- Patch Notes 1.04
- Hello everyone, here is a new round of fixes and updates!
- There is a new public beta branch available! Untested builds will go there before going live. I may put balance tweaks, fixes and content additions there early for testing, but be careful, the beta will be less stable!
- A larger update will come in about a month, and I will be using the beta branch for early testing during that time. If you find a bug, always mention your build number on the title screen in your report!
- For instructions on opting in to the beta branch, scroll to the bottom of these patch notes.
- Additions:
- Added a popular controller/key configuration plugin to help with control setups.
- Fixed the weird name input screen not having an obvious/easily accessible Delete button
- Added .
- Balance Tweaks:
- D:
- Restored
- Boosted
- J:
- Slightly reduced
- Slightly reduced
- H:
- Increased
- Enemies:
- Boosted Stargazer to be a bit more dangerous, and more resilient.
- Reduced the frequency of Pompom's freezing attacks and slightly reduced damage, but increased its health.
- Bug Fixes:
- Fixed that many attacks erroneously ignored status effect resistances!
- Fixed issues with damage regeneration being "resisted"
- Fixed issue with ammo depletion when using multi-hit attacks.
- Fixed steam overlay artefacts that appear outside the play area.
- Fixed Joel's teddy bear item icon.
- Fixed issue with fungus infection lingering after beating the spore queen.
- Fixed issue where you could farm Leigh's encounter for infinite XP
- Fixed that many enemies' extra attacks were not affected by being stunned/etc.
- Disabled the use of duct tape in combat. It caused weird issues! And it's also not very useful since it can't repair equipped items anyway.
- Fixed issue with some two-handed ranged weapons being equipable
- Fixed exploit where cursed ring would revive dead characters.
- Fixed issue where you didn't get the full Philippe
- Several people pointed out an inconsistency with shutterbugs' feet on the battle sprite, so I made an adjustment.