1. Heretic's Fork: Collection Bloat Update 🔥
  2.  
  3. Dear Heretics!
  4.  
  5. First and foremost, we want to express our heartfelt gratitude for your incredible support and invaluable feedback. Your dedication has been instrumental in making Heretic's Fork even better. Today, we're excited to introduce an update aimed at tackling a persistent issue - what we've affectionately dubbed "Collection Bloat."
  6.  
  7. As your card collection grows, so too does the challenge, making it harder to build your ideal deck. We're here to change that with two exciting solutions:
  8. Round-Reward Scaling:
  9.  
  10. Completing a stage now grants you card options tailored to your collection's size. Say goodbye to the struggle of finding those perfect cards. Starting with three choices for smaller collections, this scales up to seven for larger ones.
  11.  
  12. New Cards:
  13.  
  14. To expand your deck-building opportunities, we're introducing a host of new cards. These will become available as your collection reaches certain milestones, some even finding their way into default character decks.
  15.  
  16. 🌟 Patch Highlights:
  17. No more revealing cards during the end stage round
  18. Card choices at the end stage now scale with your collection's size
  19. Exciting changes to the Cheater! Card
  20. Optional damage number display
  21. Fresh challenges to unlock brand-new cards
  22.  
  23. 🃏 New Cards:
  24. Replenish
  25. Variety
  26. Mimic
  27. Severance
  28. Easy Choice
  29.  
  30. ⚒️ Bug Fixes & Balance Tweaks:
  31. Hemorrhage card's AOE increase has been dialed down
  32. Negative AOE values are now a thing of the past
  33. Fixed crashes related to the Replenish card
  34. FPS-based automatic damage number display toggle
  35. Resolved crashes with Prayer of Duplication
  36. Upgrading two level 5 cards no longer leads to crashes
  37. Endless mode now correctly increments days
  38. Game pauses as intended during shop rifts
  39.  
  40. 🧹 Optimization:
  41. Enhanced enemy rendering performance
  42. Improved enemy shadow rendering
  43. Adaptive enemy code execution during low FPS conditions
  44.  
  45.  
  46. Thank you for your continued support, and remember: Hell awaits, and there's no escape!
  47.  
  48. Join us on Discord to share your highscore or send us feedback!, and follow us on Twitter to stay up to date with our news!.
  49.  
  50. Sincerely!
  51.