- Version 1.1.06 is Live!
- Hello Wardens!
- This update is aimed primarily at addressing a crash in Tower of Darkness. Thank you for letting us know about it!
- General:
- - Fixed a one frame camera delay when rewinding.
- Kronii:
- - Kronii should now face the proper direction when going left through doors.
- Eternity Sanctum:
- - Collecting the final Golden Gear will no longer "kill" the mirror in the basement and prevent Kronii's reflection from updating.
- Chloe's Beach Race:
- - Additional checks are run for music changes, which should prevent the music during the race from reverting to the standard Tidal Camp track after dying.
- - Removed the invisible tidal wave.
- Tower of Darkness
- - Fixed null reference errors on the gravity mines.
- - Added scene hierarchy checks that will hopefully reduce the chances of the game crashing after collecting the Golden Gear.
- - A suspend save will be created as soon as the Golden Gear is collected in this stage as a failsafe in the event of a crash. The suspend save is cleared after the results screen.
- Steel on Steel:
- - The water shader in the ending cutscene should now match the final arena.
- - The water that the player walks on is slightly more opaque to make it easier to spot the false shadow.