode / Open Options" for all tools across Architect and Flipper mode.
  138.  
  139. • Changed the button for dropping items in Architect Mode with the Transform Tool. Don't be surprised.
  140.  
  141. • In Sandbox Mode, “Reset Progress” was renamed to “Start Over” and immediately loads the level.
  142.  
  143. • A Bessie pop-up appears if we detect any external issues with saving like insufficient disk space.
  144.  
  145. Co-op changes:
  146.  
  147. • Phone calls are now fully synced.
  148.  
  149. • Recap screens now appear for everyone.
  150.  
  151. • Third-person animations got smoother in multiplayer.
  152.  
  153. • Improved VFX when using detergent.
  154.  
  155. • More sounds are now synchronized.
  156.  
  157. • Other players now get appropriately paid in co-op.
  158.  
  159. Fixes:
  160.  
  161. • Flipping molding upside-down no longer flips the stairs.
  162.  
  163. • Jobs unlocked by new updates no longer make archived jobs disappear.
  164.  
  165. • Grass growth and cutting should now behave more predictably.
  166.  
  167. • Sandbox Mode: Unpacking box operations (like cloning) are more stable now.
  168.  
  169. Co-op fixes:
  170.  
  171. • Joining after the host sold something no longer breaks the session.
  172.  
  173. • Host won’t get stuck on the loading screen if someone joins mid-load.
  174.  
  175. • Internet hiccups during startup no longer cause an incomplete list of available regions.
  176.  
  177. • Selling a roof mid-customization no longer blocks players. Roof drama resolved.
  178.  
  179. • Budget now syncs properly when a new player joins mid-session.
  180.  
  181. • Surface finishing tools sync their state correctly upon new player entry.
  182.  
  183. • Surface materials held by players now sync as they should.
  184.  
  185. • Paint area markers now properly disappear if another player demolishes the painted wall. No more painting into the void.
  186.