1. Update v1.0.4:
  2. +Renaming party bug fixed
  3. +Monster names now the same across languages
  4. +Menu Tamer card/party display adjustments
  5. +Box > Hatch/Menu bug addressed
  6. +New, better learnsets for Roedra and Serket
  7.  
  8. Roedra
  9. 0 - Fin Slap
  10. 5 - Swallow Water
  11. 8 - Vile Tail
  12. 16 - Haunting Moan
  13. 22 - Chisel
  14. 30 - Bolt Strike
  15. 40 - Dizzy Ray
  16. 60 - Swallow Power
  17.  
  18. Serket
  19. 0 - Accelerate
  20. 4 - Dark Tooth
  21. 9 - Gather Parts
  22. 15 - Cross Bite
  23. 21 - Absorb
  24. 29 - Steel Self
  25. 38 - Dragon Tackle
  26. 44 - Heavy Stagger
  27. 48 - Shock Shield
  28. 56 - Equalize
  29. 70 - Necessary Cleave
  30.  
  31. Update v1.0.39:
  32. +Additional Menu Tweaks
  33. +Saliskipper new designs + palette
  34. +Number of encounters allowed to be generated at a time increased by 3
  35. +Some additional attack animations have been added
  36. +Randomizer Options now available
  37. +Monster modding now available
  38. +King's Primigon now available
  39. +New attack added to the game, Cruel Push
  40. +Brand new Saliskipper sprites
  41.  
  42. Update v1.0.37:
  43. +Jack now directs you to the proper town for Leona
  44. +Can no longer use transfomative items on embryos (caused issues)
  45. +Issue preventing embryo sprites from appearing fixed
  46. +Camera issues in two houses in Hewston fixed
  47. +Tamer card graphic positioning fixed
  48. +Box improvements, including backing out of it just bringing you back to the breeding/fusion menu
  49. +Chief flag overhaul
  50.  
  51. Update v1.0.35:
  52. +Dragon Cliff Cave to Shagrun fixed
  53. +Colors slightly adjusted to be a bit more retro authentic
  54. +micro gap occasionally seen in the world/tiles fixed
  55. +Brilliants causing both monsters to appear as brilliant in NPC trades fixed
  56. +Brute Ambigu, Unstable Pursuit sprite redesign/touchups
  57. +Can now set breeding/fusion monsters from the farm box
  58. +Slumbear added to Wayward Woods
  59. +Hymeraden now tameable and added to the inner sanctum for anyone that missed it
  60. +Jack now directs you to the proper town for Leona
  61. +Rodask loading screen no longer hitches on loading steps
  62.  
  63. Update v1.0.3:
  64. +Skill uncap option added (Check your settings)
  65. +No longer enter a weird state when Raptor-flying while surfing
  66. +Syleendra bug fixed
  67. +Can no longer use Monster Moniker early, added UI indicator for it and it's now easy to remove using the wardrobe
  68. +Thallox added to Greed's castle
  69. +Mathen now available, the way she was always meant to be!
  70. +More gradual day/night cycle, might become even more gradual and slow if no one has any performance issues with it
  71. +Party scrolling now loops around (good suggestion I received on Reddit!)
  72.  
  73. Update v1.0.28:
  74. +Random Tamers now fade out after defeat
  75. +Crossroad cutscene tweaks/polish
  76. +Rodney (Frobec Chief) no longer re-fightable
  77. +Additional sound effects added to various menus for a more responsive feeling
  78. +RAM usage reduced to about half (a little less than half)
  79. +Open world level rebalancing
  80. +Random encounters have a slightly lower chance of being ones that chase you
  81. +Charity Chief given a new team
  82. +Chiefs now have identifiable shields above them on the overworld for easy identification
  83. +Monster ability icons now show descriptions for greater clarity
  84. +Improved Net Egg functionality (easier to grab a new egg)
  85. +Issue with wild eggs fixed
  86. +Random encounters can now be having a snack of berry or meat
  87. +BULLDOZER MODE (you can now decimate enemies like scouting while riding your monster, it's kinda too much fun tbh)
  88. +Attack animations sizing adjusted
  89. +Issue affecting box operations in the fusion menu fixed
  90. +Can now ride Epheal FB
  91.  
  92. Update v1.0.26:
  93. +Post game monster level scaling now depends on the highest level monster in your party, not the average, making ultra rare berries more useful in the post-game
  94. +Coral Crab bugged move fixed
  95. +Coral Crab riding issue fixed
  96. +Improved Moveset merging during breeding
  97. +Stat gain after level cap issue fixed
  98. +Adjustments made to Appenton Crypt to be more properly solvable with Thunder Stomp if you decide to do Nio Kio Underground first
  99. +Steam achievement popup added
  100. +Ruby beam move description fixed
  101. +Additional healing Kirys added
  102.  
  103. Update v1.0.25:
  104. +Enigma mirror boss spawn position adjusted
  105. +Random wild eggs and lost tamer packs might be from other real-world players! (they are tinted green if so)
  106. +Can no longer take on Worship before beating Torture
  107. +Can no longer leave NioKio Dungeon with a battery
  108. +Improved Monster Box functionality (10 box jumping)
  109. +Performance improvements
  110. +Improved button responsiveness
  111. +Can no longer use monster actions while a story NPC is following along behind your monster
  112. +Item duplication exploit fixed
  113. +Can no longer tame David's monsters in the postgame
  114.  
  115. Update v1.0.24:
  116. +Party screen move reordering added
  117. +Mirror Challenge floor count added, and challenge reduced to 50 floors
  118. +Wild Troves now use Boss tame style, HP is more significant than level when they consider pacts
  119. +Demon pact-only monsters now tameable in Card Dungeons
  120. +Lost temple exit warp adjustment
  121. +ZebraCoati added to Lost Province
  122. +Online trading monster-select issue fixed
  123.  
  124. Update v1.0.23:
  125. +Boosted party exp payout by 25%
  126. +Aber's monster text fixed
  127. +If you die and lose items, those items can be picked off where you died! The exception are storyline scenes where the dropped bags could cause issues
  128. +Inventory UI made snappier and more responsive
  129. +Aber's monster interaction text fixed
  130. +Hermes BurningSky transformation added
  131. +Gorriol now tameable
  132.  
  133. Update v1.0.22:
  134. +Easy Mode (free healing, no item loss, no lost monsters to chiefs) turned on as default for new savefiles
  135. +Wetland province Red dock trigger fixed
  136. +Tiles missing grass in the upper-right portion of Desperado province fixed
  137. +Some grass tiles over the water that weren't correct removed north of Raptor Mt, Wetland province-side
  138. +Frobec legend being able to be seen out on the ocean fixed
  139. +Trade tamers having an unnecessary "cancel" option fixed
  140. +VSync setting now saved properly
  141. +Inventory categories now loop around
  142. +Shop items scrolling now loops around
  143. +Elder Raptor can no longer be seen when out at sea
  144. +Now asks if you're sure when quitting the game
  145. +King Tenna's prized beasts collision issue fixed
  146.