- Update v20250923:
- Fixes:
- Fixed issue where a trophy/achievement would not be awarded correctly if the final level was started from the chapter select screen
- Update v20250919:
- Updates:
- Added Invert Camera (Horizontal), Invert Camera (Vertical), and Camera Sensitivity photomode options that can be set separately from the the regular game camera
- Added a collectible tracker to the chapter select screen
- Added a collectible tracker to the pause screen in new game plus
- When using the Restart Chapter option in the last chapter or starting the level from the chapter select screen, the intro cutscene will be skipped, allowing for quicker restarts
- Improved resolution settings- full range of resolutions are now accessible, with better handling of multiple monitor configurations
- Fixes:
- Fixed issue where the count of collected items could be displayed incorrectly, leading to an associated trophy not triggering appropriately
- Score now has a maximum value to avoid overflowing and displaying as a negative number
- Fixed issue where some Japanese and Traditional Chinese characters displayed incorrectly
- Fixed issue where music faded incorrectly at the beginning of levels
- Fixed issue where certain particles and sound effects could remain active incorrectly during some cutscenes
- Improved camera rotation assist behaviour in some areas
- Improved visibility of photo mode effects menu elements
- Fixed issue where a guide beam could reset incorrectly after returning to gameplay from main menu
- Fixed issue where some sound effects would no longer play after returning to gameplay from main menu
- Improved visibility of some interactive objects
- Made tetra around certain halfpipes easier to collect
- Fixed issue where sound effects for grinding could remain active
- Fixed issue where some snow effects could disappear abruptly
- Fixed issue where UI for remapping analog sticks may not work as expected
- Fixed minor character animation pops
- Fixed geometry pop-in in some cutscenes
- Fixed minor seams in geometry across the game
- Improved minor environmental collision shapes across the game
- Improved falling reset zones across the game
- Update v20250829:
- Updates:
- Added prompts to activate photomode in certain scenarios
- Allowed photo mode access during some scripted sequences
- Added 120hz framerate option
- Increased text reveal rate slightly
- Increased photo mode camera movement range
- Added UI animation when collecting secret shells
- Added a tetra reward when all boats are lit
- Made platforming to reach certain secrets less demanding
- Improved snow particle fade distance
- Added loading indicator when Restart Chapter or Rewind 5 Minutes options are used
- Fixes:
- Fixed issue where higher resolutions could be inaccessible in the Options/Graphics screen
- Fixed Invert Camera (Vertical) setting not applying to photo mode camera
- Fixed rare audio issue when entering cutscenes
- Updated credits with missing entries
- Fixed rare issues where the combo display could appear incorrectly
- Fixed various places where the player could get out of bounds
- Removed several inaccessible chests that were buried underground
- Fixed issue where the player could get stuck in a reset loop when falling off certain edges
- Fixed several areas where the player could become stuck in an out of bounds area
- Fixed issue where the “New High Score†achievement could be awarded on the first playthrough
- Fixed issue where the player could sometimes appear at the wrong start location when using the restart chapter option
- Removed unused loading area in Lost Grotto
- Fixed issue where the “Long Distance Jumper†achievement could sometimes be triggered during a cutscene
- Fixed issue where the “Water Whisperer†achievement may not have triggered correctly, despite requirements appearing to have been met
- Fixed issue where advance icon could be missing on certain text boxes
- Update v20250822:
- Update:
- Added cloud save support
- Fixes:
- Fixed issue where photo mode could be activated when dialog boxes were open, causing a progression blocking state
- Fixed out-of-bounds protection in certain areas
- Fixed miscellaneous minor audio and music issues
- Fixed cases where the player could get stuck in the halfpipe air animation state
- Fixed issue where a red screen effect would continue during a cinematic moment
- Fixed issue where progression could be blocked by making a certain jump in Shadow Tundra
- Fixed issue where a gate that would not open in Veiled Sea if the level was started from chapter select
- Fixed game not pausing automatically when losing focus