- Update v1.0020:
- New DLC: Parker’s Story
- Experience tense firefighting action in our first story-focused DLC, and get to know your squad mate in a test of leadership, trust, and teamwork.
- Changelog
- Fixed some UI issues
- Fixed various gameplay and mission issues
- Fixed some multiplayer issues
- Improved replication to reduce bandwidth usage and the occurrence of synchronization issues
- Fixed some graphical issues
- Fixed several collision issues
- Fixed some training area issues
- Fixed some mod editor issues
- Several performance and stability improvements
- Update v1.0012:
- Fixed an issue with achievements not unlocking on some platforms
- Fixed an issue with the T-Rex no longer being available in the training area
- Fixed an issue with equipped tools when switching to station gear
- Update v1.0011:
- New Feature: Alarm Mode
- Dynamic mission alarms at random intervals
- Choose between career focus or replaying completed missions
- See the Map Menu or the settings (Gameplay > Experience) for preferences
- New Feature: Single player pause
- Optionally pause the gameplay when in a menu (single player only)
- Find this setting under Gameplay > Interface
- Improvements: AI Autonomy
- Added separate autonomy settings to define the AI squad's priority roles while acting autonomous:
- Prioritizes victim rescue before extinguishing fires
- Prioritizes extinguishing fires before rescuing victims
- Mixed: Assigns different roles to the available AI squad, with the first and third member prioritizing extinguishing, and the second member prioritizing victim Rescue
- “Search & Explore†task removed, integrated its functionality into “Search & Rescueâ€
- While checking rooms for potential victims, the AI squad will also interact with discovered breaker boxes and gas valves
- Improved AI aiming when extinguishing fire
- Changelog
- Added alarm lights to the training area and training building
- Fixed some issues with achievements/trophies not unlocking correctly
- Fixed some issues with DLCs not unlocking when the game fails to connect to the servers
- Fixed some issues with in-game statistics for clients
- Fixed an issue where completed approaches didn’t count for the client drivers
- Fixed some camera clipping issues
- Fixed an issue where dangerous goods couldn’t be pinged
- Fixed an issue where the ping on breakable walls wasn’t centered
- Fixed an issue where the network disconnected message was shown in single player games
- Visual improvements for bloom from vehicle lights, fire, etc.
- Enabled shadows for bridges
- Improved road network so vehicles cause less traffic jams
- Improved blending of road meshes with the landscape
- Fixed tool getting stuck to the belt when on a ladder while a mission is started
- Fixed some settings not enabling immediately when a related setting changes
- Fixed map interaction in mission room available, even though it can’t be used during the tutorial
- Fixed image on the Thermal View tool flipped when looking at it in first person
- Fixed menu buttons sometimes stuck in blocked state after cancelling quick play search
- Fixed several localization issues
- Several performance and stability improvements