- Update 6:
- ADDED
- Added new CyberRex Boss!
- Added new DAMBUSTER Boss! (Missile Truck)
- Added new map THE FUNDERDOME (Shed Arena)
- Added new Head, Skin and Material unlocks for the new level!
- Added new secret unlock.
- Added new Music Track!
- Added Join Friend button to Play Menu.
- Added Invite Code to lobby screen.
- Added new Coin pickup Sounds.
- Added CyberRex and DAMBUSTER to dioramas page.
- MOVED
- Moved to Unreal Engine 4.26 to take advantage of new performance gains and platform stability improvements.
- Moved to EOS for our multiplayer back-end. Servers are faster to load and instance. Dedicated server tool has also been updated to support private sessions.
- Moved Party Modes to Extras menu.
- IMPROVEMENTS
- Improved handling of FX that cause motion sickness; lowered when adjusting Camera Shake or Weapon Sway scale.
- Improved Pause/Unpause for all actor sounds in the world when toggling pause.
- Improved multiplayer networking events.
- Improved performance of many actors in the game by caching more sub-components.
- Improved music track layout in certain maps/waves.
- Improved Volume Slider to use more sensible and audible values.
- Improved UI performance regarding text generation.
- Improved balance of new bosses, waves on the garden map, shed waves difficulty.
- Improved balance of game details related to health, weapons and enemies.
- Improved performance of instance meshes for debris actors.
- Improved prize machine (ATM) with new light animations and FX.
- Improved many interaction animations and particle FX.
- Improved nav and collisions around the sink in Bathroom.
- FIXES
- Fixes DLC unlocks not triggering because of the ordering of engine Init.
- Fixes crash issue when travelling between levels.
- Fixes crash issue related to some commands being referenced on the render thread.
- Fixes glitch allowing clients to repair or build on a dead turret.
- Fixes options menu asking to save when nothing changed.
- Fixes build previews casting a shadow.
- Fixes game stalling and freezing issue related to camera shakes being stopped when not playing.
- Fixes being able to pick up a weapon at the same time as abot.
- Fixes bots stealing a pickup that you are about to collect.
- Fixes accidentally buying multiple weapons and attachments when holding the purchase key.
- Fixes some sounds not stopping properly between levels.
- Fixes FOV issues for FP camera.
- Fixes some issues with pickups not being removed properly.
- Fixes camera clipping through the grass in third person.
- Fixes various muzzle flash location issues on NPC weapons.
- Fixes Controllers on desktop not always falling back to custom controller binds unless overwritten by base-players binds.
- Fixes many deprecation warnings and stability issues from the engine change.
- Fixes breakable components ignoring damage to an already broken group of break slots.
- Fixes emissive and lights being enabled on actors that die.
- Fixes motion blur not working properly.
- Fixes missing damage flashes in networking environments.
- Fixes Disable Prize Machine and Disable Charger game options.
- Fixes localisation issues in some areas.
- Fixes HUD sometimes not appearing when restarting the round.
- Fixesshield FX not reporting damage values to other FX related events.
- Fixes missed network message for disconnecting from a lobby.
- Fixes indicators being lagged by one frame when turning the camera quickly.
- Fixes players not being given stats for boss kills.
- Fixes offset on weapon and attachments pickups so they rotate correctly.
- Fixes invisible wave hud text.
- Fixes cancel find session not working properly.
- Fixes Play Menu issues and Find Game menu missing dialogs.
- Fixes Customisation menu not having focus when opening, fixed loadout menu random button causing buildables to random instead of just cosmetics.
- Fixes wave not starting when the boss is the only enemy in the list.
- Fixes in-game menu button being incorrect when in single player.
- Fixes Wave ending early if only boss is remaining.
- Fixes stages not being properly in the locked state.
- Fixes player highlight on DLC characters not working properly.
- Fixes LODs on Nebulon characters being stretched from far away.
- Fixes keys being held down when entering/exiting pause menu.
- Fixes for blurry end of round unlock previews.
- Fixes input platform not applying when changed in the options menu.
- Fixes stuck spot on Kitchen and closed the Super Secret Extractor Vent Clubhouse
- Fixes Player Lobby missing physics on DLC characters.Fixed Turret rockets knocking out batteries.
- Fixes Turrets targeting Missile Trucks and other enemies they can’t normally target.