- Machick 2 + Shard Squad Crossover!
- Added Trina the chicken in partnership with Shard Squad plus major bug fixes!
- Machick 2 + Shard Squad Crossover is here!
- We are pleased to introduce Trina, a unique wind-based chicken created especially for this universe mashup.
- Get ready to play with the newest character in Machick 2!
- She runs and shoots wind projectiles at enemies that bounce off the environment, dealing damage to everything they touch.
- In addition to the new chicken, we’ve implemented general performance improvements and fixes for bosses and enemies.
- VFX: Heavy textures removed
- VFX: Fixed wind and water impact effects
- Evolution Menu: Fixed bug where relic and legendary wand would activate during skill evolution
- Evolution Menu: Fixed inputs stopping after evolving a spell
- Pause Screen: Fixed inputs stopping
- Auto-Aim: Fixed aim locking on nothing
- General: Texture size corrections
- Chickens: Fixed Mad Chicken not removing a skill slot
- Enemies: Fixed dead enemies flickering at map coordinates (0,0,0)
- Enemies: Optimized status indicators (hypnosis, fire, blindness, etc.)
- Enemies: Performance fix for jumping frogs' smoke
- Enemies: Frozen, Petrified, and Gilded states now handled by shaders
- Enemies: Fixed shock colors
- Enemies: Optimized death VFX
- Enemies: Fixed disappearance when hit by red shock
- Enemies: Fixed enemy walking smoke effects
- Map 3: Fixed Shadow Boss not appearing
- Map 4: Fixed Mushroom Boss explosion bug
- Map 6: Fixed invisible hitbox in the environment
- Map 9: Visual fix for the Hell Skull
- Map 9: Fixed Boss Trident not hitting the chicken
- Map 10: Fixed Boss Trident not hitting the chicken
- Compass: Fixed incorrect indicator visual
- Skills: Fixed missing textures on satellite pebbles
- Upgrades: Fixed incorrect name for wind improvement
- Upgrades: Fixed long mission descriptions
- And other fixes...
- We hope you keep enjoying Machick 2 more and more!